Page 3 of 55 FirstFirst 123451353 ... LastLast
Results 51 to 75 of 1365

Thread: [SRL-6] bonsaiFighter

  1. #51
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    Quote Originally Posted by sparkyownage View Post
    Just some suggestions:

    Can you add Varrock Sewers: Deadly Red Spider? Because that's the main mob to kill from around lvl 70-99
    Giant spiders are OK but aren't great, and Deadly Red Spiders are really great for leveling.
    Also: If you can add like a path to the bank to restock on food, that also would be awesome

    Great script man!! ^_^
    I'll try to get them in the update expected today/tomorrow. I actually started gathering some NPCs from that area yesterday. There aren't too many places loaded with things to fight, I was wondering if it might end up with a lot of idle time.

    I wouldn't expect a bank run capability (probably ever ). That's a lot, especially considering the number of places it would have to know how to walk back to.

    It seems like you get the most XP fighting things that you can kill with one/two whacks, so if you're needing a lot of food I think there may be more effective things to fight.

  2. #52
    Join Date
    May 2012
    Location
    Western Australia, Australia
    Posts
    33
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Cool Proggy

    PHP Code:
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯
    `·.¸    (                              )\ )                )     )           
    ¸.·´¯`·.¸  ( )\                     )  (   (()/(  (   (  (   ( /(  ( /(   (   (   
    ¸.·´¯
    `·.¸  )((_)  (    (     (   ( /(  )\   /(_)) )\  )\))(  )\()) )\()) ))\  )(  
    ¸.·´¯`·.¸ ((_)_   )\   )\ )  )\  )(_))((_) (_))_|((_)((_))\ ((_)\ (_))/ /((_)(()\ 
    ¸.·´¯
    `·.¸  ) ((__(_/( ((_)((_)_  (_) | |_   (_) (()(_)| |(_)| |(_))   ((_)
    ¸.·´¯`·.¸  | _ \/ _ \| ' \))(_-</ _` | | | | __|  | |/ _` | | ' \ |  _|/ -_) | '_|
    ¸.·´¯
    `·.¸  |___/\___/|_||_| /__/\__,_| |_| |_|    |_|\__, | |_||_| \__|\___| |_|  
    ¸.·´¯`·.¸                                            |___/                        
    ¸.·´¯
    `·.¸ 
    ¸
    .·´¯`·.¸  Script runtime:
    ¸.·´¯
    `·.¸       1 hr 23 min 3 sec(Total1 hr 23 min 3 sec(Active0 sec(Break)
    ¸.·´¯`·.¸ 
    ¸.·´¯
    `·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸ KILLS ¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯
    `·.¸ Giant Spider
    ¸
    .·´¯`·.¸       185(Killed) 122(per hour run) 122(per hour active) 
    ¸.·´¯
    `·.¸       15725(xp10379(xp per hour run10379(xp per hour active)
    ¸.·´¯`·.¸       5180(const xp) 3419(const xp per hour run) 3419(const xp per hour active)
    ¸.·´¯
    `·.¸
    ¸
    .·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ 
    640K ought to be enough for anybody.
    Bill Gates

  3. #53
    Join Date
    Nov 2013
    Posts
    4
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    First ever run!
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸
    ¸.·´¯`·.¸ ( )\ ) ) )
    ¸.·´¯`·.¸ ( )\ ) ( (()/( ( ( ( ( /( ( /( ( (
    ¸.·´¯`·.¸ )((_) ( ( ( ( /( )\ /(_)) )\ )\))( )\()) )\()) ))\ )(
    ¸.·´¯`·.¸ ((_)_ )\ )\ ) )\ )(_))((_) (_))_|((_)((_))\ ((_)\ (_))/ /((_)(()\
    ¸.·´¯`·.¸ | _ ) ((_) _(_/( ((_)((_)_ (_) | |_ (_) (()(_)| |(_)| |_ (_)) ((_)
    ¸.·´¯`·.¸ | _ \/ _ \| ' \))(_-</ _` | | | | __| | |/ _` | | ' \ | _|/ -_) | '_|
    ¸.·´¯`·.¸ |___/\___/|_||_| /__/\__,_| |_| |_| |_|\__, | |_||_| \__|\___| |_|
    ¸.·´¯`·.¸ |___/
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸ Script runtime:
    ¸.·´¯`·.¸ 42 min 25 sec(Total) 42 min 25 sec(Active) 0 sec(Break)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸ KILLS ¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸. ·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯`·.¸ Giant Spider
    ¸.·´¯`·.¸ 75(Killed) 106(per hour run) 106(per hour active)
    ¸.·´¯`·.¸ 6375(xp) 9018(xp per hour run) 9018(xp per hour active)
    ¸.·´¯`·.¸ 2100(const xp) 2971(const xp per hour run) 2971(const xp per hour active)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸

  4. #54
    Join Date
    Jun 2013
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    i cant run this scrip for some reson here is what i get:
    -------------------------------------------------------
    -- Checking libupdater.simba for updates.
    -- Version is current, no update needed.
    -------------------------------------------------------
    -- Checking libobjfind.simba for updates.
    -- Version is current, no update needed.
    -------------------------------------------------------
    -- Checking libnpc.simba for updates.
    -- Version is current, no update needed.
    ***** _loadNpc: Loaded NPC record, name=Warped Cockroach color1=3624328 xp=24.9
    ***** _loadNpc: Loaded NPC record, name=Corpse Spider color1=4681085 xp=25
    ***** _loadNpc: Loaded NPC record, name=Warped Fly color1=2372952 xp=27.6
    ***** _loadNpc: Loaded NPC record, name=Crawling corpse torso color1=4020577 xp=40
    ***** _loadNpc: Loaded NPC record, name=Warped rat color1=4610917 xp=41
    ***** _loadNpc: Loaded NPC record, name=Skeleton color1=10017521 xp=33.9
    ***** _loadNpc: Loaded NPC record, name=Warped bat color1=4868944 xp=48
    ***** _loadNpc: Loaded NPC record, name=Corpse archer color1=7496753 xp=50
    ***** _loadNpc: Loaded NPC record, name=Skoblin color1=5273221 xp=36.5
    ***** _loadNpc: Loaded NPC record, name=Corpse mage color1=5524794 xp=52
    ***** _loadNpc: Loaded NPC record, name=Troll brute color1=6188401 xp=30
    ***** _loadNpc: Loaded NPC record, name=Goblin color1=4218426 xp=34
    ***** _loadNpc: Loaded NPC record, name=Minotaur color1=8230551 xp=34
    ***** _loadNpc: Loaded NPC record, name=Wolf color1=10077376 xp=0
    ***** _loadNpc: Loaded NPC record, name=Zombie color1=4212039 xp=31
    ***** _loadNpc: Loaded NPC record, name=Flesh Crawler color1=1062466 xp=64.5
    ***** _loadNpc: Loaded NPC record, name=Giant Rat color1=2370095 xp=30
    ***** _loadNpc: Loaded NPC record, name=Giant Spider color1=463646 xp=85
    ***** _loadNpc: Loaded NPC record, name=Catablepon color1=4155702 xp=132
    ***** _loadNpc: Loaded NPC record, name=Scorpion color1=2835556 xp=44
    ***** _loadNpc: Loaded NPC record, name=Spider color1=3359297 xp=36
    ***** _loadNpc: Requested file does not exist [C:\Simba\Includes\bonsai\libnpcUser.xml]
    -------------------------------------------------------
    -- Checking libitem.simba for updates.
    -- Version is current, no update needed.
    -------------------------------------------------------
    -- Checking libtask.simba for updates.
    -- Version is current, no update needed.
    -------------------------------------------------------
    -- Checking libtracker.simba for updates.
    -- Version is current, no update needed.
    -------------------------------------------------------
    -- Checking libbreak.simba for updates.
    -- Version is current, no update needed.
    -------------------------------------------------------
    -- Checking bonsaiFighter.simba for updates.
    -- Version is current, no update needed.
    ***** loadSettings: Loaded settings from [C:\Simba\Scripts\bonsaiFighterSettings.xml]
    ***** loadSettings: ..... playerName =SnakeDecay
    ***** loadSettings: ..... playerFile =SnakeDecay
    ***** loadSettings: ..... desiredWorld =0
    ***** loadSettings: ..... healthPercentToEatAt =50
    ***** loadSettings: ..... healthPercentToQuit =25
    ***** loadSettings: ..... cantFindNpcLoops =150
    ***** loadSettings: ..... averageSessionMin =120
    ***** loadSettings: ..... sessionVarianceMin =20
    ***** loadSettings: ..... averageBreakMin =17
    ***** loadSettings: ..... breakVarianceMin =5
    ***** loadSettings: ..... logoutWhenExiting =False
    ***** loadSettings: ..... mouseStyle =left
    ***** loadSettings: ..... npc =Warped Cockroach
    ***** Next break time calculated, break in 122.33485 minutes
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found no free clients to pair to
    ------ smartPairToExistingClient(): result = false
    ------ Attempting to spawn a new client..
    ------ smartCreateClient():
    ---------- smartGetParameters(): Succesfully grabbed paramters
    -------- getJavaPath():
    ---------- Attempting to search for your Java path
    ---------- Found your java path @ C:\Program Files (x86)\Java\jre7\bin\java.exe
    -------- getJavaPath()
    -------- Using parameters [http://world36.runescape.com/, f3083590200738444005]
    -------- Using plugins "OpenGL32.dll"
    -------- Succesfully spawned a client, attempting to target
    ---------- smartSetAsTarget(): Succesfully set SMART[1316] as Simba's target
    ------ smartCreateClient(): result = true
    ------ Succesfully initialized via spawning a new client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ---- 1 minute(s) have passed, client is not ready yet
    ---- 2 minute(s) have passed, client is not ready yet
    ---- 3 minute(s) have passed, client is not ready yet
    ---- 4 minute(s) have passed, client is not ready yet
    ---- Client is taking too long to load, terminating...
    -- setupSRL(): False
    -- Freeing the minimap mask
    ****** bonsaiFighter: Script shutting down
    ---- Saving screenshot: bonsaiFighter.png
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸
    ¸.·´¯`·.¸ ( )\ ) ) )
    ¸.·´¯`·.¸ ( )\ ) ( (()/( ( ( ( ( /( ( /( ( (
    ¸.·´¯`·.¸ )((_) ( ( ( ( /( )\ /(_)) )\ )\))( )\()) )\()) ))\ )(
    ¸.·´¯`·.¸ ((_)_ )\ )\ ) )\ )(_))((_) (_))_|((_)((_))\ ((_)\ (_))/ /((_)(()\
    ¸.·´¯`·.¸ | _ ) ((_) _(_/( ((_)((_)_ (_) | |_ (_) (()(_)| |(_)| |_ (_)) ((_)
    ¸.·´¯`·.¸ | _ \/ _ \| ' \))(_-</ _` | | | | __| | |/ _` | | ' \ | _|/ -_) | '_|
    ¸.·´¯`·.¸ |___/\___/|_||_| /__/\__,_| |_| |_| |_|\__, | |_||_| \__|\___| |_|
    ¸.·´¯`·.¸ |___/
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸ Script runtime:
    ¸.·´¯`·.¸ 5 min 7 sec(Total) 5 min 7 sec(Active) 0 sec(Break)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸
    -- Succesfully freed SMART[1316]
    Successfully executed.

