Poll: Would you use this script often (assuming it's flawless)?

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Thread: iFalconry

  1. #51
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    Sweet, Keep it up working really well now went over 4 hours last night then mom fked it up

  2. #52
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    Quote Originally Posted by aaron126 View Post
    Code:
    1.5
    * Implemented a work around for genie random not clicking to continue
    * Implemented custom Strange Box detection
    * Implemented the ability to catch multiple kebbit types at once
    Version 1.5 released!



    Quote Originally Posted by itsashin3y View Post
    Could you possibly add the option to do 2 or 3 kebbits at once? it's much faster exp
    It was much more difficult than i thought it would be. took most of yesterday and the last 5 hours today. And it's not finished yet, but it works.

    KebbitType is a bitmask for what kebbits you want to catch.
    a bitmask is a way of being able to have multiple things happen (in this case catching multiple types of kebbit) without needing to have multiple options.

    How to use:
    1: Spotted Kebbit
    2: Dark Kebbit
    4: Dashing Kebbit

    if I wanted to catch Dark kebbit and Spotted Kebbit, I'd add their values together, and my KebbitType would be 3. if I wanted to catch all of them, I'd add all of their values together, and my KebbitType would be 7. etc etc

  3. #53
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    Just about died from the pirate guy,got back just in time. It just ignored and continued to hunt .

  4. #54
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    Quote Originally Posted by itsashin3y View Post
    Just about died from the pirate guy,got back just in time. It just ignored and continued to hunt .
    twice now i have died from a random. i was gone no longer then 30 mins.
    i'm not moaning about dieing. just to inform you about it failing a random that is becoming more often.

  5. #55
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    Quote Originally Posted by shanetj View Post
    twice now i have died from a random. i was gone no longer then 30 mins.
    i'm not moaning about dieing. just to inform you about it failing a random that is becoming more often.
    Quote Originally Posted by itsashin3y View Post
    Just about died from the pirate guy,got back just in time. It just ignored and continued to hunt .
    I'll check it out. however, it's checking for randoms at almost every tick... so most likely it's something with srl, I noticed it was picky about what my nickname was, I have a space in my name, and it wouldn't detect the yellow text when i had my full nickname.

    for example if my nickname was xxxxx xxx, it wouldn't detect it. when i changed it to just xxxxx it was working fine as far as yellow text detection.
    Last edited by aaron126; 05-22-2013 at 01:25 PM.

  6. #56
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    I'm still having trouble with the cursor going crazy. Now it doesn't focus on other kebbits since I typed in 1, but it goes crazy switching back and forth between the spotted kebbits. It also focuses on the trees, rocks, and the fence. And actually it does focus on the dashing kebbits still, i guess since they are close to the same color?
    Last edited by goose88; 05-22-2013 at 04:36 PM.

  7. #57
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    Quote Originally Posted by goose88 View Post
    I'm still having trouble with the cursor going crazy. Now it doesn't focus on other kebbits since I typed in 1, but it goes crazy switching back in forth between the spotted kebbits. It also focuses on the trees and the fence.
    Spotted Kebbit color is a bit off, I think i must've typed in the color wrong in the last update. I'm almost done with 1.55, should be fixed then.

  8. #58
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    Alright and randoms don't seem to be working for me at all... I'm not sure if I'm typing my nickname in wrong or what.

  9. #59
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    Quote Originally Posted by goose88 View Post
    Alright and randoms don't seem to be working for me at all... I'm not sure if I'm typing my nickname in wrong or what.
    you're the third person now having issues with randoms... hmmm.... yet I have no trouble.. I did add a few more random checks in this new version, but i don't think it's enough to make that big of a difference.. we'll see i guess.

    past 4 hours of running script:





  10. #60
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    I am very jealous of you... I can't get mine to run long at all:\

  11. #61
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    Quote Originally Posted by aaron126 View Post
    Code:
    1.55
    * Implemented a combat check, to run away if the character is in combat (with HP check)
    * More Random checks
    * Adjusted Spotted Kebbit color
    * Added failsafe to log out if falcon is missing
    * Added failsafe to log out if there are no kebbit after a certain amount of loops
    Version 1.55 released!

    alright... try now @goose88.
    ideally this should be release 1.6... but i already had everything at 1.55.. so, oh well.



    EDIT: it appears the colors keep changing......
    Quote Originally Posted by aaron126 View Post
    BUGS:
    Runescapes anti-bot system adjusts the color of creatures and objects slightly each time you log in, due to this, the colors of kebbit may be off slightly.
    to compensate, I made a procedure to determine the tolerance of the creatures.
    However, this has unfortunate side effects, such as thinking other objects or creatures are kebbit.
    Last edited by aaron126; 05-22-2013 at 07:05 PM.

  12. #62
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    Oh dang that sucks... So that's why the cursor keeps going to trees, fences, and rocks.... But on the upside I did have a random just work! It's actually working pretty flawless right now. The cursor messes up for maybe a second but it's not going crazy like before
    Last edited by goose88; 05-22-2013 at 07:15 PM.

  13. #63
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    [Error] C:\Simba\Scripts\iFalconry[1.55].simba(364:3): Unknown identifier 'GetQuestion' at line 363
    Compiling failed.


    getting that error :/

  14. #64
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    Quote Originally Posted by PewPewUQQ View Post
    [Error] C:\Simba\Scripts\iFalconry[1.55].simba(364:3): Unknown identifier 'GetQuestion' at line 363
    Compiling failed.


    getting that error :/
    update SRL-OSR, instructions are in the first post.

  15. #65
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    what hunter lvl do i need for this?

  16. #66
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    Quote Originally Posted by aaron126 View Post
    update SRL-OSR, instructions are in the first post.
    I'm still getting the same error and I updated everything.

  17. #67
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    Quote Originally Posted by PewPewUQQ View Post
    I'm still getting the same error and I updated everything.
    ...you went to the github page, clicked the ZIP, extracted to your includes folder, and changed the name of the folder to just srl-osr, overwriting your old srl-osr...?

  18. #68
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    Quote Originally Posted by aaron126 View Post
    ...you went to the github page, clicked the ZIP, extracted to your includes folder, and changed the name of the folder to just srl-osr, overwriting your old srl-osr...?
    Yea, it didn't exactly replace but it merged and I deleted the Old files

  19. #69
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    Randoms are working good aron. Only thing i can suggest now is to somehow (if possible) fix the bug where it hovers over trees and other colors that are similar to the kebbit. I know its listed as a bug, but the xp per hour has dropped almost half for me.


    Edit: I Possibly Found a new bug; everything will be working fine until, "Player is not Active...
    All players not active!"
    Last edited by pcelite11; 05-25-2013 at 02:19 AM.

  20. #70
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    Quote Originally Posted by aaron126 View Post
    it appears the colors keep changing......
    You should use ACA (and CTS2) to pick colours from multiple compass angles and then repeat over a number of worlds.

  21. #71
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    Quote Originally Posted by The Mayor View Post
    You should use ACA (and CTS2) to pick colours from multiple compass angles and then repeat over a number of worlds.
    That, and restart RS many times. Eventually you will get sufficient colors.

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  23. #73
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    Im off to bed. I have watched this bot for about 10mins. It looks solid, ofc there are a few things that need to be done. Like hovering over objects..
    But its actually not too bad, still gets me 20k P/H atm.

    You seem really dedicated to make this script flawless, I like that about you for sure.
    See if its possible to fix the hovering over objects, make the mouse possibly a little smoother when it clicks things, maybe a little faster dropping the fur and bones.
    I would say that is is pretty much 100% flawless once those are done. You could then just focus on making it as stable as possible.

    You say...
    "Runescapes anti-bot system adjusts the color of creatures and objects slightly each time you log in, due to this, the colors of kebbit may be off slightly.
    to compensate, I made a procedure to determine the tolerance of the creatures.
    However, this has unfortunate side effects, such as thinking other objects or creatures are kebbit."

    Would it not be possible once we login, we take the color of what the kebbit is right there, and it wouldn't flicker to objects? I'm no scripter, so it's kind of a guess.

    Anyways adios, im going to sleep. I'l post my proggy when I wake up If I have one! <3

  24. #74
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    Quote Originally Posted by The Mayor View Post
    You should use ACA (and CTS2) to pick colours from multiple compass angles and then repeat over a number of worlds.
    Yep, I already did. I've been working on it for the last couple days (and being distracted by Xbox :3). I've got 2 out of 3 kebbits done. I don't know if I'll be able to get the third perfect (dashing kebbit) cause it is almost exactly the color of the trees.

    Quote Originally Posted by 0r4nge ownz View Post
    Would it not be possible once we login, we take the color of what the kebbit is right there, and it wouldn't flicker to objects? I'm no scripter, so it's kind of a guess.

    Anyways adios, im going to sleep. I'l post my proggy when I wake up If I have one! <3
    yeah I was thinking of this, I'll probably add it in the next version. so people can choose to either pick their own colors, or use my auto-colors.
    Last edited by aaron126; 05-25-2013 at 08:26 AM.

  25. #75
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    Quote Originally Posted by aaron126 View Post
    Yep, I already did. I've been working on it for the last couple days (and being distracted by Xbox :3). I've got 2 out of 3 kebbits done. I don't know if I'll be able to get the third perfect (dashing kebbit) cause it is almost exactly the color of the trees.
    You may have to filter the TPAs by length/width/size to exclude things like trees.

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