hmm im pretty sure I have it right, any way I could screen share you?
hmm im pretty sure I have it right, any way I could screen share you?
Got it to work, but cant get it to stop saying overload 20000 Im assuming its a coloring issue, but I followed all directions, not sure how to go about fixing that![]()
awesome man thanks. Right now im testing it on dark wizars and its saying tnpc.motiondetect:trying to identify more colors, it has been doing this for about 4 minutes now, is this normal when it is working? hasnt attacked anything yet
think i broke it I changed the number now i get
Exception in Script: Block expected at line 1, column 1 in file "C:\Simba\Includes\bonsai\blBitmap.simba"
fixed it musta removed the space between = and the number
EDIT thats a lie 30000 wont work but 20000 will
found a small bug, I have it working, the problem is if the npc is higher lvl than you its not working, I tried the right click function but thats not working on them either. Just htought youd like to know
also its starting a fight on occasion before another ends and then bugging out since it never really reengages in combat, sorry for all the bumps. soon Ill be able to pm to help out lol
Last edited by Justin; 09-16-2014 at 11:55 PM. Reason: Merged
Thanks for having the patience to run this through the ringer. It's hard for one person to test much. You can edit your old posts to avoid repeated posts. I don't care but a lot of others seem to like it if you do that.
It needs to see 'attack' so, no, it won't do higher level npcs. It wouldn't do any good to fight them anyway, you would burn a load of food and log out.
The second part is a known issue. I'm thinking on it. There's an easy solution (waiting after the fight) but it drops the performance from maybe 570 kill/hr to 350. It's significant.
What's happening is: it knows the fight ended because the enemy health is 0. But the popup and enemy are still displaying. It picks a new fight. If it lands on the same old npc, the game does display the menu and let you choose attack. Then the popup and npc disappear. We think we started a fight and wait a while until we decide it didn't work.
I already alleviated it some by making it avoid the previous target area when finding the new one but it still does it sometimes.
Would it be possible to add higher level support? I think I may try to learn this stuff seems it would be fun to work on a project like looting and banking.
Im creating an attack pure, and would love to be able to farm jung spiders with this :P
Last thing before I hit the hay. How long you think it should say trying to identify more colors? has been doin it on dark wizards for a long time now lol
or even like cockroaches, Im currently lvl 32 with 65 att lol, I win hit the roaches but they are still higher lvl than me :P
ever since the update ive been gettin Exception in Script: Block expected at line 285, column 1 in file "C:\Simba\Includes\bonsai\blBitmap.simba"
Last edited by Justin; 09-16-2014 at 11:55 PM.
Sorry, I guess I didn't solve my problem of uploads to google getting corrupted.
The updater leaves backup files behind, you can rename *.bak back to *.simba to revert while I figure it out.
It's got to be something in my git settings. It ends up stipping out spaces/tabs/etc randomly. Will nvestigate.
Notice me, senpai~
got 1-99 using bonsai's script~~
99.png
p,s: my paint skill are over 9000
Exception in Script: Block expected at line 538, column 5 in file "C:\Simba\Includes\socks.simba"
Give me another day or so. I'm going to move the files back to pastebin and put out a new installer. I don't have the time to figure out why the upload/download keeps corrupting the files.
new installer
bonsaiInstaller.simba
Dropped in a few improvements, it's taking less time to find colors and start fighting.
I tried it out in a few places, lumby, wizards, cows, goblins in stronghold.
bonsaiInstaller.simba
Exception in Script: Unknown declaration "DrawSystemTextBitmap" at line 472, column 4 in file "C:\Simba\Includes\bonsai\blBitmap.simba"
Probably need the new simba/srl.
I think these are the latest links.
http://nala.villavu.com/downloads/ma...0ac189ae81f17/
https://github.com/SRL/SRL-6/tree/New_Simba
Error: Duplicate declaration "drawText" at line 562
^fixed
Testing out on jungle spiders will keep you posted and try on other mobs as well
want to ask whats with the paint over my game tabs they keep lighting up (yellow,red,green)??
////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////// Bonsai ////////////////////////////////////////
//////////////////////////////////////// Fighter ////////////////////////////////////////
//////////////////////////////////////// _______ ////////////////////////////////////////
////////// //////////
////////// Script runtime: //////////
////////// 40 min 14 sec(Total) 40 min 14 sec(Active) 0 sec(Break) //////////
////////// //////////
//////////////////////////////////////// Kills ////////////////////////////////////////
////////// Total Per Hour /Hour Active //////////
////////// Jungle spider 226 336.97 336.97 //////////
////////// XP 68,478 102,101.46 102,101.46 //////////
////////// Const XP 22,577.4 33,663.15 33,663.15 //////////
////////// //////////
////////////////////////////////////////////////////////////////////////////////////////////////////
That's showing the fight indicators. Mostly it's helping me figure out what is working and what needs help.
The first one is detecting the gold lock on the popup. Others are for the popup itself, the red combat circle, the yellow combat circle, and the health and adrenaline bars over your head. If the bottom right one is green, the program thinks it is in a fight. If they flash red, it detected the enemy dying.
Woot woot. I thought that XP must be a bug but it is about right, huh? (303+100 each).
Use [ report ] tags for progress reports, it formats them nice.
yeah. i think i had atk bonus exp,
will do, trying out other mobs now.
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 35 min 48 sec(Total) 35 min 48 sec(Active) 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Fire giant 158 264.7 264.7 ////////// ////////// XP 67,118.4 112,444.76 112,444.76 ////////// ////////// Const XP 22,135.8 37,084.53 37,084.53 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
This script is amazing bonsai. I dont even have to worry bout drops coz I got a pet that'll pick them for me![]()
-- Installing latest blCombat.simba
-- file C:\Simba\Simba-rc4\Scripts\blCombat.simba already exists, renaming to .bak
-- removing file C:\Simba\Simba-rc4\Scripts\blCombat.simba.bak
-- Script C:\Simba\Simba-rc4\Scripts\blCombat.simba has been updated
Script has been update please close and reload
Error: Access violation at line 50
Execution failed.
after i do that it updates again ang gives the same error.. just happened now. after running it for an hour.
Re-opened after restarting
Latest version = 1.5
-------------------------------------------------------
-- Installing latest blCombat.simba
-- Script C:\Simba\Simba-rc4\Scripts\blCombat.simba has been updated
Error: Access violation at line 50
Execution failed.
Exception in Script: Unknown declaration "DrawSystemTextBitmap" at line 472, column 4 in file "C:\Simba\Includes\bonsai\blBitmap.simba"
^ seems that 1.5 has error.
When I installed the new version it turns my script into
Duplicate entry '2147483647' for key 'PRIMARY'
It was working fine a couple days ago.
I have tried reinstalling.
There are currently 1 users browsing this thread. (0 members and 1 guests)