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Thread: Fighter

  1. #51
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    Quote Originally Posted by Officer Barbrady View Post
    Then in that case it is a glitch and the op will fix it, OR you were using a un supported food
    Was using sharks for 1 hour and 20 mins. Its not a big deal, just was letting OP know what was going on.

  2. #52
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    Quote Originally Posted by Bleazy View Post
    Well, all was going good and well, but at about 1 hour and 20 mins it decided to randomly tele tab me and log out. Any ideas?

    Also, couldn't get the xp/hr to show anything but 0.
    If you are out of combat for over 60secs it tele's as well no bug, bug I can change that time if needed

  3. #53
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    Quote Originally Posted by EngageTheRage View Post
    If you are out of combat for over 60secs it tele's as well no bug, bug I can change that time if needed
    I think the timing is actually a good function. Maybe add a user option to change the time though.

    Edit:

    Ran for 2 hours, no problems whatsoever. Would have kept going but I needed to go do some other stuff.
    Last edited by Bleazy; 06-02-2013 at 05:39 AM.

  4. #54
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    Engage - what are the 2 wav files for exactly? Lmao one makes a beep sound and the other sounds like a train! hahaha

  5. #55
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    Quote Originally Posted by Bot Or Die Trying View Post
    Engage - what are the 2 wav files for exactly? Lmao one makes a beep sound and the other sounds like a train! hahaha
    Yeahhh ... Lol I forgot to mention that ... Is a player speaks to you, so blue text in chat box, the beeping starts and I'd your nickname is said on main screen the fog horn goes off

    Loads of times this has helped me catch someone whose just said hi, so I am able to switch worlds without being reported. Or it alerts you to most randoms as they say your whole display name on screen but that doesn't appear in the chat box ... This allows you to check it doesn't fail some of the bigger randoms

    Quote Originally Posted by Bleazy View Post
    I think the timing is actually a good function. Maybe add a user option to change the time though.

    Edit:

    Ran for 2 hours, no problems whatsoever. Would have kept going but I needed to go do some other stuff.

    oh yeah i forgot to help with xp/hr ... in the form the combat skill list is what skill you wish to track so it will display the xp per hour of that skill
    Last edited by EngageTheRage; 06-02-2013 at 07:37 AM.

  6. #56
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    nicee

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    Quote Originally Posted by happy hippo View Post
    nicee
    thanks you

    Bleazy, there was an issue with measure xp/hr it had defence and strength mixed up so if you selected one it measures the other. its sorted for the next release though

    ......

    Just testing out the breaking function at the moment and then i'll probably release that this evening/tomorrow

  8. #58
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    Quote Originally Posted by EngageTheRage View Post
    thanks you

    Bleazy, there was an issue with measure xp/hr it had defence and strength mixed up so if you selected one it measures the other. its sorted for the next release though

    ......

    Just testing out the breaking function at the moment and then i'll probably release that this evening/tomorrow
    Nice! Just in time for my 4 day weekend from work. I'm looking forward to this! Great script so far man, I can only see it getting better.

  9. #59
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    I run it, sets itself and etc etc and kills a ghoul then just stands there and doesnt do anything.

    I have set up the script correctly.

  10. #60
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    Quote Originally Posted by downwindchubs View Post
    I run it, sets itself and etc etc and kills a ghoul then just stands there and doesnt do anything.

    I have set up the script correctly.
    You are going to have to give me more than that.

    Are you sure you selected the correct monster? The first kill might be retaliation.

  11. #61
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    Quote Originally Posted by EngageTheRage View Post
    You are going to have to give me more than that.

    Are you sure you selected the correct monster? The first kill might be retaliation.
    100% sure, and no because they are non aggressive to me :/

  12. #62
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    Quote Originally Posted by downwindchubs View Post
    100% sure, and no because they are non aggressive to me :/
    yeha but i need slightly more information than its not working ... there is a fighterLog_date_time.txt created when you run the script, can you send me that so i can see whats going on please

  13. #63
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    Quote Originally Posted by EngageTheRage View Post
    yeha but i need slightly more information than its not working ... there is a fighterLog_date_time.txt created when you run the script, can you send me that so i can see whats going on please
    where abouts is it created?

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    Quote Originally Posted by downwindchubs View Post
    where abouts is it created?
    in simba\scripts\

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    Quote Originally Posted by EngageTheRage View Post
    in simba\scripts\
    http://pastebin.com/DWBuaME1

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    Quote Originally Posted by downwindchubs View Post
    what you just pasted says you are were not in combat, it then found and click the monster and now your are in combat ...
    Last edited by EngageTheRage; 06-03-2013 at 10:03 AM.

  17. #67
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    Quote Originally Posted by EngageTheRage View Post
    what you just pasted says you are were not in combat, it then found and click the monster and now your are in combat ...
    yeah it attacks 1 monster then does nothing and just stands still

  18. #68
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    Quote Originally Posted by downwindchubs View Post
    yeah it attacks 1 monster then does nothing and just stands still

    is there someone else in the area? you should try and find an empty world (depending on how many monsters there are and the are they are spread over, it will work with others there, but will almost definitely be slower)

  19. #69
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    nope its empty and monsters are right next to eachother :?

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    Quote Originally Posted by downwindchubs View Post
    nope its empty and monsters are right next to eachother :?
    can you send me the whole fighterLog file please, you can pm it or something if you would like, but what you showed wasnt it all.

  21. #71
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    Quote Originally Posted by EngageTheRage View Post
    can you send me the whole fighterLog file please, you can pm it or something if you would like, but what you showed wasnt it all.
    http://pastebin.com/ESbKv8DN

  22. #72
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    Quote Originally Posted by downwindchubs View Post
    hmmm ...

    would you mind giving me a screen shot of the main screen so i can fix this?

    and thank you for pointing this out, i believe i havent put enough checks in when searching for the hp bars to establish if in combat or not.

  23. #73
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    Quote Originally Posted by EngageTheRage View Post
    hmmm ...

    would you mind giving me a screen shot of the main screen so i can fix this?

    and thank you for pointing this out, i believe i havent put enough checks in when searching for the hp bars to establish if in combat or not.
    this is the setup i was using

    http://gyazo.com/9e0c2e13a8d57990c63a6e47a6c837e3.png

  24. #74
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    Quote Originally Posted by downwindchubs View Post
    ok, give me 20mins and i'll upload the fix ...

  25. #75
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    Quote Originally Posted by EngageTheRage View Post
    ok, give me 20mins and i'll upload the fix ...
    Awesome man thanks

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