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Thread: [Osr][Reflection]elfyyy's Pest Control

  1. #251
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    Last reply I will make to these comments.
    http://villavu.com/forum/showthread.php?t=99992
    Maybe learn a little?

  2. #252
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    Hey i wonder if someone could help me out

    [Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:202): Invalid number of parameters at line 228
    Compiling failed.

    Im not the best at installing these but i appreciate any help

  3. #253
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    Thanks For Using Elfyyys PC Script!
    Currently using version:1.9
    Time Running: 6 Hours, 49 Minutes and 26 Seconds
    Status:Waiting in boat, Start AntiBan
    Played 85 Games So Far!
    Won 18 games and Lost 67 games!
    Earned 36 Zeal, Thats 5 Zeal P/h!
    Successfully executed.

    so last time it didn't do anything for the 6hrs i left it on.

    This time i got some sht average lol idk what was going on my guys level 80 with 75str and d scim...60def, i thought i would do really good.

    why it lost so many games,i don't know, but since my friend botted same wrld as me i think its because i didn't get enough hits before the end of match.

  4. #254
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    what world the ppl play it ? :S

  5. #255
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    this scrip kills 2-4 monsterst and then it stays only ? who has same problem ?

  6. #256
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    IT's Still going right now XD. hopefully it will win some instead of losing 460. I'll check back after school to see how its going



    Time Running: 9 Hours, 57 Minutes and 55 Seconds
    Status:Looking for Mobs
    Played 490 Games So Far!
    Won 30 games and Lost 460 games!
    Earned 60 Zeal, Thats 6 Zeal P/h!

  7. #257
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    Quote Originally Posted by LogicBeats View Post
    IT's Still going right now XD. hopefully it will win some instead of losing 460. I'll check back after school to see how its going



    Time Running: 9 Hours, 57 Minutes and 55 Seconds
    Status:Looking for Mobs
    Played 490 Games So Far!
    Won 30 games and Lost 460 games!
    Earned 60 Zeal, Thats 6 Zeal P/h!
    lmfao how u losing so much

  8. #258
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    Quote Originally Posted by vinnyblack View Post
    Hey i wonder if someone could help me out

    [Error] C:\Simba\Includes\SRL-OSR/SRL/misc/SmartParams.Simba(229:202): Invalid number of parameters at line 228
    Compiling failed.

    Im not the best at installing these but i appreciate any help
    http://www.youtube.com/watch?v=0N-RW...ature=youtu.be

  9. #259
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    Yeah, I'm with athymy, when the bot runs to it's random place to kill monsters, and that portal has gone down, It will just stand there looking for mobs, if you could add something like "if not in combat for x-time, run to next destination" Or something this bot would be really awsome!! Works perfectly for 80% of the time! Nice bot =D=D!!

  10. #260
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    Yeah, and I dont konw if it's fixed, but I've seen sometimes it runs after the fence in the back of bank? It's just on a random time running there, I do not know why, but it messes up the bot, and it runs around between the bank and the magick shop =P

  11. #261
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    elfyyy, im going another 6hrs right now, already did it twice with pooooor results lets see how this one goes.

  12. #262
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    Quote Originally Posted by hurricane900 View Post
    elfyyy, im going another 6hrs right now, already did it twice with pooooor results lets see how this one goes.
    >Acting like it's my scripts fault for you loosing... Join some good worlds

  13. #263
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    what are good pc worlds?

  14. #264
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    Won 18 games and Lost 7 games!

    all 7 were from not getting enough damage, cause it was camping in the center.. :\
    other than that, awesome script, you're an amazing scripter Elfyyy

  15. #265
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    Quote Originally Posted by aaron126 View Post
    Won 18 games and Lost 7 games!

    all 7 were from not getting enough damage, cause it was camping in the center.. :\
    other than that, awesome script, you're an amazing scripter Elfyyy
    If you read the first line of the script or the many times I've said it, you can change the amount it runs around. What combat are u?

