My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
You'll have to check the loot piles for them unfortunately
Progress Report:*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ *Kevin's Slayer Contracts. *Time elapsed: 11 Minutes and 24 Seconds *We have gained 32334 Combat Experience! (171432/hr) *We have gained 2095 Slayer Experience! (11107/hr) *We have earned 0 gold! (0/hr) *We have killed 36 monsters! (190/hr) *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Did not find stairs
Not sure what happened.. It was going strong and pretty solid. There aren't any stairs to go down for abbys and it was a fresh contract :/
Upkeep.
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
It worked!
Yeah I was wearing Hati Paws. :PAlso, (218292/hr)?! Tell me you're wearing something for double combat xp? That's crazy lol.
Ahh ok, that makes sense. Thanks for fixing it! :PThere should be an option called "Max Players" that as I look into it, I added but didn't change the constant to reference that new value... Yeah. That should work as of 1.41 so you can set it to however many people you want it to hop when are around (2 means it allows a maximum of 2 other players near you).
Haha, okay!The issue I discovered with Guthix's Blessing is that it appears to require I finish the quest I haven't done yet... I can try and add the code for it... But I have absolutely no way of testing it for now. I may have to legit my way through a few quests.
Running your script again! If the stair problem keeps occurring, I'll just do Nechs. Looking out for more bugs!
Edit:
I turned on the Text Debug and this is what came up for the stair problem:
Fought never occurred for some reason.
Walking to our target area.
We think we are on floor: 2. with position: 671,195
Did not find stairs
Successfully executed.
The following DTMs were not freed: [5]
Last edited by Fate; 05-17-2013 at 12:43 AM.
All right, that helps a lot, and with that note, I can tell where it thinks I am now (so perhaps I need to update the map, I'll look into what I can do with that, but for now, I'm not sure what to improve with on the abyssals). The map does not seem to have that problem with any other monster I've tested if you want to try Nechryaels?
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
Great script, ingenious idea, great implementation! The only real problem I'm having is with ultimates and thresholds. It sometimes gets stuck in a loop of waiting for the threshold or ultimate cooldown and just uses auto-attacks. I think it would be awesome to have two thresholds you could switch back and forth from or somehow implement momentum. That way you could camp nechs with guthans nearly forever.
Edit: also thought of two more possible future additions: being able to choose between combat xp and cash. Or is there a way I can manually edit the script to change that? Also, maybe using the masks(crawling hand, abby demon etc) to teleport directly to markus, although I know they have a limited number per day.
Last edited by haiku; 05-23-2013 at 01:35 AM.
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*Kevin's Slayer Contracts.
*Time elapsed: 4 Hours, 23 Minutes and 36 Seconds
*We have gained 584096 Combat Experience! (133796/hr)
*We have gained 33697 Slayer Experience! (7718/hr)
*We have earned 329070 gold! (75378/hr)
*We have killed 636 monsters! (145/hr)
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
Thanks man, amazing script. Just wish it could pick up charms, that would make it perfect <3 also I noticed a lot of rune drops just sitting there, would be awesome if there was a pickup and alch method. But the biggest suggestion I would say to implement is to pick the "Xp" instead of "Cash" option. I would like the XP more than the cash tbh. But thank you for such an amazing script. My computer crashed but I ran for 40 hours straight with no problems. Cheers!
If only I knew how to do the contract things for slayer...
Thanks a lot for this! I'll add it to the OP
I have considered adding the XP instead of cash option, but I wasn't sure how I wanted to go about using the book on whichever skill. Do you know if the book can be banked so the user can just use up all books as they please later?
As a side note to everyone, I have decided to add a limited form of looting. Charms will be included, and likely basic looting of the rare drops (should keep gp/hr around 100-150k/hr). I could do full looting and alching, but I'm not entirely for huge gold farming. I feel like this however will be a fair balance of earning some gp, but not being able to truly use this to farm gold. Also my next update will include some hugely beneficial speed updates and accuracy. I'm thinking about a week for this update.
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
would you recommend using Flights BreakMouse over the standard MMouse for moving the mouse around the screen?
View my OSR Script Repository!
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~~~~ Moved to Java. Currently Lurking ~~~~
Wait, What... 170k / h?!? :O =O![]()
So.. What slayer level would i need?.. Because im 15.. lol.
I might go legit some levels now ..
I would love to give you some feedback!
