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Thread: [SRL-6] Gelatinous Abomination Obliterator

  1. #51
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    Quote Originally Posted by The Mayor View Post
    Yea I noticed this error - Simba 1.00 seems to have a few bugs. This occurs when it doesn't update the plugins correctly.

    Go to:

    C:\Simba\Plugins\

    you will see:

    sps32.dll.bak
    sps64.dll.bak


    Rename these by deleting the ".bak". they should look like:

    sps32.dll
    sps64.dll


    Let me know if this works
    Works, thanks mate Will post proggy in 67 hours XD

    Can it train just one skill like defence/strength/attack instead of balanced? At the moment, I paused the script at the beginning, and manually changed it so that it trained only defence
    Last edited by The Spark; 12-15-2013 at 08:08 PM.

  2. #52
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    Quote Originally Posted by sparkyownage View Post
    Can it train just one skill like defence/strength/attack instead of balanced?

    Yes it can. Just put your desired attack and strength levels below your current level. Then it knows your desired level is already met and it won't train them

  3. #53
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    I've ran it 3 times, and each time it's stopped at around 1 to 1 1/2 hour, the 3rd time it went for a bit longer, 2h10m, but eventually stopped again.

    The 1st two times, I was not watching it, but it had just stopped, and I didn't have debug enabled so I couldn't see what was wrong, the 3rd time it gave me this error:

    Progress Report:
    ---- Opening tab via gametab navigation bar
    -- TRSGameTabs.openTab(2): result = True
    -- chooseOption._select():
    ---- chooseOption.isOpen(): result = true
    ---- Options found: [Clean Grimy marrentill, Use Grimy marrentill, Drop Grimy marrentill, Examine Grimy marrentill, Set quick-inventory A, Set quick-inventory B, Cancel]
    ---- Found option "xamine" in "Examine Grimy marrentill"
    -- chooseOption.select() result = true
    -- TRSGameTabs.openTab(-1)
    Exception in Script: Runtime error: "The bitmap[38650049] does not exist" at line 486, column 34 in file "C:\Simba\Includes\SRL-6\lib\utilities\wrappers.simba"
    The following DTMs were not freed: [0, 1, 2]
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (15-12-13 at 06.56.55 PM).txt] has not been freed in the script, freeing it now.

  4. #54
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    Quote Originally Posted by sparkyownage View Post
    I've ran it 3 times, and each time it's stopped at around 1 to 1 1/2 hour, the 3rd time it went for a bit longer, 2h10m, but eventually stopped again.

    The 1st two times, I was not watching it, but it had just stopped, and I didn't have debug enabled so I couldn't see what was wrong, the 3rd time it gave me this error:
    Yep I knew about that issue. It is SRL6 related and not the script. Olly has supposidly fixed this bug, but I'm not sure if the SRL update has been pushed (I'm away for a few weeks and can't check). Try updating your SRL within Simba (SRL -> update, or SRL -> overide update -> update) and let us know if you still have the same error

  5. #55
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    I updated it, Ran longer this time: 3 hours 9 minutes but stopped again xD

    Debug:
    Progress Report:
    ---- Found 13 minimap dots (ID: 4369)
    -- TRSMinimap.getDots(): [{X = 713, Y = 54}, {X = 729, Y = 64}, {X = 663, Y = 72}, {X = 746, Y = 74}, {X = 727, Y = 91}, {X = 759, Y = 110}, {X = 730, Y = 143}, {X = 733, Y = 147}, {X = 730, Y = 150}, {X = 681, Y = 161}, {X = 697, Y = 161}, {X = 678, Y = 163}, {X = 686, Y = 168}]
    03:09:19 || Counted 3 NPCs on MS
    03:09:19 || Our HP is currently 100%
    -- TPlayer.login()
    ---- TPlayer.loginToLobby()
    ------ rsuser (rsuser )
    ------ Entering username...
    ------ Entering password...
    ------ WARNING: Unknown color count: 0
    ------ HINT: Please report this issue in the SRL bugs section of the forum
    -------- Saving screenshot: unknown_login_count.png
    ------ Login response: One minute as passed...
    -------- TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 377}
    -------- TRSActionBar.__find(): result = true (height = 75)
    -------- Dynamic interfaces have been set.
    ------ TPlayer.logout()
    -------- Waiting for login screen...
    -------- Waiting for login screen...
    -------- Waiting for login screen...
    ------ TPlayer.logout(): True
    -------- All players inactive...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser  is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()
    ------ Player rsuser is not active...
    ---- TPlayer.loginToLobby(): False
    ---- TPlayer.loginToLobby()


    And it said that about 500 more times till I manually stopped it. When it started spamming that, my account was logged out, and it was on the login page for some reason.

