Page 3 of 8 FirstFirst 12345 ... LastLast
Results 51 to 75 of 191

Thread: Master farmer pickpocket

  1. #51
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    I like your ideas, sadly i would need some kind of multithreating for that, i can simply not check the farmers location until it went through the entire loop. Anyway I made it very fast now, using the distance between mouse and farmer. Since it pickpockets faster it kinda keeps following the guy.

    To search it rotates 90 degrees with a little random anti ban addition, but I deleted spacing in the case to speed up the searching, it will take almost less than 10 seconds to find the farmer once lost.

    Quote Originally Posted by drub View Post
    Oh so you're making a delay for the player to reach the farmer and pickpocket...i see. I think..

    I had an idea for how you could keep the farmer on screen:

    currently, it appears to randomly rotate the camera until it happens on the farmer, setting other parts of the script in motion.

    What if you change that part of the script so that it divides the screen in half. if the script no longer detects the farmer after it was just on the right side of the screen, then the script could rotate to the right. Then the rest of the script would stay the same. Is that possible and would that work? Or could that interfere with certain randoms...
    this is the waiting between pickpocket btw:
    Code:
    wait((distance(Ox, Oy, x, y) * 5) + random(250))
    what you're seeing is the anti-ban.

    0.8 released
    Please use the latest version.

    If you use the normal 0.8 chances of dieing are high!!!!
    Last edited by jelknab; 04-21-2013 at 09:20 PM.

  2. #52
    Join Date
    Apr 2013
    Posts
    1
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    Walks back and fourth from bank to the market, being unable to detect the market.
    Last edited by thewayisfar; 04-22-2013 at 12:34 AM.

  3. #53
    Join Date
    Mar 2013
    Posts
    11
    Mentioned
    2 Post(s)
    Quoted
    8 Post(s)

    Default

    Thinks a potato seed is a random.

  4. #54
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    Quote Originally Posted by kingo View Post
    Thinks a potato seed is a random.
    I don't have this problem, but that'd be SRL doing so.

    Quote Originally Posted by thewayisfar View Post
    Walks back and fourth from bank to the market, being unable to detect the market.
    Make sure the minimap isn't dark and restart simba.

  5. #55
    Join Date
    Apr 2013
    Posts
    6
    Mentioned
    0 Post(s)
    Quoted
    1 Post(s)

    Default

    do se the bank but dont see teh market walking back to bank, brightnes to highest, restarted simba twice, whats the problem?

  6. #56
    Join Date
    Mar 2013
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by kingo View Post
    Thinks a potato seed is a random.
    thinks onion seed is random for me
    + takes over 30sec to find farmer when lost
    But so far its usable

  7. #57
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    In the latest OSR-SRL it doesnt see the union seed as random, my laptop had the same.

    Quote Originally Posted by botuser551 View Post
    do se the bank but dont see teh market walking back to bank, brightnes to highest, restarted simba twice, whats the problem?
    Did you check your minimap? see main post as example.

  8. #58
    Join Date
    Mar 2013
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    this doesnt do anything, runs from market to bank and repeat it over and over..

  9. #59
    Join Date
    Mar 2013
    Posts
    16
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    will repeat banking no matter how i change mini map

  10. #60
    Join Date
    Mar 2013
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    2 Post(s)

    Default

    will eat a lobster every time i get caught ... and little too much antiban,

  11. #61
    Join Date
    Mar 2013
    Posts
    7
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    "Do see the bank, but not the market, walking to bank first
    we are in the bank, walking to market
    Do see the bank, but not the market, walking to bank first
    we are in the bank, walking to market
    Do see the bank, but not the market, walking to bank first
    we are in the bank, walking to market
    Do see the bank, but not the market, walking to bank first"

    keeps running back and forth. hmm.. Am I doing something wrong?

  12. #62
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    What food are you using?
    did you follow the instal steps?

    Quote Originally Posted by Taavi View Post
    will eat a lobster every time i get caught ... and little too much antiban,
    Search for eat percentage in the script and make sure you have the latest version, i made a quickfix after releasing 0.8 yesterday.

  13. #63
    Join Date
    Mar 2013
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    0 Post(s)

    Default

    Quote Originally Posted by jelknab View Post
    In the latest OSR-SRL it doesnt see the union seed as random, my laptop had the same.


    Did you check your minimap? see main post as example.
    Thanks mate downloading new OSR did the trick

  14. #64
    Join Date
    Mar 2012
    Posts
    86
    Mentioned
    0 Post(s)
    Quoted
    14 Post(s)

    Default

    a few idea's to make more flawless and less code ect..

    remove eating by id color and add to first bank slot.. that way gui can go byby..and people just put the food in first slot..

    im useing lobs and i find more then half the time it cant find food..

  15. #65
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    Quote Originally Posted by marijuana420 View Post
    a few idea's to make more flawless and less code ect..

    remove eating by id color and add to first bank slot.. that way gui can go byby..and people just put the food in first slot..

    im useing lobs and i find more then half the time it cant find food..
    It used first bank slot food before, but i throught this way would be better. I have never experienced a case in which it couldn't find my food.

  16. #66
    Join Date
    Mar 2013
    Posts
    39
    Mentioned
    0 Post(s)
    Quoted
    11 Post(s)

    Default

    Worked flawlessly yesterday (0.8) but today only spams this

    Do see the bank, but not the market, walking to bank first
    we are in the bank, walking to market
    Do see the bank, but not the market, walking to bank first
    we are in the bank, walking to market
    ....
    I restarted client 4 times and reloaded map but couldnt get it to work
    Last edited by Rodelol; 04-22-2013 at 06:20 PM.

  17. #67
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    make sure you have the minimap bright as in the example in the first post, you also dont need a map anymore.

  18. #68
    Join Date
    Mar 2013
    Posts
    15
    Mentioned
    0 Post(s)
    Quoted
    5 Post(s)

    Default

    sorry the script do not work , its walking to the market can not find market walking back to the bank and repeat it wtf

  19. #69
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    I am aware of your walking problems!!!

    I would like to look further in to this if someone could PM me their teamviewer ID and pass.
    I do not seem to have any trouble with this issue myself.

    If you have the same problem, I am aware now. Please stop posting about it.

    Status: done.
    Last edited by jelknab; 04-24-2013 at 11:20 AM.

  20. #70
    Join Date
    Apr 2013
    Posts
    13
    Mentioned
    0 Post(s)
    Quoted
    4 Post(s)

    Default

    keeps walking back and fourth to market and bank..

  21. #71
    Join Date
    Feb 2013
    Posts
    26
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    Logs in, then just looks at stats then logs out?

  22. #72
    Join Date
    Dec 2012
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    hey man i can't get it to work it always logs out, i tried that thing where u get it to load...

  23. #73
    Join Date
    Mar 2013
    Location
    The Netherlands
    Posts
    185
    Mentioned
    2 Post(s)
    Quoted
    70 Post(s)

    Default

    It logs out when you have no food and it couldn't get it from the bank either.

  24. #74
    Join Date
    Dec 2012
    Posts
    10
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    Quote Originally Posted by jelknab View Post
    It logs out when you have no food and it couldn't get it from the bank either.
    I had 14 lobsters in my inventory and it logged out.

  25. #75
    Join Date
    Feb 2013
    Posts
    26
    Mentioned
    0 Post(s)
    Quoted
    8 Post(s)

    Default

    Just walks to bank and back doesn't do anything..

Page 3 of 8 FirstFirst 12345 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •