Page 1 of 9 123 ... LastLast
Results 1 to 25 of 218

Thread: SRL-5, SRL-6, and Runescape 3

  1. #1
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,256
    Mentioned
    123 Post(s)
    Quoted
    678 Post(s)

    Default SRL-5, SRL-6, and Runescape 3

    Hello everyone!

    It's been a while since you've heard from any of the SRL Developers, and with the release of Runescape 3 soon (tomorrow I think) I think it's time someone let you guys know what's going on.

    For a long time, we've been working on SRL-6, and we were actually really close to a beta release. However, it was written for Runescape 2. Now, this really isn't an issue. The way SRL-6 has been written allows for easy updating, so once the official release of Runescape 3 is made, we can fix the code we have and get ready for a beta release.

    This announcement is mainly to tell you guys it's not worth updating SRL-5 for RS3. We don't want anyone wasting their time. SRL-6 will work with RS3 and Lape, and we hope to have a beta version released by the end of the summer. We aren't going to make an official release date just yet, but we really need you guys to be patient.

    As of right now, we're not looking for any help. That will come with the beta release.

    I'm not going to get into the details of SRL-6 structure/features because as of right now, nothing is final. All those details will be revealed with the beta release. If you wish, you can check out all the code (which includes a file of differences between SRL-5 and SRL-6) on Github.

    If there are any questions and/or concerns, please post here and one of us will respond as soon as possible.

    Cheers,
    The SRL Development Team

  2. #2
    Join Date
    Dec 2011
    Location
    Brampton, Ontario
    Posts
    6,263
    Mentioned
    70 Post(s)
    Quoted
    765 Post(s)

  3. #3
    Join Date
    Feb 2012
    Location
    Skype
    Posts
    3,105
    Mentioned
    32 Post(s)
    Quoted
    527 Post(s)

    Default

    Woop! Thanks a lot to all the developers of srl 6 and an extra thank you to you coh3n for giving us the good news.

  4. #4
    Join Date
    Mar 2007
    Posts
    4,881
    Mentioned
    219 Post(s)
    Quoted
    841 Post(s)

    Default

    Thanks for the update

    Forum account issues? Please send me a PM

  5. #5
    Join Date
    Sep 2010
    Posts
    5,271
    Mentioned
    97 Post(s)
    Quoted
    2443 Post(s)

    Default

    woot woot i cant wait

  6. #6
    Join Date
    May 2007
    Location
    England
    Posts
    4,140
    Mentioned
    11 Post(s)
    Quoted
    263 Post(s)

    Default

    Should be good stuff. Thanks Devs!
    <3

    Quote Originally Posted by Eminem
    I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, skinny, rich or poor. If you're nice to me, I'll be nice to you. Simple as that.

  7. #7
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,552
    Mentioned
    168 Post(s)
    Quoted
    1834 Post(s)

    Default

    Quote Originally Posted by Justin View Post
    Thanks for the update
    Yeah and let us know if anything else is needed!

  8. #8
    Join Date
    Jan 2012
    Location
    Los Angeles, CA
    Posts
    3,284
    Mentioned
    28 Post(s)
    Quoted
    440 Post(s)

    Default

    Thanks alot for keeping the community updated.

  9. #9
    Join Date
    Sep 2012
    Location
    Australia.
    Posts
    672
    Mentioned
    14 Post(s)
    Quoted
    189 Post(s)

    Default

    Sounds good, thanks for the update.


    Chris!'s AIO Willows
    Check out my guides:
    Check out the Ultimate Guide Directory! It contains every guide ever posted on the forums.
    Status: In progress.
    Members achieved on the 19th of May 2013. Vote: 28 - 4

  10. #10
    Join Date
    Jan 2012
    Posts
    904
    Mentioned
    13 Post(s)
    Quoted
    85 Post(s)

  11. #11
    Join Date
    Nov 2011
    Location
    United States
    Posts
    817
    Mentioned
    6 Post(s)
    Quoted
    283 Post(s)

    Default

    My only concern is that SRL-6 will not be ready for a long time...Like you said, its been in the "works" for ages.

    it only took like 2 weeks to get a hacky version going for 07 ready. You're saying end of summer, which where i live, is end of september.