    Edit: Ran the script again, same thing happened, script ran for 1 hour 26 minutes this time.
    Last edited by The Spark; 12-17-2013 at 02:43 AM.

  6. #56
    Join Date
    Nov 2013
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    Well Mayor, here you go! A 6 hour proggy fresh out of the oven!

    [| -Gelatinous Abomination Obliterator- |]
    || v.3.00 ||
    || Time Running: 05h 56m 41s ||
    || XP Gained: 39080 (6,574 PH) ||
    || Herbs Collected: 296 (50 PH) ||
    || Profit Made: 84148 (14,155 PH) ||
    || Charms Collected: N/A (0 PH) ||
    || Monsters Killed: 977 (164 PH) ||
    || Times Banked: 14 ||
    || Levels Gained : 51 ||
    || Atk: 7 Str: 7 Def: 10 Rng: 9 Mag: 9 ||
    || Switched Weapons: 34 times ||
    [|--------------------------------------|]

    It is worth noting that I had not looked into a 6 hour fix yet, but will probably add one and see if I can get a better proggy!

  7. #57
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
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    Mentioned
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    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by sparkyownage View Post
    I updated it, Ran longer this time: 3 hours 9 minutes but stopped again xD

    And it said that about 500 more times till I manually stopped it. When it started spamming that, my account was logged out, and it was on the login page for some reason.

    Edit: Ran the script again, same thing happened, script ran for 1 hour 26 minutes this time.
    I also came across this issue once It looks like it tries to login when it's already logged in. I've got a feeling that the box above the monster (while in fight) moves accross and covers the compass (which is how SRL knows it's logged in). I could write my own isLoggedIn function that keeps checking for X seconds, but I won't be able to do that for a few weeks.


    Quote Originally Posted by jinouga210 View Post
    Well Mayor, here you go! A 6 hour proggy fresh out of the oven!

    [| -Gelatinous Abomination Obliterator- |]
    || v.3.00 ||
    || Time Running: 05h 56m 41s ||
    || XP Gained: 39080 (6,574 PH) ||
    || Herbs Collected: 296 (50 PH) ||
    || Profit Made: 84148 (14,155 PH) ||
    || Charms Collected: N/A (0 PH) ||
    || Monsters Killed: 977 (164 PH) ||
    || Times Banked: 14 ||
    || Levels Gained : 51 ||
    || Atk: 7 Str: 7 Def: 10 Rng: 9 Mag: 9 ||
    || Switched Weapons: 34 times ||
    [|--------------------------------------|]

    It is worth noting that I had not looked into a 6 hour fix yet, but will probably add one and see if I can get a better proggy!
    Nice 51 levels gained! I didn't add any 6 hour fix stuff (I thought SRL6 did it automatically) but I could add in code to force restart the client after 6h.

  8. #58
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    Quote Originally Posted by The Mayor View Post
    I also came across this issue once It looks like it tries to login when it's already logged in. I've got a feeling that the box above the monster (while in fight) moves accross and covers the compass (which is how SRL knows it's logged in). I could write my own isLoggedIn function that keeps checking for X seconds, but I won't be able to do that for a few weeks.
    Just lemme know when its done

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    Code:
    //As you can see, the gold is only rarely dropped,
    usually in piles of 1-10.
    
    //After the first run I disabled GP collection.
    The stats are fairly consistent. These are all
    separate runs.
    
    //LOOT_FOOD loots around 7 different kinds of food
    and the occasional bronze helm.
    
    //I think sometimes banked must reset itself at
    some point.
    
    //I disabled checkBackpack as I wanted to keep
    all the food I picked up.
    
    //These 3 different runs were all made on a
    new account with tutorial skipped.
    I farmed cows to get an air staff, then used
    Mindspike (from magic stick).
    
