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Thread: Pixels/ X Y values shifting? is this RS3 anti botting?

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    Default Pixels/ X Y values shifting? is this RS3 anti botting?

    I'm currently using a few x and y values in a script instead of colour finding functions just to speed things up.

    Twice in two different scripts I set up the script and it runs perfectly but after a period of time or a certain number of restarts the X and Y values shift. Both times it's been about +30 pixels down. As in my inputs stay the same but SMART clicks 30 pixels below where it was clicking before.

    Obviously finding colours or bitmaps would allow me to get around this, but is it an explainable phenomenon? I didn't happen is RS2 as far as I remember.

    Thanks in advance

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    Quote Originally Posted by AdeptWalrus View Post
    I'm currently using a few x and y values in a script instead of colour finding functions just to speed things up.

    Twice in two different scripts I set up the script and it runs perfectly but after a period of time or a certain number of restarts the X and Y values shift. Both times it's been about +30 pixels down. As in my inputs stay the same but SMART clicks 30 pixels below where it was clicking before.

    Obviously finding colours or bitmaps would allow me to get around this, but is it an explainable phenomenon? I didn't happen is RS2 as far as I remember.

    Thanks in advance
    Are you looking at MS or an interface object?

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    Interface object currently, but in the previous script it was main screen I think. Currently i'm trying to drop something from my invo, previously I was trying to depsosit/withdraw something in the bank.

    I found a solution, which was to assign the first invo slot to the hotkey bar and just press the hotkey instead. This was for powermining.

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    Quote Originally Posted by AdeptWalrus View Post
    Interface object currently, but in the previous script it was main screen I think. Currently i'm trying to drop something from my invo, previously I was trying to depsosit/withdraw something in the bank.

    I found a solution, which was to assign the first invo slot to the hotkey bar and just press the hotkey instead. This was for powermining.
    If it was an issue on the main screen then it most likely was a result of the camera automatically rotating as it does (it isn't static like you might think). And so that could, over time, result in misclicks. However, if it is 30 pixels below in the inventory then that might be a different problem. I would assume a broken color or dtm would be the culprit if that was the case.

    The inventory could easily be fixed by just using the inventory functions that are (were?) available, assuming they still are available, I haven't read through SRL6

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