Results 1 to 11 of 11

Thread: BTS: Interface Alpha Walkthrough

  1. #1
    Join Date
    Jun 2006
    Location
    N Wales
    Posts
    558
    Mentioned
    2 Post(s)
    Quoted
    56 Post(s)

    Default BTS: Interface Alpha Walkthrough

    I'm quite surprised that this hasn't already been posted.

    Its a BTS runescape video showing how the new interface system will work in RS3.



    P.S the preset "classic" layout looks handy for SRL's needs

  2. #2
    Join Date
    Mar 2007
    Posts
    393
    Mentioned
    1 Post(s)
    Quoted
    98 Post(s)

    Default

    classic is probably what I'm going to use

  3. #3
    Join Date
    Oct 2007
    Location
    Manchester
    Posts
    90
    Mentioned
    1 Post(s)
    Quoted
    18 Post(s)

    Default

    Seems like a welcome change to me, but I hope the dev team properly check it before they release it rather than doing a cock up job like EOC is.

  4. #4
    Join Date
    Dec 2011
    Location
    U.S.A.
    Posts
    635
    Mentioned
    5 Post(s)
    Quoted
    249 Post(s)

    Default

    I just hope they rebalance the Eoc, as you only win battles if you spend 500m on armor and weapons...

  5. #5
    Join Date
    Apr 2012
    Posts
    3,356
    Mentioned
    34 Post(s)
    Quoted
    218 Post(s)

    Default

    Wow that looks really cool I like the look of that!

    Should be fun to play around with.

  6. #6
    Join Date
    Nov 2011
    Posts
    335
    Mentioned
    0 Post(s)
    Quoted
    68 Post(s)

    Default

    So cute of them to think about botters' needs too , fixed mode, here I come.

  7. #7
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Sawyer View Post
    I just hope they rebalance the Eoc, as you only win battles if you spend 500m on armor and weapons...
    They're having an EoC update next week. It was in April's BTS. They're making levels matter more and making armour go into more offensive, defensive, and hybrid categories. Prayers and ovls will also be more effective.

    And I disagree with you about how it is now. As it is now, low levels can hit way too high/often.
    Last edited by Austin; 04-25-2013 at 01:40 PM.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  8. #8
    Join Date
    Dec 2011
    Location
    U.S.A.
    Posts
    635
    Mentioned
    5 Post(s)
    Quoted
    249 Post(s)

    Default

    Quote Originally Posted by Austin View Post
    They're having an EoC update next week. It was in April's BTS. They're making levels matter more and making armour go into more offensive, defensive, and hybrid categories. Prayers and ovls will also be more effective.

    And I disagree with you about how it is now. As it is now, low levels can hit way too high/often.
    I completely agree that low levels hit too often. I'm maxed combat, and I lose to level 170s...

  9. #9
    Join Date
    May 2012
    Location
    Somewhere in, PA
    Posts
    1,810
    Mentioned
    9 Post(s)
    Quoted
    226 Post(s)

    Default

    Quote Originally Posted by Sawyer View Post
    I completely agree that low levels hit too often. I'm maxed combat, and I lose to level 170s...
    O, you said that you can only win battles if you spend 500m on equipment though.
    My First Build!, Selling Downloadable Games
    -------------------------------------

  10. #10
    Join Date
    Dec 2011
    Location
    U.S.A.
    Posts
    635
    Mentioned
    5 Post(s)
    Quoted
    249 Post(s)

    Default

    That's my rant for my Ganodermc being beaten by Virtus when I had 99 mage + Def and the opponent didn't.

  11. #11
    Join Date
    Mar 2007
    Posts
    393
    Mentioned
    1 Post(s)
    Quoted
    98 Post(s)

    Default

    Quote Originally Posted by Austin View Post
    They're having an EoC update next week. It was in April's BTS. They're making levels matter more and making armour go into more offensive, defensive, and hybrid categories. Prayers and ovls will also be more effective.

    And I disagree with you about how it is now. As it is now, low levels can hit way too high/often.
    I hope it's a good update because ATM I can't train in full rune on level 57 monster without food.. and I'm level 192

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •