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Thread: [SRL-6] bonsaiFighter

  1. #526
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    Quote Originally Posted by AttilaBilly View Post
    Now since this last update I get this
    Error: Unknown declaration "append" at line 926
    Compiling failed.

    and it highlights this in blMisc,
    result.append(atpa[i].getBounds());
    You must not have picked up the SRL changes.

    On your simba menu, do SRL -> Check for Update.

  2. #527
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    I finally got this script to work, and have been gaining some decent levels.
    Except for after this latest update, where I can't even get the script to compile.

    Everything is up-to-date: sps, srl, plugins, tools, and the script.

    This is the error message that I get:

    "Error: Unknown declaration "append" at line 926
    Compiling failed."

    Any suggestions, Bonsai?

    This script is awesome btw (...when I can get it to start up)!

  3. #528
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    I got the same error. I fixed it by going to SRL->Setting->Override Update, the selecting update from SRL->Update.

  4. #529
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    Quote Originally Posted by bonsai View Post
    You must not have picked up the SRL changes.

    On your simba menu, do SRL -> Check for Update.
    That did nothing, it just said no update found or whatever.

  5. #530
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    Quote Originally Posted by jarofhearts View Post
    I got the same error. I fixed it by going to SRL->Setting->Override Update, the selecting update from SRL->Update.
    THANK YOU SO MUCH! I really appreciate you posting your solution man. We need more good people ;D

  6. #531
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    And also Bonsai, thank you for the update. This script is life. With this update the fighting seems way smoother and such. I love it <3

  7. #532
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    Are you at any time planning on adding item looting? Such as feathers?

  8. #533
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    I was able to get the script to work after a full re-install of Simba.

    Seems to be running great now!
    I second AttilaBilly's request for looting: specifically charms.

    Cheers, Bonsai.

  9. #534
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    Do not waste your time making it loot charms bonsai... They can just get a charming imp.

  10. #535
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    Quote Originally Posted by Sinix View Post
    I was able to get the script to work after a full re-install of Simba.

    Seems to be running great now!
    I second AttilaBilly's request for looting: specifically charms.

    Cheers, Bonsai.
    Quote Originally Posted by lovebotter View Post
    Do not waste your time making it loot charms bonsai... They can just get a charming imp.
    I'm not planning on adding looting to the generic fighter.

    I added the information on using the fighter as an include to the OP. It should be pretty easy for someone to try to make their own custom chicken-killer or something.

  11. #536
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    Error: Duplicate declaration "drawText" at line 562
    Compiling failed.

    When I run the bonsaiFighter itself, it opens a "drawing" tab, and I get that error. Any ideas?

  12. #537
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    Quote Originally Posted by Clu View Post
    Error: Duplicate declaration "drawText" at line 562
    Compiling failed.

    When I run the bonsaiFighter itself, it opens a "drawing" tab, and I get that error. Any ideas?
    Please read up a few posts for information on that. It's always a good idea when you have an issue with a script to review the last bunch of posts.

  13. #538
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    Almost 100 total Cb around 80 on cb stats thanks to Bonsai :P

  14. #539
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    I've almost had 100% success with this fantastic script but it seems to have a hard time to colorize Waterfiends.

    Thanks for your amazing work man

  15. #540
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    OH and btw. This script is keeping me at the top of the ironman ranged hiscores.

  16. #541
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    Nice script. Can we expect charms support? Thanks

  17. #542
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    Quote Originally Posted by GodBot View Post
    Nice script. Can we expect charms support? Thanks
    He said no

  18. #543
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    Quote Originally Posted by bonsai View Post
    Please read up a few posts for information on that. It's always a good idea when you have an issue with a script to review the last bunch of posts.
    If you mean other draw errors, I searched from page 10-22 and it is an issue with Simba? If you mean the forced update option within the last few posts, I've already done those, and my Simba is up-to-date. I've done both Check For Update and used the Force Update, is there any newer Simba version than "1731?" I'm a bit confused.

    Stuff.PNG

  19. #544
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    Quote Originally Posted by Clu View Post
    If you mean other draw errors, I searched from page 10-22 and it is an issue with Simba? If you mean the forced update option within the last few posts, I've already done those, and my Simba is up-to-date. I've done both Check For Update and used the Force Update, is there any newer Simba version than "1731?" I'm a bit confused.

    Stuff.PNG
    There's something in your setup not getting updated properly. The function you see an error on was removed from SRL6. You can only see this error with old software.

    Maybe rename your c:\simba to simba.old and do a full fresh install per the doc. I did that yesterday and confirmed it works.

    It takes some patience when those "you have a new update" messages come up. Let them process until it says successful.

  20. #545
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    Quote Originally Posted by bonsai View Post
    There's something in your setup not getting updated properly. The function you see an error on was removed from SRL6. You can only see this error with old software.

    Maybe rename your c:\simba to simba.old and do a full fresh install per the doc. I did that yesterday and confirmed it works.

    It takes some patience when those "you have a new update" messages come up. Let them process until it says successful.
    I actually did a fresh installation and update prior to my first post in this thread, but I'll try renaming the current folder and attempt another fresh install, but I did see the "Successful!" message each time I updated, which is why I included the screenie. X'D

    Edit: Wait what is the doc? Is that a different method of installing the script or Simba?

  21. #546
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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       5 hr 58 min 19 sec(Total) 5 hr 58 min 19 sec(Active) 0 sec(Break)        //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////             ankou           3,570          597.78          597.78              //////////
    //////////                XP         428,400       71,733.65       71,733.65              //////////
    //////////          Const XP         141,372       23,672.11       23,672.11              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////


    merp.

  22. #547
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    Quote Originally Posted by Clu View Post
    I actually did a fresh installation and update prior to my first post in this thread, but I'll try renaming the current folder and attempt another fresh install, but I did see the "Successful!" message each time I updated, which is why I included the screenie. X'D

    Edit: Wait what is the doc? Is that a different method of installing the script or Simba?
    When I did it, I followed this, which leads to this.

    1. renamed my old simba folder
    2. ran the installer in the second link
    3. followed the updating process in the first link
    4. downloaded and ran the fighter installer from OP
    5. opened and ran bonsaiFighter.simba


    At some point I know I was seeing more than one srl extension but I don't think that was when I did it yesterday.

  23. #548
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    Quote Originally Posted by bonsai View Post
    When I did it, I followed this, which leads to this.

    1. renamed my old simba folder
    2. ran the installer in the second link
    3. followed the updating process in the first link
    4. downloaded and ran the fighter installer from OP
    5. opened and ran bonsaiFighter.simba


    At some point I know I was seeing more than one srl extension but I don't think that was when I did it yesterday.
    Followed your instructions meticulously and it is working. I don't know, my old simba install must've had something wrong with it, I didn't tinker at all aside from some additional map files which were needed for some scripts.

    But I loaded up the script, and you revolutionized the way it works, instead of having NPC preset colors like before, you changed a range of things and gave it an extremely versatile coloring system. You, sir, are a wizard.

    10/10, would nerdgasm at your beautiful paint again.

    Last edited by Clu; 10-17-2014 at 10:46 AM. Reason: Needed more fangirling.

  24. #549
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    this script is awesome, but just a question, i know the paint flickers a fair bit and that's all good but i am wondering if im going to get banned because it seems really twitchy and seems to spam all the buttons for abilities? Is there a way to turn ability use off or is this just the way the script runs? (running great btw)

  25. #550
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    Suggestion for those using right click NPC attacking; since it already searches for the next NPC, can't you make it rightclick it once found while hovering over the attack and clicking the attack once the current NPC is dead?

    Small bug; the pauze interval isn't random for me, it's always taking the same break durations.
    Have it set up as 17 and delta of 6 min, but it always is a 17m break?

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