  16. #266
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    Quote Originally Posted by elfyyy View Post
    If you read the first line of the script or the many times I've said it, you can change the amount it runs around. What combat are u?
    70.
    also, I spent a bit of time scripting the functions for spinner attacking and portal attacking.

    Simba Code:
    Function WPortal:Boolean;
    var
      WPortal1TPA, WPortal2TPA:TPointArray;
      WPortalATPA:T2DPointArray;
      WPortalBox:TBox;
      i:integer;
      MSCTP:Tpoint;
    begin
      result := (False);
      MSCTP := Point(MSCX, MSCY);
      if findcolorstolerance(WPortal1TPA, 8656521, MSX1, MSY1, MSX2, MSY2, 5) then
        begin
          WPortalATPA := SplitTPAEx(WPortal1TPA, 30, 30);
          SortATPAFrom(WPortalATPA, MSCTP);
          for i := 0 to high(WPortalATPA) do
          begin
            WPortalBox := GetTPABounds(WPortalATPA[i]);
            if findcolorstolerance(WPortal2TPA, 8656521, WPortalbox.x1, WPortalbox.Y1, WPortalbox.X2, WPortalbox.Y2, 15) then
             begin
              mmouse(WPortal2TPA[0].x, WPortal2TPA[0].y,2,2);
              if WaitUpText('ttack', 160) then
              begin
                clickmouse2(mouse_left);
                result := (True);
                wait(RandomRange(1500,3900));
              end;
            end;
          end;
        end;
      end;

    Function SWPortal:Boolean;
    var
      SWPortal1TPA, SWPortal2TPA:TPointArray;
      SWPortalATPA:T2DPointArray;
      SWPortalBox:TBox;
      i:integer;
      MSCTP:Tpoint;
    begin
      result := (False);
      MSCTP := Point(MSCX, MSCY);
      if findcolorstolerance(SWPortal1TPA, 8085179, MSX1, MSY1, MSX2, MSY2, 5) then
        begin
          SWPortalATPA := SplitTPAEx(SWPortal1TPA, 30, 30);
          SortATPAFrom(SWPortalATPA, MSCTP);
          for i := 0 to high(SWPortalATPA) do
          begin
            SWPortalBox := GetTPABounds(SWPortalATPA[i]);
            if findcolorstolerance(SWPortal2TPA, 8085179, SWPortalbox.x1, SWPortalbox.Y1, SWPortalbox.X2, SWPortalbox.Y2, 15) then
             begin
              mmouse(SWPortal2TPA[0].x, SWPortal2TPA[0].y,2,2);
              if WaitUpText('ttack', 160) then
              begin
                clickmouse2(mouse_left);
                result := (True);
                wait(RandomRange(1500,3900));
              end;
            end;
          end;
        end;
      end;                          

    Function EPortal:Boolean;
    var
      EPortal1TPA, EPortal2TPA:TPointArray;
      EPortalATPA:T2DPointArray;
      EPortalBox:TBox;
      i:integer;
      MSCTP:Tpoint;
    begin
      result := (False);
      MSCTP := Point(MSCX, MSCY);
      if findcolorstolerance(EPortal1TPA, 11248539, MSX1, MSY1, MSX2, MSY2, 5) then
        begin
          EPortalATPA := SplitTPAEx(EPortal1TPA, 30, 30);
          SortATPAFrom(EPortalATPA, MSCTP);
          for i := 0 to high(EPortalATPA) do
          begin
            EPortalBox := GetTPABounds(EPortalATPA[i]);
            if findcolorstolerance(EPortal2TPA, 11248539, EPortalbox.x1, EPortalbox.Y1, EPortalbox.X2, EPortalbox.Y2, 15) then
             begin
              mmouse(EPortal2TPA[0].x, EPortal2TPA[0].y,2,2);
              if WaitUpText('ttack', 160) then
              begin
                clickmouse2(mouse_left);
                result := (True);
                wait(RandomRange(1500,3900));
              end;
            end;
          end;
        end;
      end;