Last edited by Peanuts; 05-29-2013 at 05:31 AM.
Dude...Originally Posted by Praize
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
*Kevin's Slayer Contracts.
*Time elapsed: 4 Hours, 23 Minutes and 36 Seconds
*We have gained 584096 Combat Experience! (133796/hr)
*We have gained 33697 Slayer Experience! (7718/hr)
*We have earned 329070 gold! (75378/hr)
*We have killed 636 monsters! (145/hr)
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
Thanks man, amazing script. Just wish it could pick up charms, that would make it perfect <3 also I noticed a lot of rune drops just sitting there, would be awesome if there was a pickup and alch method. But the biggest suggestion I would say to implement is to pick the "Xp" instead of "Cash" option. I would like the XP more than the cash tbh. But thank you for such an amazing script. My computer crashed but I ran for 40 hours straight with no problems. Cheers!
Get a charming imp..
It's a very handy little thing..
Last edited by Peanuts; 05-29-2013 at 05:32 AM. Reason: Sorry for the double post, I usually put all replies into one message
I would, but MMouse should still be safe. It's just additional nice anti-ban to use Flight's BreakMouse of HumanMouse methods.
That example required level 85 slayer, but I should be currently supporting as low as level 5 target in the tower for you to level slayer up on (Crawling hands). The xp would be fairly slow, but it's bottable
They are and that's why I haven't rushed myself to add that looting yet - I myself have one
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
Dammit! So you have to find Markus before you start killing the slayer monsters lol. No wonder mine doesn't gain any exp. I thought it doesn't work in OSR.
I noticed with the crawling hands if it is in the top corner of the floor near the staricase..
It will often look on the stairs... In the 'looking for monster function' ..
I think it keeps causing me to get stuck... n the script is stuck in a loop somehwere..
(I'm not sure but maybe if it goes over the stairs but doesn't get the uptext(on certain angles) So it just sits waiting for uptext?
Anyways. Started on 7 slayer... n rising pretty fast... even though it'll stop pretty often on those stairs,.
EDIT: Just alt-tabbed to the script stopped.
"we think we are on floor one with position 7975"
thats got something to do with it putting the mouse onto the staircase... But yeah.. my scripting knowledge cant help anymore XD
LOng story short, i think you have a crawling hand color similar to a stair color.
Last edited by Peanuts; 05-29-2013 at 07:04 AM.
Banshees work perfectly..
15 minutes running smoothly..
EDIT: SOOOO.. there is an issue that will cause the script to stop but continue playing..
Somewhere in the monsetr finding function it will 'stop' after several 'failed' attempts at clicking / finding uptext / some part of the monster find...
It will just stop.. when a few attempts were made and failed.. and the script will sit, running, doing nothing..
(Stuck in some endless loop?)
This may be caused by my slow computer.....
but ive seen other worse computers around here..
So perhaps a lagMode with high wait times or something would be helpful..
Last edited by Peanuts; 05-31-2013 at 02:58 AM.
It doesn't even exist in OSR, so it'd be hard to make it work thereAnd yea Markus gives you a contract that lets you get experience off them.
The colors are pretty close, so it may coincide on certain worlds... I'm not sure if working around that is too worth it considering the infrequency that those hands will be fought in general. The "we think we are on floor one with position 7975" message has nothing to do with the stairs, it's just a debug message for telling you where it thinks it is on the SPS map (there's an issue with the top floor being confused with the middle floor by the abyssals)
hmm... As for lag affecting it, I don't know of any situation that causes it to actually get stuck in an infinite loop, unless somehow the SPS (map) functions are somehow occuring too slowly and it doesn't know what to do. But those functions aren't written by me, so any errors that may happen can't really be controlled by me, sadly. If you notice you're having issues you could try raising the waits yourself?
Hopefully soon I'll update the text recognition with a new formula I wrote that'll greatly increase the accuracy of all text detection![]()
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
My Outdated ScriptsEdgeville Log Cutter | Edgeville AIO Jewelry | AIO Pickpocketer | Urn Activator | Slayer Tower | Slaying KuradalMy Working Scripts: Tutorials:Function Pointers and Why You Should Care! | Forms and Saving Settings | The Magic Behind Programming Tutorial | Recursive Recursion![]()
curious. new to simba still learning the scripting language (only know auto it very well, and autohotkey a little). was wondering how exactly this works? I thought you need it as a task to gain slayer xp?
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