    That makes it seem like it would be worth getting a working version of Current SRL going. At least to me.

  12. #12
    Join Date
    Sep 2010
    Posts
    5,271
    Mentioned
    97 Post(s)
    Quoted
    2443 Post(s)

    Default

    Quote Originally Posted by Itankbots View Post
    My only concern is that SRL-6 will not be ready for a long time...Like you said, its been in the "works" for ages.

    it only took like 2 weeks to get a hacky version going for 07 ready. You're saying end of summer, which where i live, is end of september.

    That makes it seem like it would be worth getting a working version of Current SRL going. At least to me.
    Actually a hacky version took 1 day. It's going to take a while to fix the interface related stuff

  13. #13
    Join Date
    Nov 2011
    Posts
    335
    Mentioned
    0 Post(s)
    Quoted
    68 Post(s)

    Default

    Well... that makes my only option to bot on 07 while it still is playable . Gl with all the work and dont hesitate to ask the community for help

  14. #14
    Join Date
    Sep 2010
    Location
    Finland
    Posts
    284
    Mentioned
    8 Post(s)
    Quoted
    34 Post(s)

    Default

    Can't wait for SRL 6, I have been converting my scripts to use it ever since I found out about it.

    Keep up the good work SRL Developers!
    Creating a ridicilous template for my scripts, takes a long time (MSI here I come)
    Projects: Script template (~90%)
    Errare humanum est

  15. #15
    Join Date
    Mar 2013
    Location
    Shaolin
    Posts
    779
    Mentioned
    22 Post(s)
    Quoted
    483 Post(s)

    Default

    If you need any help in beta release, I would love to contribute to the community!
    By all means please use any parts of my scripts or fix them and post them! All I ask is that you give credit and keep SRL alive!

  16. #16
    Join Date
    Dec 2011
    Location
    Brampton, Ontario
    Posts
    6,263
    Mentioned
    70 Post(s)
    Quoted
    765 Post(s)

    Default

    There's ALOT of work to be done in RS3

  17. #17
    Join Date
    Feb 2006
    Location
    Tracy/Davis, California
    Posts
    12,591
    Mentioned
    128 Post(s)
    Quoted
    391 Post(s)

    Default

    Quote Originally Posted by Sin View Post
    There's ALOT of work to be done in RS3



    Thanks for the update Cohen.

    Q: Even though RS3 is out, can't we just load the non-HTML5 version in java app and put all settings on lowest and will that look just like how RS used to look like before RS3?
    Or even if you put all settings on lowest are there big differences?
    Want to learn how to script? Check out all of my video tutorials for absolute beginners here!
    Want to fix your FPS lag in SMART? See if my guide here works for you!
    Finding Bugs In SRL? Help the devs get SRL in perfect working order faster by posting here!

  18. #18
    Join Date
    May 2007
    Location
    England
    Posts
    4,140
    Mentioned
    11 Post(s)
    Quoted
    263 Post(s)

    Default

    Quote Originally Posted by YoHoJo View Post



    Thanks for the update Cohen.

    Q: Even though RS3 is out, can't we just load the non-HTML5 version in java app and put all settings on lowest and will that look just like how RS used to look like before RS3?
    Or even if you put all settings on lowest are there big differences?
    Massive differences, even on lowest settings.
    <3

    Quote Originally Posted by Eminem
    I don't care if you're black, white, straight, bisexual, gay, lesbian, short, tall, fat, skinny, rich or poor. If you're nice to me, I'll be nice to you. Simple as that.

  19. #19
    Join Date
    Sep 2012
    Location
    Here.
    Posts
    1,994
    Mentioned
    83 Post(s)
    Quoted
    1003 Post(s)

    Default

    Quote Originally Posted by YoHoJo View Post



    Thanks for the update Cohen.