    Function SEPortal:Boolean;
    var
      SEPortal1TPA, SEPortal2TPA:TPointArray;
      SEPortalATPA:T2DPointArray;
      SEPortalBox:TBox;
      i:integer;
      MSCTP:Tpoint;
    begin
      result := (False);
      MSCTP := Point(MSCX, MSCY);
      if findcolorstolerance(SEPortal1TPA, 3592403, MSX1, MSY1, MSX2, MSY2, 5) then
        begin
          SEPortalATPA := SplitTPAEx(SEPortal1TPA, 30, 30);
          SortATPAFrom(SEPortalATPA, MSCTP);
          for i := 0 to high(SEPortalATPA) do
          begin
            SEPortalBox := GetTPABounds(SEPortalATPA[i]);
            if findcolorstolerance(SEPortal2TPA, 3592403, SEPortalbox.x1, SEPortalbox.Y1, SEPortalbox.X2, SEPortalbox.Y2, 15) then
             begin
              mmouse(SEPortal2TPA[0].x, SEPortal2TPA[0].y,2,2);
              if WaitUpText('ttack', 160) then
              begin
                clickmouse2(mouse_left);
                result := (True);
                wait(RandomRange(1500,3900));
              end;
            end;
          end;
        end;
      end;

    Function Spinner:Boolean;
    var
      Spinner1TPA, Spinner2TPA:TPointArray;
      SpinnerATPA:T2DPointArray;
      SpinnerBox:TBox;
      i:integer;
      MSCTP:Tpoint;
    begin
      result := (False);
      MSCTP := Point(MSCX, MSCY);
      if findcolorstolerance(Spinner1TPA, 8812930, MSX1, MSY1, MSX2, MSY2, 5) then
        begin
          SpinnerATPA := SplitTPAEx(Spinner1TPA, 30, 30);
          SortATPAFrom(SpinnerATPA, MSCTP);
          for i := 0 to high(SpinnerATPA) do
          begin
            SpinnerBox := GetTPABounds(SpinnerATPA[i]);
            if findcolorstolerance(Spinner2TPA, 8877988, Spinnerbox.x1, Spinnerbox.Y1, Spinnerbox.X2, Spinnerbox.Y2, 15) then
             begin
              mmouse(Spinner2TPA[0].x, Spinner2TPA[0].y,2,2);
              if WaitUpText('ttack', 160) then
              begin
                clickmouse2(mouse_left);
                result := (True);
                wait(RandomRange(1500,3900));
              end;
            end;
          end;
        end;
      end;

    Simba Code:
    repeat
       Spinner
       until (Spinner = False);
       repeat
       WPortal
       until (WPortal = False);
       repeat
       SWPortal
       until (SWPortal = False);
       repeat
       EPortal
       until (EPortal = False);
       repeat
       SEPortal
       until (SEPortal = False);


    colors on spinners needs to be adjusted a bit, when lots of people are attacking it, the script doesn't think it's there.
    And it needs some way to tell when the portal barrier is down. I can think of a few ways to do this, if you're interested in my ideas. though you could probably think of better ways. This isn't TOO big of an issue, it just causes the curser to hover over the portal for a bit.
    also, a combatcheck (or combat animation check) needs to be added for this code to not be buggy, by buggy i mean it would attack the portal, then go attack something else. it's not restricted to the portal, I've noticed it jumps targets a lot.
    A good example of how to do it would be ineedbot's AIO chopper, it uses an animation check to see if the player is chopping
    some of the code from that:
    Simba Code:
    Function isChopping: Boolean;
      var
        PBox: TBox;
      begin
        PBox := IntToBox(MSCX - x1, MSCY - y1, MSCX + x2, MSCY + y2);;
        Result := (AveragePixelShift(PBox, 250, 500) > AnimationCheck);
        SMART_DrawBox(PBox);
        // writeln(IntToStr(AveragePixelShift(PBox, 250, 500)));
      end;
    but i see on the main post you said you have it fixed in an unreleased version, so that's sweet ^^

    also would be nice if there was something called to make the player go to a live portal if there are no monsters to attack
    I haven't tested this code much, just a bit on the east portal. been up 20 hours, so im off to bed now. night ^^
    Last edited by aaron126; 04-10-2013 at 08:05 PM.

