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Thread: The New Anti Randoms

  1. #1
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    Default The New Anti Randoms

    So I downloaded the new Anti Randoms "C_AntiRandoms" and I'm wondering if these are used only for reflection or what? I don't know to much about reflection so that is why I'm asking.
    If they are not, on my other scripts I wrote that aren't reflection should I use SetupCustomRandoms; or stick to FindNormalRandoms; or even both?
    My guess would be to just add both "{$i SRL-OSR/SRL/core/antirandoms/C_AntiRandoms.simba} and {$I SRL-OSR/SRL/misc/MiniReflection.simba}" at the top and use the Custom Anti Randoms.
    So my final question is: If I use just Custom Anti Randoms, would that be all the Anti Randoms I need?
    Please help clear up some of this confusion!
    Last edited by Success; 09-11-2013 at 09:50 AM.

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    They use color and just use FindNormalRandoms

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    Quote Originally Posted by Officer Barbrady View Post
    They use color and just use FindNormalRandoms
    Alright thanks man! I just know that sometimes "FindNormalRandoms" doesn't solve some of the random events so I thought this new CustomRandoms was the rest of the events needed.

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    Quote Originally Posted by Officer Barbrady View Post
    They use color and just use FindNormalRandoms
    You're half right. To use C_AntiRandoms.simba correctly call FindCustomRandoms instead of FindNormalRandoms, it will still detect all random events as normal but only handle the randoms we have solvers for. Also it should be setup separately within the script. Read the bottom of this post for more info.

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    Quote Originally Posted by Flight View Post
    You're half right. To use C_AntiRandoms.simba correctly call FindCustomRandoms instead of FindNormalRandoms, it will still detect all random events as normal but only handle the randoms we have solvers for. Also it should be setup separately within the script. Read the bottom of this post for more info.
    Alright cool! I appreciate it by the way, your post cleared a lot up.
    The only thing now is I'm wondering what randoms are not detected by FindCustomRandoms; and for the one's that aren't do you think we can mis-and-match the FindRandoms; or are there just some anti randoms nobody's came up with yet.

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    Quote Originally Posted by Success View Post
    Alright cool! I appreciate it by the way, your post cleared a lot up.
    The only thing now is I'm wondering what randoms are not detected by FindCustomRandoms; and for the one's that aren't do you think we can mis-and-match the FindRandoms; or are there just some anti randoms nobody's came up with yet.
    Here ya go:
    http://villavu.com/forum/showthread.php?t=98207

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


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    Quote Originally Posted by Flight View Post
    Thanks! That clears up everything!

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