Poll: Would you use this script often (assuming it's flawless)?

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Thread: [SMART][SRL-OSR]PowerFlop

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    Default [SMART][SRL-OSR]PowerFlop

    PowerFlop
    So what is powerflop you ask?
    -PowerFlop is exactly what it sounds like! A Power Chopper and/or Fletcher!

    What does it do, since I'm unfamiliar with what a power chopper or fletcher is
    -It cuts the logs of your choice, drops or fletches the logs into the bows of your choice, drops the bows, then repeats!


    FEATURES:

    AntiBan!
    Solves most if not all talking randoms!
    Runs away from attackers!
    Failsafes located in almost every part of the script!
    Doesn't chop Enk! (Trees that break your axe)
    Enk detection, will walk away from the tree if it turns into an Enk!
    Supports Regular, Oak, Willow, Maple, Yew, and Magic trees + bows!
    Progression report that shows levels gained, exp gained, exp per hour and more!



    REQUIREMENTS:

    Smart version 8 for Oldschool Runescape
    http://villavu.com/forum/showthread.php?t=87801
    http://villavu.com/forum/showthread.php?t=97599

    SRL-OSR
    https://github.com/SRL/SRL-OSR -> Click "ZIP" -> extract to your includes folder -> remove the "-master" in the file name


    HOW TO USE:

    set the logtype
    If not wielding, set the AxeSlot
    If Fletching, have a knife in KnifeSlot
    Start the script near the tree of your choice





    I'd like to give the following people HUGE credit for this script:
    iNeedBot- Creator of: iNeedBots AIO Chopper
    Elfyyy- Creator of: Elfyyy's Pest Control
    Hoodz- Creator of: Hoodz Fighter
    Lord Waffles- Creator of: Waffle's Power Fletcher 9001
    A large portion of the code in this script was based off of their scripts.


    Changelog:
    Code:
    2.11
    * Fixed non-initialized variables
    
    2.1
    * Fixed possible infinite loop in drop procedure
    * Added the ability to set what experience you want from lamp
    * Added SkillFailSafe to close the skill window if it is up (thx Hoodz)
    * Misc code cleanup
    * Made the debug information more neat
    * Implemented a warning system, so that if something isn't right, it will tell you
    * Added a movement check to prevent running away from an npc when already running away
    * Implemented Strange Plant detection and solving!
    * Script is now unable to drop Half Keys (rare reward from mystery box, worth money)
    
    2.0
    * Fixed drop double check
    * Fixed logic fail in KnifeSlot that caused it to fail if set to 0
    * Script will now drop logs of the wrong type in your inventory
    * Script should no longer accidentally chop trees of the wrong type (was rare)
    * Heavy Antiban enhancements
    * Implemented a random break system
    * Antiban while chopping will be more frequent now
    * Improvements to progression report when not fletching
    * Fixed typo with status when not fletching
    
    1.81
    * Fixed experience calculations when not fletching
    
    1.8
    * Fixed a lot of code logic errors
    * Drop will only double check if the estimated InvCount is different than the actual InvCount
    * Fixed Drop double check when powerchopping without fletching
    * Knife will now be used on a random log in your inventory, rather than the 28th slot.
    
    1.72
    * Fixed the mouse moving over empty inventory slots in the drop procedure
    * very minor improvements to the drop wait timers
    
    1.7
    * Implemented the ability to power chop without fletching
    * Fixed dropping of regular logs
    * Rewrote the procedure for moving away from Enks
    * Script will now right-click to chop trees, to reduce the chance of a misclick
    
    1.6
    * Implemented a custom wait system, so that checks will always be running regardless of if the script is on wait
    * Added failsafes to the drop procedure, so that even if AxeSlot is incorrect, it shouldn't drop an axe (or broken axe)
    * Performance improvements
    * Added additional debug logging
    
    1.56
    * When something is attacking you, the bot will now run further away, to ensure it stops attacking.
    
