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Thread: walk north beside a wall

  1. #1
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    Question walk north beside a wall

    How can I make my user walk north besides a wall?
    I'm trying to make my script go to varrock east bank with SPS but sometimes it fails.
    Is there a guide or can you give me an example code?
    EDIT: for oldschool RS

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    anyone...?

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    Walking in 07 isn't easy. You could use DDTM Or TPA methods of walking.

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    try radial walking using the road color it was used alot back before sps.

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    I really can't figure out the RadialWalk and I thought how can I make it click the compass until it sees a specific colour?
    For example it starts in varrock east mine, starts clicking compass to walk north the road, then when it sees the quest mark in the house west of it it stops clicking the map.
    Is this possible?

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    Is this:
    Simba Code:
    procedure MineWalk;
    begin
      MMouse (700, 66, 2, 2);
      ClickMouse2(mouse_left);
      wait(6000+random(1000));
      MMouse (692, 110, 2, 2);
      ClickMouse2(mouse_left);
      wait(6000+random(1000));
      MMouse (663, 131, 2, 2);
      ClickMouse2(mouse_left);
      wait(5000+random(2000));
      MMouse (652, 142, 2, 2);
      ClickMouse2(mouse_left);
      wait(5000+random(2000));
      MMouse (647, 152, 2, 2);
      ClickMouse2(mouse_left);
      wait(5000+random(2000));
      MMouse (611, 117, 2, 2);
      ClickMouse2(mouse_left);
      wait(5000+random(1000));
    end;
    A reliable walking procedure?

  7. #7
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    Quote Originally Posted by Mikkoz99 View Post
    I really can't figure out the RadialWalk and I thought how can I make it click the compass until it sees a specific colour?
    For example it starts in varrock east mine, starts clicking compass to walk north the road, then when it sees the quest mark in the house west of it it stops clicking the map.
    Is this possible?

    Simba Code:
    repeat
        radialWalk(some params here)
        inc(steps);
      until (findSymbol('quest')) or (steps > 20);

     if steps > 20 then
     begin
       writeln('we got lost...');
       terminateScript;
     end else
       writeln('we are at the quest symbol!');

  8. #8
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    Nevermind I got sps walking there until it sees bank.
    Thanks anyway

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