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Thread: fcaver

  1. #501
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    Quote Originally Posted by Rules of Joe View Post
    What are your settings cuz mine runs for 20 mins and turns off!

    What does the debug say?

  2. #502
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    using lobsters, , no pots, using number 3 entrance setting cuz the first 1 can make u script stop sometimes.. thats all )

  3. #503
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    Quote Originally Posted by sammys View Post
    using lobsters, , no pots, using number 3 entrance setting cuz the first 1 can make u script stop sometimes.. thats all )

    Very nice, but still thats slow exp. Ah well glad its helping you. Personally haven't trained there in a while , i only train there for testing.

    By the way, what do you think about: instead of waiting in lobby/logged out, the character waits on the bank screen? you cant get random events while on bank screen BUT as soon as you close it you will get a random event!


    edit: sammys i failed ya, i wasn't able to produce an update over the Weekend not because it was hard but because well... I never really did it lol, got lazy same thing for my curser script. I know what this script need and how to do it, but yeah i'll to work on it through next week, atm participating in some excavations and got a presentation in two weeks too so.. Bit busy.

    I watch way too many Youtube videos about wrestling shoots

  4. #504
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    I found a tiny bug in the tokkul count, line 1233:
    Code:
    TokkulGain := (TokkulCount) + (otokkulo);
    + should be -

  5. #505
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    Default fight cave bot

    hey samerdl

    can you set up the fight cave bot for me.

    I got everything to start right just don't know how to set the bank colors

    anyway you can do that for me and I can throw you 10$ paypal??

    Skype natemoney92

  6. #506
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    Quote Originally Posted by boeboe View Post
    I found a tiny bug in the tokkul count, line 1233:
    Code:
    TokkulGain := (TokkulCount) + (otokkulo);
    + should be -
    There is a lot more bugs than that lol.

    Quote Originally Posted by natemoney92 View Post
    hey samerdl

    can you set up the fight cave bot for me.

    I got everything to start right just don't know how to set the bank colors

    anyway you can do that for me and I can throw you 10$ paypal??

    Skype natemoney92
    I dont need your charity, what exactly do you mean by bank colors?
    I can try to help, but i haven't really touched this script in a while. I still plan to push it for one last update, if not this week then next, been just so busy with college...

  7. #507
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    do you lose items from dieng?

  8. #508
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    Quote Originally Posted by mbuzz13 View Post
    do you lose items from dieng?
    Nope. If you die inside the fight cave, you don't lose any items. This script is safe.

  9. #509
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    having problems banking lately, it cant find it.

  10. #510
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    I am going to test this script, haven't used it in well over a month, i want to update it today or at least try. Not promising anything and i doubt any one still uses this spot to train.. Lets go... 8 hours till i go to sleep.

  11. #511
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    Quote Originally Posted by samerdl View Post
    I am going to test this script, haven't used it in well over a month, i want to update it today or at least try. Not promising anything and i doubt any one still uses this spot to train.. Lets go... 8 hours till i go to sleep.
    I still use it and I love it, I would really appreciate it if you updated it even though it seems fine right now.

  12. #512
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    Quote Originally Posted by ipkpjersi View Post
    I still use it and I love it, I would really appreciate it if you updated it even though it seems fine right now.
    Yesh, just need to continue revising.. I got an exam on Sunday.. Gosh i really want to finish this.. Hopefully tomorrow, finished my curser script and released a final update for it now, just need to finalize this one. Only thing it really needs is to add bank screen idling tbh.

    edit8: all done. Took me: 3 days.

    Posted, took me a while because there is that wait timer after dying inside the cave.. But got it down, please hit me up if you get any problems (if you still use this area, i didn't see any one training at the caves).

    Glad its over, hopefully this will be the final update, maybe some more tweaks - if there is feed back, if there isn't then i consider this script complete.

  13. #513
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    Hi, I am currently using your Fcaver script and having a very difficult time trying to figure out how to disable banking on the script, I have read the setup up and down atleast 3 times now and still can not figure out how to disable banking. Could you please tell me how to disable banking so that I don't have to use food or potions?

  14. #514
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    Quote Originally Posted by Riteaz View Post
    Hi, I am currently using your Fcaver script and having a very difficult time trying to figure out how to disable banking on the script, I have read the setup up and down atleast 3 times now and still can not figure out how to disable banking. Could you please tell me how to disable banking so that I don't have to use food or potions?
    Pmed you this, but figuring someone else might overlook these settings in the setup:
    Simba Code:
    IdleMethod   = 3;      // (1) Simply logs out at cave, no banking.
                           // (2) Rebanks, but logs out for idling at Cave.
                           // (3) Rebanks, but waits on bank screen (no logging).