    1.55
    * Fixed Tree antiban timer
    * TreeBox will now clear if inventory is full
    * Added an option to draw boxes
    * Modified Autoupdate to only check versions if Autoupdate is enabled
    
    1.5
    * Enhancements to Enk detection
    * Reworked the method of tracking knife (now based on inventory slot, not coordinates) :)
    * Implemented the ability to have an axe in your inventory
    * Antiban and performance enhancements
    
    1.4
    * More Antiban enhancements
    * Removed some pointless code
    * Fixed bot thinking tree is an enk when Runescape's auto anti-macro screen move happens.
    * Bot will now automatically adjust brightness on startup
    
    1.3
    * Improved regular tree detecting
    * Fixed possible wrong calculation of logs chopped / bows made
    * Fixed rare crash with smartgraphics
    * Enhancements to Antiban
    
    1.2
    * enhancements to the dropping system
    
    1.1
    * Added better, more efficient random detecting.
    * Fixed the bug of not calculating the tree position if an enk popped up immediately after trying to chop
    * Fixed the possibility of misclicking the log when trying to fletch
    * Added an option for extended debugging while running
    
    1.01
    * Fixed status
    
    1.0
    * Initial Release!
    Proggies:





    Any amount of donation is always welcome ^^

    DOWNLOAD:
    It will automatically download the latest version when you run the script.
    Attached Files Attached Files
    Last edited by aaron126; 05-16-2013 at 02:54 AM.

  2. #2
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    [Error] C:\Simba\Includes\SRL-OSR/SRL/core/flag.simba(96:20): Unknown identifier 'bmpMinimapMask' at line 95
    Compiling failed.

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    Quote Originally Posted by joshua013008 View Post
    [Error] C:\Simba\Includes\SRL-OSR/SRL/core/flag.simba(96:20): Unknown identifier 'bmpMinimapMask' at line 95
    Compiling failed.
    is all of the script config filled out?
    how old is your srl-osr?

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    Yes I belive I have it all filled out, and its about a week old?

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    Default

    ill test it out

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    you gave me credits for what part of the code?
    looks great btw!

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    Quote Originally Posted by hoodz View Post
    you gave me credits for what part of the code?
    looks great btw!
    some of the combat checking code was from yours ^.^


    also,
    Last edited by aaron126; 04-15-2013 at 04:22 PM.

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    new version out, cheers ^^

    please vote on the poll, it will determine if I keep working on this or not

    Quote Originally Posted by aaron126 View Post
    Code:
    1.1
      Added better, more efficient random detecting.
      Fixed the bug of not calculating the tree position if an enk popped up immediately after trying to chop
      Fixed the possibility of misclicking the log when trying to fletch
      Added an option for extended debugging while running

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    what does set the logtype, and ground colour mean?

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    it does not drop normal longbows

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    Quote Originally Posted by ajyrox View Post
    what does set the logtype, and ground colour mean?
    logtype is the log that you're wanting to cut + fletch, ex: regular, oak, willow, maple, yew, magic
    groundcolor the ground color, so the bot can move when the tree you're chopping turns into an enk. you can use the "pick a colour" tool in simba to get this



    Quote Originally Posted by zaper151 View Post
    it does not drop normal longbows
    Fixed, run the script and it will download the new version. (assuming you have AutoUpdate = True)

    Quote Originally Posted by aaron126 View Post
    Code:
    1.2
    * enhancements to the dropping system
    Last edited by aaron126; 04-16-2013 at 09:23 AM.

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    now for the ground colour, would you do that one step awawy from the tree?

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    Quote Originally Posted by ajyrox View Post
    now for the ground colour, would you do that one step awawy from the tree?
    yes

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    Can you make an Bank option for this? like only if you wanted to bank then you fill in bank - Yes , or soemthing like that,
    because how higher your lvl is the more money you can make form it;p

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    It's having some trouble dropping maple longbows. Other than that, it's golden!

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    Quote Originally Posted by Dreams112 View Post
    Can you make an Bank option for this? like only if you wanted to bank then you fill in bank - Yes , or soemthing like that,
    because how higher your lvl is the more money you can make form it;p
    If I were to do this, it would be a different script. (I've thought about it though)
    because to do this, I'd need to make preset cutting locations, so the player can walk to the bank. Which at that point, might as well just use iNeedBots AIO chopper along with Waffle's Power Fletcher 9001.