    //I would recommend dropping the 3 different 
    abilities in favor of one abil: Momentum
    It hits much harder and need only be used once.
    
    //It's your script of course but if you'd like my
    (messy) edited version it would save you some
    color finding.
    [| -Gelatinous Abomination Obliterator- |]
    || v.3.00 ||
    || Time Running: 05h 43m 53s ||
    || XP Gained: 35560 (6,204 PH) ||
    || Herbs Collected: 204 (36 PH) ||
    || Gold Collected: 36 (6 PH) ||
    || Food Collected: 83 (14 PH) ||
    || Profit Made: 63932 (11,155 PH) ||
    || Charms Collected: N/A (0 PH) ||
    || Monsters Killed: 889 (155 PH) ||
    || Times Banked: 8 ||
    || Levels Gained : 84 ||
    || Atk: 13 Str: 13 Def: 17 Rng: 18 Mag: 10||
    || Switched Weapons: 32 times ||
    [|--------------------------------------|]


    [| -Gelatinous Abomination Obliterator- |]
    || v.3.00 ||
    || Time Running: 06h 20m 43s ||
    || XP Gained: 47200 (7,438 PH) ||
    || Herbs Collected: 298 (47 PH) ||
    || Food Collected: 79 (12 PH) ||
    || Profit Made: 79629 (12,549 PH) ||
    || Charms Collected: N/A (0 PH) ||
    || Monsters Killed: 1180 (186 PH) ||
    || Times Banked: 0 ||
    || Levels Gained : 14 ||
    || Atk: 1 Str: 1 Def: 3 Rng: 1 Mag: 5 ||
    || Switched Weapons: 36 times ||
    [|--------------------------------------|]


    [| -Gelatinous Abomination Obliterator- |]
    || v.3.00 ||
    || Time Running: 07h 07m 16s ||
    || XP Gained: 52960 (7,437 PH) ||
    || Herbs Collected: 335 (47 PH) ||
    || Food Collected: 86 (12 PH) ||
    || Profit Made: 90056 (12,646 PH) ||
    || Charms Collected: N/A (0 PH) ||
    || Monsters Killed: 1324 (186 PH) ||
    || Times Banked: 0 ||
    || Levels Gained : 15 ||
    || Atk: 1 Str: 1 Def: 3 Rng: 2 Mag: 5 ||
    || Switched Weapons: 40 times ||
    [|--------------------------------------|]




    http://prntscr.com/2cpt7i Typical inventory, still mostly herbs.

    http://prntscr.com/2cptsr After about 1 day.

  10. #60
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    Quote Originally Posted by jinouga210 View Post
    //As you can see, the gold is only rarely dropped,
    usually in piles of 1-10.

    //After the first run I disabled GP collection.
    The stats are fairly consistent. These are all
    separate runs.

    //LOOT_FOOD loots around 7 different kinds of food
    and the occasional bronze helm.

    //I think sometimes banked must reset itself at
    some point.

    //I disabled checkBackpack as I wanted to keep
    all the food I picked up.

    //These 3 different runs were all made on a
    new account with tutorial skipped.
    I farmed cows to get an air staff, then used
    Mindspike (from magic stick).

    //I would recommend dropping the 3 different
    abilities in favor of one abil: Momentum
    It hits much harder and need only be used once.

    //It's your script of course but if you'd like my
    (messy) edited version it would save you some
    color finding.


    http://prntscr.com/2cpt7i Typical inventory, still mostly herbs.

    http://prntscr.com/2cptsr After about 1 day.

    Thanks for the feedback!

    I agree about picking up GP, its just not worth it. I am adding back in the food pickup (when HP is low) in the next update. The abilities are actually also used to check which type of weapon is wielded (i.e. the ability which lights up) so if I used momentum I would probably have to keep the abilities on the action bar. I will still give the option of using momentum though

  11. #61
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    Quote Originally Posted by sparkyownage View Post
    Just lemme know when its done

    Excuse double post


    Script has been updated to version 3.10. It should no longer run into that issue where it times out and can't log back in.

