Poll: Would you use this script often (assuming it's flawless)?

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Thread: [SMART][SRL-OSR]PowerFlop

  1. #51
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    Quote Originally Posted by martenw93 View Post
    [Error] C:\Users\Gebruiker\Downloads\PowerFlop[1.6].simba(232:34): Invalid number of parameters at line 231

    Any help pls Aaron 126?
    oh jeez not this again, lol. lots of people have your issue, you can either redownload SRL-OSR, or change the line that says

    Simba Code:
    _FindAllRandoms(CheckInv, []);
    to
    Simba Code:
    _FindAllRandoms(CheckInv);

  2. #52
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    Thanks tried something in that way, but didn't work

    (CheckInv, ()) i tried, and some numbers, but nothing better

  3. #53
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    Quote Originally Posted by aaron126 View Post
    Set
    Simba Code:
    AutoUpdate = False;



    I'll add a failsafe for this in 1.6. slightly curious how your axe broke though.. I can give you the money to buy another if you'd like.
    that would be awesome i had a rune axe

  4. #54
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    Quote Originally Posted by terrel8125 View Post
    that would be awesome i had a rune axe
    send me a pm of your rs name.

  5. #55
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    beautiful script, running great so far.

    would like to see a run from combat added? & It doesnt speak to randoms :P

  6. #56
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    Quote Originally Posted by Hydrogen View Post
    beautiful script, running great so far.

    would like to see a run from combat added? & It doesnt speak to randoms :P
    It does both flawlessly for me.
    Quote Originally Posted by aaron126 View Post
    send me a pm of your rs name.
    sent
    Last edited by terrel8125; 04-20-2013 at 10:43 PM.

  7. #57
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    Quote Originally Posted by Hydrogen View Post
    beautiful script, running great so far.

    would like to see a run from combat added? & It doesnt speak to randoms :P
    running from combat is implemented. and it does speak to all randoms. Giles and Strange Plant don't work though, due to SRL.

  8. #58
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    weird, because it didn't run from chicken nor talk to mystery man to receive my coins.. oh well.

  9. #59
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    Quote Originally Posted by Hydrogen View Post
    weird, because it didn't run from chicken nor talk to mystery man to receive my coins.. oh well.
    you sure you have v1.6?

  10. #60
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    Seems pretty good, been running for a while. Good be a bit faster TBH, doesn't seem to always run from combats too. Overall good.

  11. #61
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    It is a tad bit slow, but it works well. Not a big jimmy rustler as I only need 36 woodcutting. Wish there was an option to only powerchop, as most of the other low level choppers are junk. Thanks for the script.

    EDIT: Changed line 1006 from fletch; to DropBows; to make it only woodcut and then drop, if anyone is wondering.

    Also, got a sandwich lady random. Bot successfully completed it, but got stuck after and wouldn't continue and just moved mouse around the screen. Maybe SRLs fault, so I don't know. The way that the pointer is moved back to your character and then to the tree is also quite botlike and completely inhuman. Also, sometimes when dropping bows, the antirandom will move screen down and for some reason it gets stuck trying to drop bows even if inventory is empty.
    Last edited by Destined2bGreat; 04-21-2013 at 03:42 AM.

  12. #62
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    Quote Originally Posted by Destined2bGreat View Post
    EDIT: Changed line 1006 from fletch; to DropBows; to make it only woodcut and then drop, if anyone is wondering.
    This will probably only work for regular logs, the drop procedure won't drop logs of any other type(I don't think). however if you plan to use it on higher level trees, just remove
    Simba Code:
    and not (isUpText('log'))
    from line 623


    Quote Originally Posted by Destined2bGreat View Post
    Also, got a sandwich lady random. Bot successfully completed it, but got stuck after and wouldn't continue and just moved mouse around the screen. Maybe SRLs fault, so I don't know. The way that the pointer is moved back to your character and then to the tree is also quite botlike and completely inhuman. Also, sometimes when dropping bows, the antirandom will move screen down and for some reason it gets stuck trying to drop bows even if inventory is empty.
    due to SRL's poor random end detection. usually it'll figure out it's finished after ~a minute


