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Thread: Fighting script help

  1. #1
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    Post Fighting script help

    Hey guys I'm planing to make a fighting script but I need help
    I want the script to start in the bank and want it to 1st check the script if it has lobster's In the inventory if it doesn't it i want it to withdrawal from the bank & once it has a full inventory of lobster it can start walking to the training spot &
    Also how do I tell it once it has no more food it must walk bank to the bank even if its in combat with a monster?
    Those are my questions hope someone can help me out !
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  2. #2
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    Quote Originally Posted by kenddy3 View Post
    Hey guys I'm planing to make a fighting script but I need help
    I want the script to start in the bank and want it to 1st check the script if it has lobster's In the inventory if it doesn't it i want it to withdrawal from the bank & once it has a full inventory of lobster it can start walking to the training spot &
    Also how do I tell it once it has no more food it must walk bank to the bank even if its in combat with a monster?
    Those are my questions hope someone can help me out !
    You gonna make a DTM for the lobster, and if not FindDTM(..LobsterDTM..) then WalkToBank.

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