    Q: Even though RS3 is out, can't we just load the non-HTML5 version in java app and put all settings on lowest and will that look just like how RS used to look like before RS3?
    Or even if you put all settings on lowest are there big differences?
    All the interfaces and graphics are still massively different even on lowest settings.

  20. #20
    Join Date
    Oct 2006
    Location
    Netherlands
    Posts
    3,279
    Mentioned
    104 Post(s)
    Quoted
    486 Post(s)

    Default

    Quote Originally Posted by YoHoJo View Post
    Even though RS3 is out, can't we just load the non-HTML5 version in java app and put all settings on lowest and will that look just like how RS used to look like before RS3?
    As mentioned the interface has changed too much.

    It has been decided we will switch to openGL mode and 1024 * 768 pixels with default preset interface. Reason for this is to be able to view the entire inventory. Have a decent screen size. And to enable openGL hooking for who ever wants to try that out.(openGL hooking not included with srl 6)

    Bart de Boer

  21. #21
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    289
    Mentioned
    1 Post(s)
    Quoted
    83 Post(s)

    Default

    Oh wow ... this will play havoc on all scripts ... but should make for some pretty amazing ones when theyre done/updated. I just logged into RS3 and its a doozy .... openGL and 1024 * 768 is a fantastic standard.

  22. #22
    Join Date
    Sep 2012
    Location
    Minnesota
    Posts
    93
    Mentioned
    1 Post(s)
    Quoted
    28 Post(s)

    Default

    Thanks for doing a great job keeping the community updated! appreciate all the hard work you devs put in! keep up the excellent work!

  23. #23
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,256
    Mentioned
    123 Post(s)
    Quoted
    678 Post(s)

    Default

    Quote Originally Posted by Itankbots View Post
    My only concern is that SRL-6 will not be ready for a long time...Like you said, its been in the "works" for ages.

    it only took like 2 weeks to get a hacky version going for 07 ready. You're saying end of summer, which where i live, is end of september.

    That makes it seem like it would be worth getting a working version of Current SRL going. At least to me.
    Converting SRL-5 to work with RS3 is A LOT more work than it was to convert it to 07 (remember, SRL used to work with 07, so all the code is the same). We're just saying it's not worth it to convert SRL-5 when SRL-6 will become the standard soon enough.

    As for the actual release of SRL-6, that's where you guys just need to be patient.

  24. #24
    Join Date
    Nov 2011
    Location
    United States
    Posts
    817
    Mentioned
    6 Post(s)
    Quoted
    283 Post(s)

    Default

    Quote Originally Posted by Coh3n View Post
    Converting SRL-5 to work with RS3 is A LOT more work than it was to convert it to 07 (remember, SRL used to work with 07, so all the code is the same). We're just saying it's not worth it to convert SRL-5 when SRL-6 will become the standard soon enough.

    As for the actual release of SRL-6, that's where you guys just need to be patient.
    I understand Im just looking to get atleast one or two of my scripts working, not the WHOLE include. cause you're correct. would be pointless to code something that will be obsolete in a month or so.

    The Whole include would be alot of work. But looking into it, a couple of scripts wont be to bad. Im sure people wouldn't mind us fixing a few things to get it working a bit atleast.

  25. #25
    Join Date
    Apr 2008
    Location
    Marquette, MI
    Posts
    15,256
    Mentioned
    123 Post(s)
    Quoted
    678 Post(s)

    Default

    Quote Originally Posted by Itankbots View Post
    I understand Im just looking to get atleast one or two of my scripts working, not the WHOLE include. cause you're correct. would be pointless to code something that will be obsolete in a month or so.

    The Whole include would be alot of work. But looking into it, a couple of scripts wont be to bad. Im sure people wouldn't mind us fixing a few things to get it working a bit atleast.
    Hey if you want to fix what you need in the include, be my guest, I'll be happy to merge the pull request. Just as long as you know SRL-5 isn't going to be maintained by SRL Developers.

Page 1 of 9 123 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •