Updated to new simba, and now I can't load my army file
It's like rafiki's manager doens't save it, yet i can see it in my players folder
Well i have tested the godsword thing, and in revolution it doesn't work, now i'm the same level as the fire giant's the bot work well
In full manual the godsword skill don't work either, i'll check if he gets low hps if it works.
Edit: on low hp he don't use godsword skill to heal again on manual mode (not revolution). Could u add something he just always use all action keys so he perm heal?![]()
Last edited by zircon; 09-25-2014 at 08:03 PM.
forgive me for asking but...
You dragged it to your actionbar and told the form the right key to press? The sgs would be one of the three to the right, not one of the ones revolution is using.
It should press it if you need food and adrenaline>50, during and after combat. It should choose the sgs before the food. Although I think I just saw a bug where it might eat food even though the sgs healed you.
Last edited by zircon; 09-26-2014 at 10:15 AM.
working well written script!
No clue what I'm doing wrong
-- Checking bonsaiFighter.simba for updates.
-- Version is current, no update needed.
SRL: Logfile = C:\Simba\Includes\SRL-6/logs/SRL log (28-09-14 at 10.27.07 AM).txt
-- TPlayerArray.setup()
---- Loaded player: Snowblind
-- TPlayerArray.setup(): Success
***** Next break time calculated, break in 113.22935 minutes
-- setupSRL()
---- Setting up SRL...
---- initSmart():
------ Attempting to pair to a previously spawned client
------ smartPairToExistingClient():
-------- Found 1 free client(s), attempting to pair to one...
---------- smartSetAsTarget(): Succesfully set SMART[4196] as Simba's target
-------- Succesfully paired to a existing client, SMART[4196]
------ smartPairToExistingClient(): result = true
------ Succesfully initialized via pairing to a previously spawned client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
---- WARNING: TRSActionBar.__findButton(): Failed to find any vaild bounds
------ TRSActionBar.__find(): result = false
---- Client is ready.
---- Setup SRL in 0 Seconds
-- setupSRL(): True
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 1
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 2
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 3
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 4
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 5
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 6
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 7
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 8
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 9
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 10
****** Having problems finding NPC, rotating cam.
***** Altering angle to 229
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 11
***** Health check returning 100 percent
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 12
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 13
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 14
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 15
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 16
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 17
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 18
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 19
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 20
****** Having problems finding NPC, rotating cam.
***** Altering angle to 229
***** Health check returning 100 percent
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 21
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 22
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 23
****** Having problems finding NPC, sleeping
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 24
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 25
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 26
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 27
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 28
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 29
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 30
****** Having problems finding NPC, rotating cam.
***** Altering angle to 229
***** Health check returning 100 percent
TObjFind.choose: found 0 possible objects
****** Didnt find a Crawling corpse torso to fight. timesFailed = 31
****** Having problems finding NPC, moving to closest yellow dot
Exception in Script: Runtime error: "Access violation" at line 268, column 9 in file "C:\Simba\Includes\bonsai\libnpc.simba"
The following DTMs were not freed: [0]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (28-09-14 at 10.27.07 AM).txt] has not been freed in the script, freeing it now.
Hey so it can´t seem to find the npc,
****** Didnt find a Warped Cockroach to fight. timesFailed = 30
****** Having problems finding NPC, rotating cam.
lmao What does that mean?
The script needs to find the colours of a monster to know what to attack. The colours coded into the script are outdated (the colour of the monsters have changed), so you need to update the script with the new one. Go to the second post on the thread (https://villavu.com/forum/showthread.php?t=106661) and it will tell you how to do this.
-----
Hey bonsai, I got this error: Exception in Script: Unknown declaration "DrawSystemTextBitmap" at line 472, column 4 in file "C:\Simba\Includes\bonsai\blBitmap.simba"
So I navigated to the file and deleted the part in question. It's compiled okay now but it keeps giving me this:
Definitely seems related to what I deleted. Seems like I can't win either way.FindColorsBitmap returned an error
***** Tcolorizer.motionDetect: FAILED TO IDENTIFY ANYTHING.
***** Tcolorizer.motionDetect: FAILED TO IDENTIFY ANYTHING.
-----
EDIT: I changed from Auto-detect to Motion-detect and it seems to be working (for now lol). Are the errors or the deletion I made important? What can I expect to happen without it?
Last edited by Godless; 09-30-2014 at 03:01 AM.
You did it just right and anyone else should do the same until I get an update posted. You removed an unused function.
Which NPC were you auto-detecting? The initial scan to find them didn't work. Probably needs a little fine tuning.
The NPC needs to be moving when you start. If they sit still or something else is moving a lot it has a hard time. I know it wouldn't do the butterflies because they were so small and it's not tuned for that.
I have tricks for things like that but they take time and effort.
Seems like alot of npcs on the Lumbridge Dungeon don´t work, or the move takes a while to find. But great script man, really helping me.
Right now I am out of time, but later I´ll try to update the colors.
@bonsai, what should the brightness be at?
Last edited by Assassinranger; 09-30-2014 at 04:30 PM.
Well, it shouldn't really care about graphic quality or brightness much. It's coloring the npcs from what it sees. I use the standard settings you see on every tut and script page.
Ranger, the new version has no colors to update. What you can do to start fresh is delete the color file from SIMBADIR\includes\bonsai\colors and have it re-do it.
I'll try to get the OP cleaned up soon. Now that persistent bugger is out I should be set to do a clean release. This code is still new so it's probably going to flake out sometimes.
BTW I did most of my testing in lumby dung and it worked good for most of them. Some take a little longer to color.
It takes awhile to pick up colors but it works well when it does
Tried it on Jungle spiders which are small to fire giants who are big.
Well it works for jungle spiders and fire giants but
i still need to find other good monsters to try it on
After running the install, when I open the script, all that comes up is 22 lines of code.
{_________________________________________________ ____________________}
{================================================= ====================}
{¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯}
{ bonsaiFighter.simba }
{ Written by: bonsai }
{ Date Last Modified: 2014/09 }
{_________________________________________________ ____________________}
{================================================= ====================}
{¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â ¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯Â¯}
program bonsaiFighter;
{$DEFINE DEBUG_ON}
{$include_once bonsai/blCombat.simba}
{$f-}
begin
combatMgr.doMain();
end.
{_________________________________________________ ____________________}
{================================================= ====================}
{¯¯¯¯¯¯¯
SGS does not work, it will use food always before SGS heal ability, it works fine only if i place it in food slot :P
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