  17. #267
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    pest controle world please ?

  18. #268
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    Lol yeah thanks for that but I already have them all added and switched them into arrays to make the code much more cleaner. FYI they don't need to be in functions, I just never got around to changing it on that version. The way to yell which portal is activated is to read the text in the chat and then read the x over the port BTW. In combat function can't be done because of how many monsters there are and it bugs really bad

  19. #269
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    Thanks For Using Elfyyys PC Script!
    Currently using version:1.9
    Time Running: 5 Hours, 14 Minutes and 42 Seconds
    Status:At Island Boat, Move out!
    Played 72 Games So Far!
    Won 57 games and Lost 15 games!
    Earned 114 Zeal, Thats 21 Zeal P/h!



    Going for 24hrs if laptop doesn't update -_-

  20. #270
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    Thanks For Using Elfyyys PC Script!
    Currently using version:1.9
    Time Running: 6 Hours, 1 Minutes and 9 Seconds
    Status:Looking for Mobs
    Played 71 Games So Far!
    Won 20 games and Lost 51 games!
    Earned 40 Zeal, Thats 6 Zeal P/h!
    Successfully executed.

    6hrs done, theres my thing from the 3rd try...it was wrld 344, it says i got 40 zeals but when i checked pc points, i only got 24.not blaming your script but -.-

  21. #271
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    Quote Originally Posted by elfyyy View Post
    Lol yeah thanks for that but I already have them all added and switched them into arrays to make the code much more cleaner.
    I'm completely new to pascal. never worked with it in my life. but yeah that makes sense

    Quote Originally Posted by elfyyy View Post
    The way to yell which portal is activated is to read the text in the chat and then read the x over the port BTW.
    thats what i was thinking.

    Quote Originally Posted by elfyyy View Post
    In combat function can't be done because of how many monsters there are and it bugs really bad
    hmmm didnt think of that. then how'd you prevent spam attacking of creatures, out of curiosity?

  22. #272
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    I think i have had longest time know !!

    Thanks For Using Elfyyys PC Script!
    Currently using version:1.9
    Time Running: 34 Hours, 53 Minutes and 33 Seconds
    Status:At Island Boat, Move out!
    Played 165 Games So Far!
    Won 78 games and Lost 87 games!
    Earned 156 Zeal, Thats 4 Zeal P/h!



    Idk why it took so long to make that many.. I guess i had a bad boats?

  23. #273
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    Quote Originally Posted by hurricane900 View Post
    Thanks For Using Elfyyys PC Script!
    Currently using version:1.9
    Time Running: 6 Hours, 1 Minutes and 9 Seconds
    Status:Looking for Mobs
    Played 71 Games So Far!
    Won 20 games and Lost 51 games!
    Earned 40 Zeal, Thats 6 Zeal P/h!
    Successfully executed.

    6hrs done, theres my thing from the 3rd try...it was wrld 344, it says i got 40 zeals but when i checked pc points, i only got 24.not blaming your script but -.-
    it has nothing to do with his script, if you actually sit and watch the script play the game, you should get the 50 damage necessary to earn zeal every time, but your team loses the game everytime. Most likely because over half the players in the game are botting and not attacking the portals. Any legit player would world hop to a pc clan world, or one of the players advertising on the bridge "trade for 70+ world" etc.

    So, until the bugs are worked out to allow the script to support portals, you're not gonna get that great of zeal/hr.

  24. #274
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    Quote Originally Posted by elfyyy View Post
    Lol yeah thanks for that but I already have them all added and switched them into arrays to make the code much more cleaner. FYI they don't need to be in functions, I just never got around to changing it on that version. The way to yell which portal is activated is to read the text in the chat and then read the x over the port BTW. In combat function can't be done because of how many monsters there are and it bugs really bad
    nice work, any guesses on when the next update will be out?

  25. #275
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    ok cool ill try another 6hrs today but using a clan wrld ill let you know in 6-7 hrs how it went

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