Master farmer pickpocket
Steals seeds from the master farmer in draynor village.
Not responding to any bugs caused by not following the set-up guide.
Project resumed.
Current version:= 1.1;
Taking suggestions for food.
Features:
- Anti - ban
- Proggy with stolen seeds
- Food support
- custom banking
- Basic Anti-randoms
How to install!
Important!
Union seed is a random?
Make sure you have the LATEST SMART8 and OSR-SRL; Links below:
OSR-SRL: http://villavu.com/forum/showthread.php?t=97599
Smart8 : http://villavu.com/forum/showthread.php?t=99992
Pictures:
My current BankScreen; using this script:
How it looks (0.6):
Changelog:
Code:
1.1
- New walking system imported from Catherby Fisher
- New farmer detection
- Faster thieving
- randomly clicks right or left.
1.0
- Another new market DTM, hope this one works
0.9
- Updated DTMs, i hope the walking problem will now be gone.
- Bank DTM only uses the static bank NPCs
- Market area Bigger tolerance, area size, different AREA shape.
0.8 (fix) - 08:43
- Food check loop only resetted when food was needed.
0.8
- Everything is WAY faster
- Finds talking randoms better because of speed
- DTM walking, bye bye SPS. Should work for anyone without annoying maps
- Distance calculating in the pickpocket loop
- Tons of minor fixes
0.7
- More detailed proggy
- Percent to new level bar
- XP detection
- General optimalization
- New food finding method (DTMS instead of bitmaps)
- Added trout and salmon as suggested by: Teremk
- (UNTESTED)Strange plant and evil chicken detection.
0.6
- live proggy
0.5
- Fixed a flaw in which an item in the array would duplicate in the proggy if only one seed was stolen.
0.4
- Custom withdrawing that can find your food in any place of the bank.
- Way better farmer detection.
- Failsaves
- Detects randoms better
- Got rid of the HP_percent debug message
- generally more optimized
0.3 (quickfix)
- Fixed a bug where the last seed would be duplicated in the proggy when failed to pickpocket.
- Doesn't randomly type in chat anymore
0.2
- Userfriendly
- Anti-ban
- Detects food better, stops banking it all the time.
- Lot more stable
- List of all seeds stolen on shutdown
- cleaned up
- faster pickpocketing
- Logs out when out of food
0.1
- Initial release
Proggy example:
Code:
thank you for using this script!
It ran for 1 Hours, 27 Minutes and 48 Seconds
we had 453 succesfull pickpockets:
And collected these seeds:
3 irit seeds
38 tomato seeds
28 marigold seeds
195 potato seeds
8 strawberry seeds
34 jute seeds
22 Asgarnian hop seeds
13 nasturtium seeds
112 onion seeds
7 rosemary seeds
66 cabbage seeds
64 barley seeds
27 Yanillian hop seeds
13 cadavaberry bush seeds
53 Hammerstone hop seeds
10 woad seeds
5 Krandorian hop seeds
15 sweetcorn seeds
4 Bittercap mushroom spore
25 redberry bush seeds
5 guam seeds
12 dwellberry bush seeds
1 whiteberry bush seeds
3 tarromin seeds
5 marrentill seeds
1 Wildblood hop seeds
1 jangerberry bush seeds
3 watermelon seeds
2 harralander seeds
1 kwuarm seeds
1 limpwurt seeds
that is 777 In total!
Successfully executed.