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Thread: SCRIPT DIRECTORY ~ Updated Often!

  1. #51
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    What is your criteria for recommend script in each category?

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    Quote Originally Posted by kanko View Post
    the first developer that created that script is a fkn genius haha how can u think about it so good for bots
    I wish I could tell you that I understood what you just said but I didn't.
    Got me

  3. #53
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    What happened Nebula's ape toll chopper?

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    Quote Originally Posted by Hitman1531 View Post
    What happened Nebula's ape toll chopper?
    I guess he didn't want it to be public anymore

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    Quote Originally Posted by JaxRyan View Post
    What is your criteria for recommend script in each category?
    umm, basically just for it to be a good script that does what it's supposed to do with minimal flaws

  6. #56
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    Quote Originally Posted by MaetNameno View Post
    I've suicided Fight Caves for about 3 days without the least bit of warning or anything. Just saying.
    yeh but lots of people are still getting banned there, guess you just have to be lucky

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    this is great!! thanks for posting this dude makes things so much easier

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    Quote Originally Posted by djm995 View Post
    umm, basically just for it to be a good script that does what it's supposed to do with minimal flaws
    I see some that are recommended such as 1 auto fighter.

    Pretty much all of the public auto fighters are modified versions of each other.

  9. #59
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    The AutoRangeGuilder_11 should be a recommended script

    Good call on this page, rather useful!

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    Quote Originally Posted by RJJ95 View Post
    I see some that are recommended such as 1 auto fighter.

    Pretty much all of the public auto fighters are modified versions of each other.
    Are you kidding me? I wrote my script complete from scratch and it has way more features

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    Quote Originally Posted by hoodz View Post
    Are you kidding me? I wrote my script complete from scratch and it has way more features
    All of them are using..
    Simba Code:
    if FindObjEx(X, Y, ['tta', Monstername], [monstercolor1, monstercolor2, monstercolor3, monstercolor4], 10, 50, MSX1, MSY1, MSX2, MSY2)  THEN

  12. #62
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    Quote Originally Posted by RJJ95 View Post
    All of them are using..
    Simba Code:
    if FindObjEx(X, Y, ['tta', Monstername], [monstercolor1, monstercolor2, monstercolor3, monstercolor4], 10, 50, MSX1, MSY1, MSX2, MSY2)  THEN
    That doesnt mean i modified an other script. And second how would you make a aio fighter with tpa

    Edit: glad to see you back! Why did you get suspended for? =$

  13. #63
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    Quote Originally Posted by hoodz View Post
    That doesnt mean i modified an other script. And second how would you make a aio fighter with tpa

    Edit: glad to see you back! Why did you get suspended for? =$
    Your wasn't copied it's 100% original i'm just saying the find monster procedures are the same pretty much.

    I requested suspension while I was on vacation

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    Quote Originally Posted by RJJ95 View Post
    Your wasn't copied it's 100% original i'm just saying the find monster procedures are the same pretty much.

    I requested suspension while I was on vacation
    Yes that is right, but im not sure how to write the procedure in an other way because i started scripting like 3 weeks ago. If you got any tips or ideas be sure to pm me

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    Quote Originally Posted by djm995 View Post
    would you be able to link me to each of the outdated scripts that have been fixed up? preferably ones that aren't already in the directory
    oops i mean RS06 scripts lol
    but i will try and find some(they are buried in villavu) and post them up if they still have the simba>scar> attachment.

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    Nice thread, but maybe put them alphabetically ..
    'We ride together, we die together. Badboys for life.'

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    Quote Originally Posted by rebeltjeh View Post
    Nice thread, but maybe put them alphabetically ..
    Already gave an answer to that, plus it's not that many to go through, i'm sure your capable of finding the category you want out of 16

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    Quote Originally Posted by RJJ95 View Post
    I see some that are recommended such as 1 auto fighter.

    Pretty much all of the public auto fighters are modified versions of each other.
    I put that as recommended cause it worked well for me, i haven't tried the other ones. I'll only mark a script as recommended if I've used it and had barely any problems or someone else has said that it is a good script and should be recommended, and if i try it and it's not as good or isn't getting updated anymore then i'll remove the recommendation

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    I got the strange box random event, and my whole inventory was filled with them -_- Is there anyway scripts can implement taking care of randoms soon?

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    Quote Originally Posted by jbird_justin View Post
    I got the strange box random event, and my whole inventory was filled with them -_- Is there anyway scripts can implement taking care of randoms soon?
    it's not an easy task and people are already working on it, the ones that just talk to you are done but the harder ones are still in development, give the random developers patience as it is a hard task to do...

  21. #71
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    Quote Originally Posted by jbird_justin View Post
    I got the strange box random event, and my whole inventory was filled with them -_- Is there anyway scripts can implement taking care of randoms soon?
    redownload include - solver has been added

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    Quote Originally Posted by Ashaman88 View Post
    redownload include - solver has been added
    How do i redownload the include?

  23. #73
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    Quote Originally Posted by jbird_justin View Post
    How do i redownload the include?
    Just delete the old one, then download it again the way you did it the first time

  24. #74
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    Thanks for this! really useful, and thank-you for including my LazyLogin/Typer!

  25. #75
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    Quote Originally Posted by San122 View Post
    Thanks for this! really useful, and thank-you for including my LazyLogin/Typer!
    You're welcome, thanks for the feedback

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