If i dont have the 'if not find ' it will work.. till its all mined..Code:procedure MineGems; begin GemCount := InvCount + 1; if InvFull then begin end; if not FindGems then begin writeln('none left'); ChangeWorld(RandomWorld(True, false)); Wait(1000); end; FindGems; Wait(50); end;
If i have it on.. It will mine once and thn try to world hop..
:|


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