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Thread: Kevin's Slayer Tower [BETA]

  1. #76
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    Quote Originally Posted by stayon View Post
    But of course! I'll try and pop out with an hour long proggy running your script in a bit
    Awesome! Also, as a side note relating to me possibly adding looting for special drops... Are rare drops such as the whip displayed in the chat in some manner for yourself (as they shop up in an adventurer's log), or would I have to just check loot piles for them?

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    Quote Originally Posted by Kevin View Post
    Awesome! Also, as a side note relating to me possibly adding looting for special drops... Are rare drops such as the whip displayed in the chat in some manner for yourself (as they shop up in an adventurer's log), or would I have to just check loot piles for them?
    You'll have to check the loot piles for them unfortunately


    Progress Report:
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    *Kevin's Slayer Contracts.
    *Time elapsed: 11 Minutes and 24 Seconds
    *We have gained 32334 Combat Experience! (171432/hr)
    *We have gained 2095 Slayer Experience! (11107/hr)
    *We have earned 0 gold! (0/hr)
    *We have killed 36 monsters! (190/hr)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Did not find stairs


    Not sure what happened.. It was going strong and pretty solid. There aren't any stairs to go down for abbys and it was a fresh contract :/
    Upkeep.

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    Quote Originally Posted by stayon View Post
    You'll have to check the loot piles for them unfortunately


    Progress Report:
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    *Kevin's Slayer Contracts.
    *Time elapsed: 11 Minutes and 24 Seconds
    *We have gained 32334 Combat Experience! (171432/hr)
    *We have gained 2095 Slayer Experience! (11107/hr)
    *We have earned 0 gold! (0/hr)
    *We have killed 36 monsters! (190/hr)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
    Did not find stairs


    Not sure what happened.. It was going strong and pretty solid. There aren't any stairs to go down for abbys and it was a fresh contract :/
    I've noticed that issue explicitly with demons... I think there's a SPS detection issue when it's trying to walk back to the main group of them. Could you turn on Text Debug so I could get a printout for that?

  4. #79
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    Quote Originally Posted by Kevin View Post
    I've noticed that issue explicitly with demons... I think there's a SPS detection issue when it's trying to walk back to the main group of them. Could you turn on Text Debug so I could get a printout for that?
    I'll try to get one when I get a chance to re-run it again.
    Upkeep.

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    Quote Originally Posted by Kevin View Post
    I've looked into what might* be the issue... I think I've got a fix uploaded for a mini patch 1.41. Lemme know if that works.
    It worked!

    Also, (218292/hr)?! Tell me you're wearing something for double combat xp? That's crazy lol.
    Yeah I was wearing Hati Paws. :P

    There should be an option called "Max Players" that as I look into it, I added but didn't change the constant to reference that new value... Yeah. That should work as of 1.41 so you can set it to however many people you want it to hop when are around (2 means it allows a maximum of 2 other players near you).
    Ahh ok, that makes sense. Thanks for fixing it! :P

    The issue I discovered with Guthix's Blessing is that it appears to require I finish the quest I haven't done yet... I can try and add the code for it... But I have absolutely no way of testing it for now. I may have to legit my way through a few quests.
    Haha, okay!


    Running your script again! If the stair problem keeps occurring, I'll just do Nechs. Looking out for more bugs!

    Edit:

    I turned on the Text Debug and this is what came up for the stair problem:

    Fought never occurred for some reason.
    Walking to our target area.
    We think we are on floor: 2. with position: 671,195
    Did not find stairs
    Successfully executed.
    The following DTMs were not freed: [5]
    Last edited by Fate; 05-17-2013 at 12:43 AM.

  6. #81
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    Quote Originally Posted by Fate View Post
    It worked!



    Yeah I was wearing Hati Paws. :P



    Ahh ok, that makes sense. Thanks for fixing it! :P



    Haha, okay!


    Running your script again! If the stair problem keeps occurring, I'll just do Nechs. Looking out for more bugs!

    Edit:

    I turned on the Text Debug and this is what came up for the stair problem:

    Fought never occurred for some reason.
    Walking to our target area.
    We think we are on floor: 2. with position: 671,195
    Did not find stairs
    Successfully executed.
    The following DTMs were not freed: [5]
    All right, that helps a lot, and with that note, I can tell where it thinks I am now (so perhaps I need to update the map, I'll look into what I can do with that, but for now, I'm not sure what to improve with on the abyssals). The map does not seem to have that problem with any other monster I've tested if you want to try Nechryaels?

  7. #82
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    Quote Originally Posted by Kevin View Post
    All right, that helps a lot, and with that note, I can tell where it thinks I am now (so perhaps I need to update the map, I'll look into what I can do with that, but for now, I'm not sure what to improve with on the abyssals). The map does not seem to have that problem with any other monster I've tested if you want to try Nechryaels?
    Yeah, I'll get around to it, thanks.

  8. #83
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    Great script, ingenious idea, great implementation! The only real problem I'm having is with ultimates and thresholds. It sometimes gets stuck in a loop of waiting for the threshold or ultimate cooldown and just uses auto-attacks. I think it would be awesome to have two thresholds you could switch back and forth from or somehow implement momentum. That way you could camp nechs with guthans nearly forever.

    Edit: also thought of two more possible future additions: being able to choose between combat xp and cash. Or is there a way I can manually edit the script to change that? Also, maybe using the masks(crawling hand, abby demon etc) to teleport directly to markus, although I know they have a limited number per day.
    Last edited by haiku; 05-23-2013 at 01:35 AM.

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    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *Kevin's Slayer Contracts.
    *Time elapsed: 4 Hours, 23 Minutes and 36 Seconds
    *We have gained 584096 Combat Experience! (133796/hr)
    *We have gained 33697 Slayer Experience! (7718/hr)
    *We have earned 329070 gold! (75378/hr)
    *We have killed 636 monsters! (145/hr)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    Thanks man, amazing script. Just wish it could pick up charms, that would make it perfect <3 also I noticed a lot of rune drops just sitting there, would be awesome if there was a pickup and alch method. But the biggest suggestion I would say to implement is to pick the "Xp" instead of "Cash" option. I would like the XP more than the cash tbh. But thank you for such an amazing script. My computer crashed but I ran for 40 hours straight with no problems. Cheers!

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    If only I knew how to do the contract things for slayer...

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    Quote Originally Posted by Praize View Post
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *Kevin's Slayer Contracts.
    *Time elapsed: 4 Hours, 23 Minutes and 36 Seconds
    *We have gained 584096 Combat Experience! (133796/hr)
    *We have gained 33697 Slayer Experience! (7718/hr)
    *We have earned 329070 gold! (75378/hr)
    *We have killed 636 monsters! (145/hr)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    Thanks man, amazing script. Just wish it could pick up charms, that would make it perfect <3 also I noticed a lot of rune drops just sitting there, would be awesome if there was a pickup and alch method. But the biggest suggestion I would say to implement is to pick the "Xp" instead of "Cash" option. I would like the XP more than the cash tbh. But thank you for such an amazing script. My computer crashed but I ran for 40 hours straight with no problems. Cheers!
    Thanks a lot for this! I'll add it to the OP

    I have considered adding the XP instead of cash option, but I wasn't sure how I wanted to go about using the book on whichever skill. Do you know if the book can be banked so the user can just use up all books as they please later?

    As a side note to everyone, I have decided to add a limited form of looting. Charms will be included, and likely basic looting of the rare drops (should keep gp/hr around 100-150k/hr). I could do full looting and alching, but I'm not entirely for huge gold farming. I feel like this however will be a fair balance of earning some gp, but not being able to truly use this to farm gold. Also my next update will include some hugely beneficial speed updates and accuracy. I'm thinking about a week for this update.

  12. #87
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    would you recommend using Flights BreakMouse over the standard MMouse for moving the mouse around the screen?

    View my OSR Script Repository!


    Botted to max
    Guides: How to Report Bugs to the Scripter
    ~~~~ Moved to Java. Currently Lurking ~~~~

  13. #88
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    Wait, What... 170k / h?!? :O =O

    So.. What slayer level would i need?.. Because im 15.. lol.
    I might go legit some levels now ..
    I would love to give you some feedback!
    Last edited by Peanuts; 05-29-2013 at 05:31 AM.