    Quote Originally Posted by Daventodd View Post
    It's having some trouble dropping maple longbows. Other than that, it's golden!
    I'll check it out. cause I was using it for maple longbows ~ an hour ago. version 1.3 i assume?


    I don't seem to have any trouble with it, what kind of trouble is it giving you?
    Last edited by aaron126; 04-16-2013 at 03:51 PM.

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    Quote Originally Posted by aaron126 View Post
    If I were to do this, it would be a different script. (I've thought about it though)
    because to do this, I'd need to make preset cutting locations, so the player can walk to the bank. Which at that point, might as well just use iNeedBots AIO chopper along with Waffle's Power Fletcher 9001.






    I'll check it out. cause I was using it for maple longbows ~ an hour ago. version 1.3 i assume?


    I don't seem to have any trouble with it, what kind of trouble is it giving you?
    It leaves the same three maple longs in my inventory every time. ckGJXnt.png

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    Quote Originally Posted by Daventodd View Post
    It leaves the same three maple longs in my inventory every time. ckGJXnt.png
    that's extremely bizzare considering the drop function is on a loop to increment a specific amount of coordinates.. and the click itself is randomized. is your brightness set to high?
    and is the script version 1.3?

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    Quote Originally Posted by aaron126 View Post
    that's extremely bizzare considering the drop function is on a loop to increment a specific amount of coordinates.. and the click itself is randomized. is your brightness set to high?
    and is the script version 1.3?
    The script version is 1.3 and my brightness hasn't been changed since I started using it. :3

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    Quote Originally Posted by aaron126 View Post
    Code:
    1.4
    * More Antiban enhancements
    * Removed some pointless code
    * Fixed bot thinking tree is an enk when Runescape's auto anti-macro screen move happens.
    * Bot will now automatically adjust brightness on startup


    Quote Originally Posted by Daventodd View Post
    The script version is 1.3 and my brightness hasn't been changed since I started using it. :3
    1.4 out, restart script and try

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    Quote Originally Posted by aaron126 View Post
    1.4 out, restart script and try
    It keeps dropping my knife.. I've had to run to the bank and grab another one every 30 mins or so.

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    Quote Originally Posted by Daventodd View Post
    It keeps dropping my knife.. I've had to run to the bank and grab another one every 30 mins or so.
    wtf? rofl hmmm.... it sound like something is wrong with your upchars (fonts).

    here's my fonts: https://www.dropbox.com/s/31hbyr8b12afpye/Fonts.rar

    replace your current fonts folder with that one, see if you still have issues with detecting the text. Mine are default with the P07UpChars. no one else who has used the script has had your issue though.

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    Quote Originally Posted by aaron126 View Post
    wtf? rofl hmmm.... it sound like something is wrong with your upchars (fonts).

    here's my fonts: https://www.dropbox.com/s/31hbyr8b12afpye/Fonts.rar

    replace your current fonts folder with that one, see if you still have issues with detecting the text. Mine are default with the P07UpChars. no one else who has used the script has had your issue though.
    I just did. I'll update this post after 30 mins to an hour!

    EDIT: Well, it happened again. I'm not exactly sure when it happened but I no longer have a knife in my inventory, haha. No clue at this point
    Last edited by Daventodd; 04-16-2013 at 06:51 PM.

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    Quote Originally Posted by Daventodd View Post
    I just did. I'll update this post after 30 mins to an hour!

    EDIT: Well, it happened again. I'm not exactly sure when it happened but I no longer have a knife in my inventory, haha. No clue at this point
    wtf. PM me your rs name. I'll fletch and watch what it does. I can give you a knife if needed aswell, lol..

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    Quote Originally Posted by aaron126 View Post
    wtf. PM me your rs name. I'll fletch and watch what it does. I can give you a knife if needed aswell, lol..
    Haha, yeah I'm out of knives. I'll just PM you on rs.

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