    You need to change Idlemethod from 3 to 1.

    Simply delete the 3 and type 1 instead, so its Idlemethod = 1;

    I know the setup is quite prolonged and has way too many options/settings, thing is you dont have to edit most of them since i optimized them to work nicely.. (well i only tested it for an hour straight). Anyway answered your pm as well.

    There are three methods, also explained if you search using control + F then typing Q.18, it will forward you to the help section in the script. Didn't feel like flooding the forum with large threads lol.

    Anyway method 1 just logs out at cave, Method 2 Goes to the bank, rebanks then runs to the cave and logs out. Method 3 Goes to the bank, and then idles on the bank screen no log out.

  15. #515
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    Hey there and thanks for the script

    Was wondering if anyone is encountering a problem similar to mine-

    When banking for food, the script finds the banker and opens the bank perfectly every time, but it never withdraws the food correctly.

    It will mouse to ~20 or so items and then try to rebank after failing to find the food

    My food settings are as follows-

    Foodname = 'almon';
    FoodColor = 1132260;
    FoodTol = 7;
    FoodCTS = 2;
    FooDHmoD = 0.03;
    fooDSMoD = 1.24;

    ACA seems to find the color just fine every time, but the script mouses to items with a lot of grey/white (like all runes)

    Thanks

  16. #516
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    Quote Originally Posted by imjustdownloadin View Post
    Hey there and thanks for the script

    Was wondering if anyone is encountering a problem similar to mine-

    When banking for food, the script finds the banker and opens the bank perfectly every time, but it never withdraws the food correctly.

    It will mouse to ~20 or so items and then try to rebank after failing to find the food

    My food settings are as follows-

    Foodname = 'almon';
    FoodColor = 1132260;
    FoodTol = 7;
    FoodCTS = 2;
    FooDHmoD = 0.03;
    fooDSMoD = 1.24;

    ACA seems to find the color just fine every time, but the script mouses to items with a lot of grey/white (like all runes)

    Thanks
    Its not mousing to items on the bank screen, it thinks its ready to enter the cave - and looks for the cave entrance. (are you using Idlemethod2?)

    here's the debug i wrote for it, you could help by posting what the debug says.

    Simba Code:
    Paired with SMART[5048]
    Banking enabled, yet our 28th slot in inv is empty, time to sort that out!, method (2)/(3) // script sees that there is no food present.
    we have the banker! // it ran to the bank and located him without any issue.
    we are on bank screen, gona make sure the scroller is up // it clicked and entered pin and then managed to get to bank screen, it scrolled up for me.
    passed that part, time to get our food/pots, they must be in your first three slots! // It checked if i have empty vials/Tokkul in my inv and banked it. Then on (same process) it withdrew food (or pots if you have it enabled)
    we are on bank screen! // its now finished and passed all banking now either going to wait at bank screen or run to the cave, log and wait.
    method three chosen, and we are on bank screen, will begin the wait.. // this is what i chose.
    we are on bank screen.. going to begin the wait now, SleepScreen1/sleepScreen2 time!, if you see this message and the script didnt bank/withdraw items then make sure brightness is set to highest/colors correctly setup.

    //^^ above tells you if it failed to find food then there is a problem - could be brightness isn't set to max or a color isn't correctly matching - or your food is simply not in exactly in the first bank slot.  Food must be exactly in the first bank Slot.- the top left corner. The script scrolls up, it wont look inside the bank.

    What the script does: it scans the first inv slot for the food color chosen in the setup, it will then see if its still present - if it is it will register foodinbank:boolean; global var as true, when it cant find that food is in fact in bank it will register it as false and thus it wont bank ever again (will force switch to idle method 1).

    If it find that the food color is matched it will continue and withdraw the food - after finding the correct uptext (the food's name) which your's should work.

    Also i hope every one understands when you bot at fight caves you are putting your account at a major risk, you know how people get banned after 30 seconds -20 minutes at the range guild?, fight caves is kinda the same, so please be-careful with your accounts..

    If the problem still continues i'll let you know you can pretty much take the procedure of 'grabfoodandpots' from 1.7 and overwrite it on 1.8, so it eliminates the hole checking by color and does it by simple upetxt checks.


    Let me know if it works, i stopped my bot at the other spot and went to caves to test it again, currently in a run and its funny that i can last few rounds even upto the 180 + 90 + 45 + 3 and more.


    edit: using lobsters, after rebanking it found the correctly, so no problem. Guess you could make sure brightness is set to highest, i know thats probably not the issue, like i said if it persists and for whatever reason you still want to train at fight caves you can overwrite the procedure 'grabfoodandpots' from 1.7 to 1.8, no need to remove all the commands.

    sorry for the long post!

