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Thread: Nightmare zone fighter

  1. #1
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    Default Nightmare zone fighter

    Would love someone to get a script like this going. I dont think it wouldbe hard. Just have a large amount of gold deposit'd and u basically start the endurance dream and leave character afk... repeat (good combat exp). No randoms.

    Could use food but you're more likely to get randoms when moving to the bank or instead use tons of absorption pots (like maybe use 2 absorption pots per dream to make it less expensive).

  2. #2
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    Default

    Is there really non-randoms area? If so I might start it. But I wonder if Nightmare zone wont be removed from game?

  3. #3
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    Default

    Nightmare zone won't be removed, it will be adjusted with better rewards. Also this could be a good script, I might start making one as well, but the tricky part is that every boss has another strategy.
    07Scripter
    I mostly write private scripts

  4. #4
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    Default

    I need more details

  5. #5
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    Default

    Actually it would be a bit of a challenge because some of these bosses require a special tactic to fight them. It'd take some time to write a specific fighting style for each boss. But with the better rewards coming up it might be worth it in the end.

    Current projects:
    [ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]

    "I won't fall in your gravity. Open your eyes,
    you're the Earth and I'm the sky..."


  6. #6
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    Well someone from osbot has released a nightmare zone script so we can see how effective it will be
    Link:http://osbot.org/forum/topic/17914-e...a/#entry209236

  7. #7
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    Default

    Skeleton would be like...


    Simba Code:
    program new;
    {$DEFINE SMART8}
    {$I SRL-OSR/SRL.Simba}


    procedure outsideloop;
    begin


    //buy dream endurance, normal/hard depending on choice.
    //enter;
    //Function to Check Money in coffer, as it appears in the top box..
    // If no money in coffer, then go rebank if no money in bank then termintescript.
    //if money in coffer, withdraw 2 overloads,  5 HP Potions...
    //enter cave..

    end;

    procedure insideloop;
    begin
    //Pick up Green Sheers/pickaxe/antifireshield..  Quest items needed.
    //drink overload and start a timer as it clicks. Drink HP potions.
    // Identify monster, via color on 3d screen or message c-box or flash message.
    //fight monsters accordingly till you are defeated.



    end;

    procedure startloop;
    var
    x,y:integer;
    begin

    // FindSymbol Functions use about 15-25% CPU, would be better to use Color
    // or Reflection (easier/more accurate), best would be to use color,
    // Reload Rs/Hop worlds bout 10~ times and you can find the best color, CTS2
    if FindSymbol(x,y,'Minigame') then
    OutsideLoop;

    if Not FindSymbol(x,y,'Minigame') then
    Insideloop;
    end;


    begin
      SetupSRL();
      repeat
      wait(400);
      if not loggedin then
      loginplayer;
      if loggedin then
      startloop;
      until (false);

    end.


    To make a script for this to run flawlessly would be quite time consuming, but i think it can be done.

    Good luck to whoever takes special interest in such project, glad to see a Free script for it on OSbot

  8. #8
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    Default

    Cool- now just a few more lines and this bot will be fully working and flawless! Jks

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