
Originally Posted by
King
Writing the looting portion of my waterfiend killer tonight, I want to do something like this
I will use MMtoMS to gather all red dots and put them in an array right before attacking, then I will make another array doing the same thing after the waterfiend is dead, this way I hopefully cut out most the dots I no longer need, then I can subtract the arrays from each other leaving another array of only new points.
How do I subtract arrays to leave only the new coordinates?
Also to check the location of the loot by a reverse MStoMM function, does this exist? I want to have it compare my MStoMM to the array of loots, and make sure it is within like 15-20 pixels, that way it only runs to my pile.