    Quote Originally Posted by Destined2bGreat View Post
    It is a tad bit slow, but it works well. Not a big jimmy rustler as I only need 36 woodcutting. Wish there was an option to only powerchop, as most of the other low level choppers are junk. Thanks for the script.
    I noticed aswell, the script is running an enormous amount of checks in every part of the script, it makes a significant impact on the performance. However, it also makes it less bot-like and enhances the antiban.


    Quote Originally Posted by Hamish View Post
    Seems pretty good, been running for a while. Good be a bit faster TBH, doesn't seem to always run from combats too. Overall good.
    It will always run from combats. the way the combat check works is: It looks for the red / green colors above the players head, then checks hitpoints. if your current hitpoints is less than the last recorded hitpoints, it will run. This is because if you are in a populated area, and someone else is being attacked, you wouldn't want the bot to think you're in combat when actually someone else is.
    Last edited by aaron126; 04-21-2013 at 11:50 AM.

  13. #63
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    **********************************************
    * PowerFlop Version 1.6
    **********************************************
    * Currently Making: Willow longbows
    * Woodcutting levels gained: 0
    * Fletching levels gained: 1
    * Woodcutting experience gained: 18023 Exp/Hr: 19769
    * Fletching experience gained: 11029 Exp/Hr: 12097
    * Logs Chopped: 269 Logs/Hr: 295
    * Bows Made: 269 Bows/Hr: 295
    * Time Running: 54 Minutes and 42 Seconds
    * Status: Antiban
    **********************************************

    Pretty nice script actually, stopped once cos it didn't notice the sandwich lady. Then finished here because my axe broke... again. I think you should try a different method than setting the ground colour, as it doesn't seem to work the best as my axes keep breaking. Other than that, great.

  14. #64
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    i use this script very often, and from running i've noticed a few minor errors.

    doesn't stop cutting tree's that break your axe..
    only happened once, but it got stuck using knife on logs, like it wasn't sure what to do.. just closed and restarted
    sometimes misclicks off, or near the tree.
    sometimes will click another tree, while currently cutting down a good tree.
    will skip dropping a few bows every now and then.

    edit; a new one i've noticed. it'll open the fletching or woodcutting guides and then be stuck.
    doesn't speak to drunken dwarf, or ranger rick.

    these are just minor things i've seen, nothing too important. except my broken axe every now and then.

    other than these, this is a great script. used it from 7-42 fletching so far :P
    Last edited by Hydrogen; 04-21-2013 at 09:00 PM.

  15. #65
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    **********************************************
    * PowerFlop Version 1.6
    **********************************************
    * Currently Making: Willow longbows
    * Woodcutting levels gained: 0
    * Fletching levels gained: 0
    * Woodcutting experience gained: 33098 Exp/Hr: 20532
    * Fletching experience gained: 20254 Exp/Hr: 12564
    * Logs Chopped: 494 Logs/Hr: 306
    * Bows Made: 494 Bows/Hr: 306
    * Time Running: 1 Hours, 36 Minutes and 43 Seconds
    * Status: Dropping Bows
    **********************************************

  16. #66
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    Quote Originally Posted by Hydrogen View Post
    edit; a new one i've noticed. it'll open the fletching or woodcutting guides and then be stuck.
    this is very bizarre, considering nowhere in the code does it say to click the skill..



    Quote Originally Posted by Hydrogen View Post
    will skip dropping a few bows every now and then.
    this is intentional as part of the antiban, it double checks the inventory after it drops everything once.