  14. #89
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    Originally Posted by Praize
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~
    *Kevin's Slayer Contracts.
    *Time elapsed: 4 Hours, 23 Minutes and 36 Seconds
    *We have gained 584096 Combat Experience! (133796/hr)
    *We have gained 33697 Slayer Experience! (7718/hr)
    *We have earned 329070 gold! (75378/hr)
    *We have killed 636 monsters! (145/hr)
    *~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~

    Thanks man, amazing script. Just wish it could pick up charms, that would make it perfect <3 also I noticed a lot of rune drops just sitting there, would be awesome if there was a pickup and alch method. But the biggest suggestion I would say to implement is to pick the "Xp" instead of "Cash" option. I would like the XP more than the cash tbh. But thank you for such an amazing script. My computer crashed but I ran for 40 hours straight with no problems. Cheers!
    Dude...

    Get a charming imp..

    It's a very handy little thing..
    Last edited by Peanuts; 05-29-2013 at 05:32 AM. Reason: Sorry for the double post, I usually put all replies into one message

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    Quote Originally Posted by ibot_dung11 View Post
    would you recommend using Flights BreakMouse over the standard MMouse for moving the mouse around the screen?
    I would, but MMouse should still be safe. It's just additional nice anti-ban to use Flight's BreakMouse of HumanMouse methods.

    Quote Originally Posted by Peanuts View Post
    Wait, What... 170k / h?!? :O =O

    So.. What slayer level would i need?.. Because im 15.. lol.
    I might go legit some levels now ..
    I would love to give you some feedback!
    That example required level 85 slayer, but I should be currently supporting as low as level 5 target in the tower for you to level slayer up on (Crawling hands). The xp would be fairly slow, but it's bottable

    Quote Originally Posted by Peanuts View Post
    Dude...

    Get a charming imp..

    It's a very handy little thing..
    They are and that's why I haven't rushed myself to add that looting yet - I myself have one

  16. #91
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    Dammit! So you have to find Markus before you start killing the slayer monsters lol. No wonder mine doesn't gain any exp. I thought it doesn't work in OSR.

  17. #92
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    I noticed with the crawling hands if it is in the top corner of the floor near the staricase..

    It will often look on the stairs... In the 'looking for monster function' ..
    I think it keeps causing me to get stuck... n the script is stuck in a loop somehwere..
    (I'm not sure but maybe if it goes over the stairs but doesn't get the uptext(on certain angles) So it just sits waiting for uptext?

    Anyways. Started on 7 slayer... n rising pretty fast... even though it'll stop pretty often on those stairs,.

    EDIT: Just alt-tabbed to the script stopped.
    "we think we are on floor one with position 7975"
    thats got something to do with it putting the mouse onto the staircase... But yeah.. my scripting knowledge cant help anymore XD


    LOng story short, i think you have a crawling hand color similar to a stair color.
    Last edited by Peanuts; 05-29-2013 at 07:04 AM.

  18. #93
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    Banshees work perfectly..

    15 minutes running smoothly..

    EDIT: SOOOO.. there is an issue that will cause the script to stop but continue playing..

    Somewhere in the monsetr finding function it will 'stop' after several 'failed' attempts at clicking / finding uptext / some part of the monster find...

    It will just stop.. when a few attempts were made and failed.. and the script will sit, running, doing nothing..
    (Stuck in some endless loop?)

    This may be caused by my slow computer.....
    but ive seen other worse computers around here..
    So perhaps a lagMode with high wait times or something would be helpful..
    Last edited by Peanuts; 05-31-2013 at 02:58 AM.

  19. #94
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    Quote Originally Posted by Haxz View Post
    Dammit! So you have to find Markus before you start killing the slayer monsters lol. No wonder mine doesn't gain any exp. I thought it doesn't work in OSR.
    It doesn't even exist in OSR, so it'd be hard to make it work there And yea Markus gives you a contract that lets you get experience off them.
    Quote Originally Posted by Peanuts View Post
    I noticed with the crawling hands if it is in the top corner of the floor near the staricase..

    It will often look on the stairs... In the 'looking for monster function' ..
    I think it keeps causing me to get stuck... n the script is stuck in a loop somehwere..
    (I'm not sure but maybe if it goes over the stairs but doesn't get the uptext(on certain angles) So it just sits waiting for uptext?

    Anyways. Started on 7 slayer... n rising pretty fast... even though it'll stop pretty often on those stairs,.