    Progress Report:
    [| -Gelatinous Abomination Obliterator- |]
    ||              v.3.00                  ||
    || Time Running: 04h 30m 35s            ||
    || XP Gained: 30120 (6,679 PH)          ||
    || Herbs Collected: 187 (41 PH)         ||
    || Profit Made: 59358 (13,162 PH)       ||
    || Charms Collected: N/A (0 PH)         ||
    || Monsters Killed: 753 (167 PH)        ||
    || Times Banked: 12                     ||
    || Levels Gained : 45                   ||
    || Atk: 9 Str: 9 Def: 9 Rng: 9 Mag: 0   ||
    || Switched Weapons: 26 times           ||
    [|--------------------------------------|]



    I will add in the food/charm pickup when I get back from holiday in early Jan.

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    Quote Originally Posted by The Mayor View Post
    Excuse double post


    Script has been updated to version 3.10. It should no longer run into that issue where it times out and can't log back in.

    Progress Report:
    [| -Gelatinous Abomination Obliterator- |]
    ||              v.3.00                  ||
    || Time Running: 04h 30m 35s            ||
    || XP Gained: 30120 (6,679 PH)          ||
    || Herbs Collected: 187 (41 PH)         ||
    || Profit Made: 59358 (13,162 PH)       ||
    || Charms Collected: N/A (0 PH)         ||
    || Monsters Killed: 753 (167 PH)        ||
    || Times Banked: 12                     ||
    || Levels Gained : 45                   ||
    || Atk: 9 Str: 9 Def: 9 Rng: 9 Mag: 0   ||
    || Switched Weapons: 26 times           ||
    [|--------------------------------------|]



    I will add in the food/charm pickup when I get back from holiday in early Jan.
    looking good!

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    Quote Originally Posted by The Mayor View Post


    Script has been updated to version 3.10. It should no longer run into that issue where it times out and can't log back in.
    I will add in the food/charm pickup when I get back from holiday in early Jan.
    ThankYouu!!

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    Does version 3.10 pick up charms? Because running the script for a long period of time can result in combat levels, as well as some summoning levels

    Edit: Nevermind, just saw your earlier post
    Last edited by The Spark; 12-27-2013 at 10:12 PM.

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  16. #66
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    Quote Originally Posted by sparkyownage View Post
    Does version 3.10 pick up charms? Because running the script for a long period of time can result in combat levels, as well as some summoning levels

    Edit: Nevermind, just saw your earlier post

    Version 3.20 does

    Quote Originally Posted by acredelta View Post
    By far the most educational script to read through, the way you comment and explain everything is so helpful. Very helpful in creating my own 4m/hr script, thanks!
    When I was learning I found the comments in other peoples scripts useful so I decided I should explain each func/proc



    Script has been updated to version 3.20! It can now pickup gold charms.


    test proggy:

    Progress Report:
    [| -Gelatinous Abomination Obliterator- |]
    ||              v.3.20                  ||
    || Time Running: 01h 05m 44s            ||
    || XP Gained: 6160 (5,622 PH)           ||
    || Herbs Collected: 50 (46 PH)          ||
    || Profit Made: 15810 (14,430 PH)       ||
    || Charms Collected: 41 (37 PH)         ||
    || Monsters Killed: 154 (141 PH)        ||
    || Times Banked: 1                      ||
    || Levels Gained : 19                   ||
    || Atk: 1 Str: 17 Def: 0 Rng: 1 Mag: 0  ||
    || Switched Weapons: 1 times            ||
    [|--------------------------------------|]


    Also got a version 3.10 still running Might try and beat Kevin's record.

    Progress Report:
    [| -Gelatinous Abomination Obliterator- |]
    ||              v.3.10                  ||
    || Time Running: 24h 07m 19s            ||
    || XP Gained: 197560 (8,190 PH)         ||
    || Herbs Collected: 1238 (51 PH)        ||
    || Profit Made: 402590 (16,690 PH)      ||
    || Charms Collected: N/A (0 PH)         ||
    || Monsters Killed: 4939 (205 PH)       ||
    || Times Banked: 51                     ||
    || Levels Gained : 39                   ||
    || Atk: 3 Str: 4 Def: 10 Rng: 10 Mag: 5 ||
    || Switched Weapons: 174 times          ||
    [|--------------------------------------|]

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    ok i could be a idiot but for some reason it wont log me in, Im sure i followed the instructions but sits on the log in page and when i check simba it just shows "please wait.... loading.

    help please

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    Quote Originally Posted by red226 View Post
    ok i could be a idiot but for some reason it wont log me in, Im sure i followed the instructions but sits on the log in page and when i check simba it just shows "please wait.... loading.

    help please
    This can be a number of things. Either you have not setup your SMART client properly (fixed, minimum graphics, openGL etc.) or you have not filled in your username/password correctly in declarePlayers.