    Quote Originally Posted by Hydrogen View Post
    doesn't stop cutting tree's that break your axe..
    could you do me a favor and set
    Simba Code:
    DrawBoxes = True;
    as well as
    Simba Code:
    Debug = True;

    when an enk pops up, can you post what the TreeMovingPixels is (in the debug information with the proggy), as well as telling me if the box that it makes is on the tree you're chopping?

    enk detection works like this: it puts a small box on the tree that your chopping, and monitors the pixels moving in that box. if it exceeds a certain amount (enks move), it will walk away.
    Also make sure GroundColor is correct.



    Quote Originally Posted by Hamish View Post
    Pretty nice script actually, stopped once cos it didn't notice the sandwich lady. Then finished here because my axe broke... again. I think you should try a different method than setting the ground colour, as it doesn't seem to work the best as my axes keep breaking. Other than that, great.
    I'll see if i can figure something out..
    Last edited by aaron126; 04-21-2013 at 09:30 PM.

  17. #67
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    it also clicks skills for me too like hp wcing fletching etc and by the time i catch it its already thrown the axefailsafe and is in the process of logging me out

  18. #68
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    Quote Originally Posted by aaron126 View Post
    Code:
    1.7
    * Implemented the ability to power chop without fletching
    * Fixed dropping of regular logs
    * Rewrote the procedure for moving away from Enks
    * Script will now right-click to chop trees, to reduce the chance of a misclick
    Version 1.7 released!




    Quote Originally Posted by terrel8125 View Post
    it also clicks skills for me too like hp wcing fletching etc and by the time i catch it its already thrown the axefailsafe and is in the process of logging me out
    dafuq hitpoints too? lol..
    edit: i think i know what might be causing it... hotfix soon
    Last edited by aaron126; 04-21-2013 at 10:35 PM.

  19. #69
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    [QUOTE=aaron126;1226895]Version 1.7 released!
    Wewt
    Keep it up man i am loving the script

  20. #70
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    Quote Originally Posted by aaron126 View Post
    dafuq hitpoints too? lol..
    edit: i think i know what might be causing it... hotfix soon
    nevermind. I've got no clue. If you catch it viewing stats, pause the script and copy+paste the progression report on here. also would be nice if you had debug enabled. but you must pause right when it clicks on the stat.

    I thought it might be cause it's doing the antiban in between when it clicks the knife and logs. That wasn't the case though.
    Last edited by aaron126; 04-21-2013 at 11:00 PM.

  21. #71
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    been going good so far got a 1 hour proggy here
    **********************************************
    * PowerFlop Version 1.7
    **********************************************
    * Currently Making: Maple shortbows
    * Woodcutting levels gained: 1
    * Fletching levels gained: 1
    * Woodcutting experience gained: 24700 Exp/Hr: 21762
    * Fletching experience gained: 12350 Exp/Hr: 10881
    * Logs Chopped: 247 Logs/Hr: 217
    * Bows Made: 247 Bows/Hr: 217
    * Time Running: 1 Hours, 8 Minutes and 6 Seconds
    * Status: Looking for tree
    **********************************************

  22. #72
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    Works great, although it did stop with an axe failsafe error. When I logged in the axe was fine and still at tree's, not sure what happened.

  23. #73
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    Can you set this script to only wc? I haven't dl'd it yet, but I'm not interested in using this for fletch (:

  24. #74
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    Quote Originally Posted by JaxRyan View Post
    Can you set this script to only wc? I haven't dl'd it yet, but I'm not interested in using this for fletch (:

    it does, he just added it in patch 1.7

    so far this is running great. Just wanted to show my support. Great script & i love your dedication towards it. thank you.

  25. #75
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    Checking out v1.7. Had to stop OldRS for tests and ish but they can't keep me back now 8) I'll give ya a proggie after a little while. Thanks for your work!

    First impression: Dropping takes hella long, haha. It is way more effective and less buggy, yet not as exp efficient. Other than that, 100% golden!
    Last edited by Daventodd; 04-23-2013 at 01:27 AM.

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