    EDIT: Just alt-tabbed to the script stopped.
    "we think we are on floor one with position 7975"
    thats got something to do with it putting the mouse onto the staircase... But yeah.. my scripting knowledge cant help anymore XD

    LOng story short, i think you have a crawling hand color similar to a stair color.
    The colors are pretty close, so it may coincide on certain worlds... I'm not sure if working around that is too worth it considering the infrequency that those hands will be fought in general. The "we think we are on floor one with position 7975" message has nothing to do with the stairs, it's just a debug message for telling you where it thinks it is on the SPS map (there's an issue with the top floor being confused with the middle floor by the abyssals )
    Quote Originally Posted by Peanuts View Post
    Banshees work perfectly..

    15 minutes running smoothly..

    EDIT: SOOOO.. there is an issue that will cause the script to stop but continue playing..

    Somewhere in the monsetr finding function it will 'stop' after several 'failed' attempts at clicking / finding uptext / some part of the monster find...

    It will just stop.. when a few attempts were made and failed.. and the script will sit, running, doing nothing..
    (Stuck in some endless loop?)

    This may be caused by my slow computer.....
    but ive seen other worse computers around here..
    So perhaps a lagMode with high wait times or something would be helpful..
    hmm... As for lag affecting it, I don't know of any situation that causes it to actually get stuck in an infinite loop, unless somehow the SPS (map) functions are somehow occuring too slowly and it doesn't know what to do. But those functions aren't written by me, so any errors that may happen can't really be controlled by me, sadly. If you notice you're having issues you could try raising the waits yourself?

    Hopefully soon I'll update the text recognition with a new formula I wrote that'll greatly increase the accuracy of all text detection

  20. #95
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    Quote Originally Posted by Kevin View Post
    It doesn't even exist in OSR, so it'd be hard to make it work there And yea Markus gives you a contract that lets you get experience off them.

    The colors are pretty close, so it may coincide on certain worlds... I'm not sure if working around that is too worth it considering the infrequency that those hands will be fought in general. The "we think we are on floor one with position 7975" message has nothing to do with the stairs, it's just a debug message for telling you where it thinks it is on the SPS map (there's an issue with the top floor being confused with the middle floor by the abyssals )

    hmm... As for lag affecting it, I don't know of any situation that causes it to actually get stuck in an infinite loop, unless somehow the SPS (map) functions are somehow occuring too slowly and it doesn't know what to do. But those functions aren't written by me, so any errors that may happen can't really be controlled by me, sadly. If you notice you're having issues you could try raising the waits yourself?

    Hopefully soon I'll update the text recognition with a new formula I wrote that'll greatly increase the accuracy of all text detection
    Yeah.. I see now. I actually did just that, and added a bit of wait time..
    It's all working great now.. 45 mins at 24k/h and going strong..

    N yep, agreed with crawling hands. Don't waste your time!

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    Quote Originally Posted by Peanuts View Post
    Yeah.. I see now. I actually did just that, and added a bit of wait time..
    It's all working great now.. 45 mins at 24k/h and going strong..

    N yep, agreed with crawling hands. Don't waste your time!
    Each time you can fight a higher level monster, go ahead and go for it! Experience will always improve so long as your slayer level meets the minimum requirements.

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    Quote Originally Posted by Peanuts View Post
    Dude...

    Get a charming imp..

    It's a very handy little thing..
    tbh i had no idea there was such a thing before you brought it up. haha, wow. wish I knew that before I got 99 atk and str using this script :L

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    Quote Originally Posted by Praize View Post
    tbh i had no idea there was such a thing before you brought it up. haha, wow. wish I knew that before I got 99 atk and str using this script :L
    haha yeah.. I thought so..
    That's why i told you.. I only found out a few months ago too..
    Lucky im only high 80s so i can get so many charms by the time i hit 99

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    Quote Originally Posted by Praize View Post
    tbh i had no idea there was such a thing before you brought it up. haha, wow. wish I knew that before I got 99 atk and str using this script :L
    Did you actually get 99 att and str using this script? Because if so, I'll totally add you to the OP!

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    curious. new to simba still learning the scripting language (only know auto it very well, and autohotkey a little). was wondering how exactly this works? I thought you need it as a task to gain slayer xp?

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