    Can you make SRL_DEBUG = true;, run the script again and tell me what it says?





    EDIT:

    To all: I forgot to uncomment line 1184, 1185, so remove them if you want it to clear the debug.
    Last edited by The Mayor; 01-04-2014 at 11:14 PM.

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    looks like its at my end...


    ---- ERROR: Couldn't find army file(Red)
    -- TPlayerArray.setup(): false
    -- Freeing the minimap mask
    -- Succesfully freed SMART[7276]
    Successfully executed.

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    its all created in srl, any other way of doing it?

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    ok i got it to log in today but now....

    ---- WARNING: Unknown login string: ""
    ---- HINT: Please report this issue in the SRL bugs section of the forum
    ------ Saving screenshot: unknown_login_count.png
    ---- Login response: One minute as passed...
    ------ All players inactive...
    -- TPlayer.login(): False
    Exception in Script: Runtime error: "The Points you passed to DrawATPA exceed the bitmap's bounds" at line 576, column 15 in file "C:\Simba\Includes\SRL-6\lib\utilities\drawing.simba"
    The following DTMs were not freed: [0, 1, 2]
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]

  22. #72
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    Quote Originally Posted by red226 View Post
    ok i got it to log in today but now....

    ---- WARNING: Unknown login string: ""
    ---- HINT: Please report this issue in the SRL bugs section of the forum
    ------ Saving screenshot: unknown_login_count.png
    ---- Login response: One minute as passed...
    ------ All players inactive...
    -- TPlayer.login(): False
    Exception in Script: Runtime error: "The Points you passed to DrawATPA exceed the bitmap's bounds" at line 576, column 15 in file "C:\Simba\Includes\SRL-6\lib\utilities\drawing.simba"
    The following DTMs were not freed: [0, 1, 2]
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
    You should edit your post instead of making heaps of posts


    Looks llike something is up with your login stuff.

    I assume your not using Rafiki, so make sure declarePlayers looks like this (put your own login name in)

    Simba Code:
    procedure declarePlayers;
    begin

      { If using the Rafiki Player Manager, fill in the lext line:                         }
     //  players.setup(['thets.ts@gmail.com'], 'TheMayor');

      setLength(players, 1);

      { If NOT using Rafiki:
                              Fill in UN and PW below (remove the " // " )
                              Add " // " before the players.setup line above               }

      with players[0] do
      begin
        loginName := 'themayor@gmail.com';
        password := 'ilikebotting123';
        isActive := True;
      end
      currentPlayer := 0;

    end;

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    Thankyou!! ok logging in now, though having issues finding spiked gauntlets, i have them on but it still terminates
    Last edited by red226; 01-06-2014 at 07:27 AM.

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    Quote Originally Posted by red226 View Post
    ok scratch that, log in issue again....

    just seems to count down,

    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ---- 1 minute(s) have passed, client is not ready yet
    Ok that usually means you havent set your graphics settings correctly!


    Make sure you are using FIXED mode, MINIMUM settings, openGL, etc. See this thread for the instructions.

  25. #75
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    Quote Originally Posted by red226 View Post
    Thankyou!! ok logging in now, though having issues finding spiked gauntlets, i have them on but it still terminates
    You don't have to edit all the time haha just try not to double post.

    That's strange, are you brightness settings up to max? If it's still not working for you then comment out (put ' // ' infront ) of lines 1409-1414 like so:

    Simba Code:
    // if not findDTM(gauntlets, x, y, tabBackPack.getBounds) then
    //    failsafe('Did not find spiked gauntlets equiped - Terminting script')
    //  else
    //    writeLn('Spiked gauntlets are equiped');

    Let me know how you get on

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