  17. #517
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    Quote Originally Posted by imjustdownloadin View Post
    Hey there and thanks for the script

    Was wondering if anyone is encountering a problem similar to mine-

    When banking for food, the script finds the banker and opens the bank perfectly every time, but it never withdraws the food correctly.

    It will mouse to ~20 or so items and then try to rebank after failing to find the food

    My food settings are as follows-

    Foodname = 'almon';
    FoodColor = 1132260;
    FoodTol = 7;
    FoodCTS = 2;
    FooDHmoD = 0.03;
    fooDSMoD = 1.24;

    ACA seems to find the color just fine every time, but the script mouses to items with a lot of grey/white (like all runes)

    Thanks
    Im having the same problem

  18. #518
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    Quote Originally Posted by youloveit View Post
    Im having the same problem

    post the debug.

    Code:
    {++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++|
    |B.                          Potions & Food                                    |
    |++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++}
    
    
    EatMyfood    =  true;  // Enables Food support - root.
    
    HPLevel        =  87;  // Your Hitpoints level.
    HpPercentToEat =  50;  // Won't eat at the exact Hitpoint, but around it.
    SafeHp         =  65;  // To what extent should it eat? close to what Hitpoint?
    EatLastFood    = true; // Will make sure to Eat the Food in the 28th Slot.
    
    
    Foodname     = 'obster';// your Food name, do not use first letters.
    FoodColor    = 1203114; // Color, recommended you use AutoColorAid CTS2.
    FoodTol      = 15;       // And Tolerance. (Food must be FIRST BANK SLOT!)
    
    FoodCTS      = 2;       //
    FooDHmoD     = 0.02;     //  Do not change these without using AutoColorAid!.
    fooDSMoD     = 0.22;     //
    
    
    
    
    
    
    //______________________________________________________________________________
    DrinkmyPots = false;     // Potion drinking & The number of those potions.
    DrinkNum    = 1;        // 1= one potion, 2 = two & 3 = three potions.
    
    RepotTime1 = 90000;     // Time interval before re-potting. You should change
    RepotTime2 = 110000;    // This to your likeness.
    
    
    
    Pot1Col = 13384246;
    Pot1Tol = 6;
    
    Pot2Col  = 4641490;     // Your potions Color/Tolerance Setup.
    Pot2Tol  = 5;           // No need to do Pot2/3 colors if your only using one
                            // Potion as your base, if you use more than one, then
    Pot3Col = 3358666;      // the script will drink them at a random order.
    Pot3Tol  = 5;
    
    
    
    
    Pot1Cts  = 2;
    Pot1HmoD = 0.2;
    Pot1Smod = 0.2;
    
    Pot2Cts  = 2;           //  Do not change these without using AutoColorAid!.
    Pot2HmoD = 0.2;
    Pot2Smod = 0.2;
    
    Pot3Cts  = 2;
    Pot3HmoD = 0.2;
    Pot3Smod = 0.2;
    This is what am using, no issue for me, idlemethod 3. Would appreciate more feedback from you two, i want to get to the bottom of this and right am losing alot of money on these lobsters that i bought for pking!!!

  19. #519
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    Since you mentioned it earlier, it is in fact trying to look for the cave

    It banks fine, but when it gets to the bank screen it waits a little bit and then rotates the camera north to try and find the cave.

    The debug never gets past 'we have the banker', I have never gotten 'we are on bank screen, gona make sure the scroller is up '

    Also, for the pin setup option, I just didnt put any characters there (BankPin = ''; // your bank pin.). Is this what might be causing it?

  20. #520
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    Post the debug.

    Like i've said before you can just overwrite the procedure grabfoodandpots; from 1.7 onto 1.8 and that might take care of it.

  21. #521
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    I changed some of the wait times in this script and did some tweaking, I swear now this script is invincible I could run it for days.

  22. #522
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    does food make a big difference?

  23. #523
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    Quote Originally Posted by phag View Post
    does food make a big difference?
    Could help increase the EXP ratio by reaching into the higher waves. from what my testing i was able to reach the 180/90/45/22/22 with just lobsters.

    Currently its reported that Banking Food (for method 3 it seems) isn't working correctly (testing showed for me it does). I'll work on another revision (hopefully) this week and try once again to finalize this script.

    So far now 1.7 should work just fine (as far as i can tell).

    Either way it should be a simple fix nothing too big.

  24. #524
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    cool
    Last edited by cruelty1345; 07-05-2013 at 02:40 AM.

  25. #525
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    http://gyazo.com/7e3415f00c55037dd233b19a4c969584

    Only thing that stopped it was an update.

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