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Thread: [Reflection] ineedbot's AIO Woodcutter

  1. #151
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    are u using browser or smart? are there problems with the p07, this is really starting to upset me
    Last edited by Sk1nyNerd; 02-27-2013 at 05:27 AM.

  2. #152
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    1.4 added, now can run away from combat!

  3. #153
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    Quote Originally Posted by ineedbot View Post
    1.4 added, now can run away from combat!
    tested. constantly clicks on minimap to change location of where you are standing. then goes to chop, then changes location again.

  4. #154
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    Finally got it working, nice Bot!! 200 willows so far with no problems. Only issue is that it does not solve randoms. Keep it up man!! Thanks alot!

  5. #155
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    Edit: Fixed
    Last edited by I got this; 02-27-2013 at 06:59 AM.

  6. #156
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    Please read the first post before posting. The first post says, use the green target to target your client, make sure your brightness is all the way up.

  7. #157
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    Yeah sorry I figured it out before you replied.

  8. #158
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    Hi guys, im new to these scripts but am eager to learn a bit more, ive read the threads (yes the one on the first page that you posted) but cant seem to fix the error. i continue to receive this message "[Error] C:\Simba\Scripts\[07] Draynor Willow Banker [1.4].simba(112:11): Identifier expected at line 111
    Compiling failed." on the line 111 it reads "else"

    sorry to be a pain :/
    Last edited by secretly; 02-27-2013 at 07:17 AM.

  9. #159
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    Quote Originally Posted by secretly View Post
    Hi guys, im new to these scripts but am eager to learn a bit more, ive read the threads (yes the one on the first page that you posted) but cant seem to fix the error. i continue to receive this message "[Error] C:\Simba\Scripts\[07] Draynor Willow Banker [1.4].simba(112:11): Identifier expected at line 111
    Compiling failed." on the line 111 it reads "else"

    sorry to be a pain :/

    http://villavu.com/forum/showthread.php?t=6413


    Error 6: Identifier expected in script.



    Solution: count your begins and ends in your script, and make sure for each begin, you have an "end;" also make sure for each repeat you have an until. Moving on..

  10. #160
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    Quote Originally Posted by sarmetto View Post
    ive already done this, but im still getting the same error except on a different line

  11. #161
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    Quote Originally Posted by secretly View Post
    ive already done this, but im still getting the same error except on a different line
    If there is a "else", the "end" doesn't need a ";"

  12. #162
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    Quote Originally Posted by ineedbot View Post
    If there is a "else", the "end" doesn't need a ";"
    thank you very much, fixed it now

  13. #163
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    Works perfect for me. Thanks for the script.
    However all WC scripts are next to unuseable unless you hardcore babysit due to axe breaking.
    If you add support for switching trees/running from evil trees i'd love you more.

  14. #164
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    Quote Originally Posted by Unsolidarity View Post
    Works perfect for me. Thanks for the script.
    However all WC scripts are next to unuseable unless you hardcore babysit due to axe breaking.
    If you add support for switching trees/running from evil trees i'd love you more.
    the script ignores ents... as well as fleeing fights

  15. #165
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    Quote Originally Posted by ineedbot View Post
    the script ignores ents... as well as fleeing fights
    It broke my axe twice extremely quickly...

  16. #166
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    I need help with the anti-leech. Someone please help me.

  17. #167
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    Quote Originally Posted by Jiyeon View Post
    I need help with the anti-leech. Someone please help me.
    http://villavu.com/forum/forumdisplay.php?f=492

    There u go , have fun

    Creds to DannyRS for this wonderful sig!

  18. #168
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    Ok, this is the first time ever using coding. But after 2 hours of trying and looking into scripting tutorials I managed to get it to work.

    Also tested it and verified it does work! Thanks!

  19. #169
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    Tested version 1.4, when someone else gets attacked and fights/stays in the same position as my character, the bot thinks I get attacked, runs to the bank and gets in an infinite loop where the bot checks where he is (mouse over bankbooth) then keeps walking from bankbooth 3 to bankbooth 1.

  20. #170
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    Going to test this out. It compiles but I still get this
    Variable 'Result' never used at line 150

  21. #171
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    very nice script the only downside is that its constantly moving the mouse and will you make it stop chopping if the tree becomes evil tree so this prevents the axe to break

  22. #172
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    How about those lines that are commented out, like //writeln( CountColorTolerance(13093380, 0, 0, 243, 20, 30));
    Are they supposed to be commented out or do they have some sort of functionality, it compiles fine tho.

  23. #173
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    anyone can help/give me a tip how can i make smart or something else to run the script so it doesnt use my mouse

  24. #174
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    Quote Originally Posted by Joksis View Post
    anyone can help/give me a tip how can i make smart or something else to run the script so it doesnt use my mouse
    I'd recommend looking into downloading VMware Workstation

  25. #175
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    Running pretty nicely, except when there are no trees visible or they're cut it just starts throwing the mouse around like a mad person. Also sometimes it keeps clicking on a tree (quite rare tho). Running away from combat works flawless for me.

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