    i think it may have somthing to do with this:
    ---- Waiting up to 5 minutes for RS to load...
    ---- 1 minute(s) have passed, client is not ready yet
    ---- 2 minute(s) have passed, client is not ready yet
    ---- 3 minute(s) have passed, client is not ready yet
    ---- 4 minute(s) have passed, client is not ready yet
    ---- Client is taking too long to load, terminating...

  5. #55
    Join Date
    Jun 2013
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    Dont worry i have figered out what when wrong it was just a mistype in the players folder

  6. #56
    Join Date
    Nov 2013
    Location
    North of Hell
    Posts
    271
    Mentioned
    7 Post(s)
    Quoted
    171 Post(s)

    Default

    Quote Originally Posted by bonsai View Post

    I wouldn't expect a bank run capability (probably ever ). That's a lot, especially considering the number of places it would have to know how to walk back to.

    It seems like you get the most XP fighting things that you can kill with one/two whacks, so if you're needing a lot of food I think there may be more effective things to fight.
    Not really alot of banks, one for stronghold of security, maybe edgeville bank or varrock west bank, and for lumbridge dungeon, lumbridge bank I think..? so a maximum of around 4 banks you would have to put paths for, though I don't know if that would be difficult to put in your script or not XD

  7. #57
    Join Date
    Feb 2013
    Posts
    36
    Mentioned
    0 Post(s)
    Quoted
    25 Post(s)

    Default

    Quote Originally Posted by sparkyownage View Post
    Not really alot of banks, one for stronghold of security, maybe edgeville bank or varrock west bank, and for lumbridge dungeon, lumbridge bank I think..? so a maximum of around 4 banks you would have to put paths for, though I don't know if that would be difficult to put in your script or not XD
    One could put in a script to teleport to a city and then walk to bank...? I don't think that would be too hard. Let us know when you are finished coding it!

  8. #58
    Join Date
    Jun 2013
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸
    ¸.·´¯`·.¸ ( )\ ) ) )
    ¸.·´¯`·.¸ ( )\ ) ( (()/( ( ( ( ( /( ( /( ( (
    ¸.·´¯`·.¸ )((_) ( ( ( ( /( )\ /(_)) )\ )\))( )\()) )\()) ))\ )(
    ¸.·´¯`·.¸ ((_)_ )\ )\ ) )\ )(_))((_) (_))_|((_)((_))\ ((_)\ (_))/ /((_)(()\
    ¸.·´¯`·.¸ | _ ) ((_) _(_/( ((_)((_)_ (_) | |_ (_) (()(_)| |(_)| |_ (_)) ((_)
    ¸.·´¯`·.¸ | _ \/ _ \| ' \))(_-</ _` | | | | __| | |/ _` | | ' \ | _|/ -_) | '_|
    ¸.·´¯`·.¸ |___/\___/|_||_| /__/\__,_| |_| |_| |_|\__, | |_||_| \__|\___| |_|
    ¸.·´¯`·.¸ |___/
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸ Script runtime:
    ¸.·´¯`·.¸ 29 min 46 sec(Total) 29 min 46 sec(Active) 0 sec(Break)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸ KILLS ¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸. ·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯`·.¸ Warped Cockroach
    ¸.·´¯`·.¸ 135(Killed) 272(per hour run) 272(per hour active)
    ¸.·´¯`·.¸ 3362(xp) 6775(xp per hour run) 6775(xp per hour active)
    ¸.·´¯`·.¸ 1107(const xp) 2231(const xp per hour run) 2231(const xp per hour active)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸

    First run!

  9. #59
    Join Date
    Jun 2013
    Posts
    27
    Mentioned
    0 Post(s)
    Quoted
    13 Post(s)

    Default

    ¸.·´¯`·.¸ Script runtime:
    ¸.·´¯`·.¸ 2 hr 18 min 6 sec(Total) 2 hr 18 min 6 sec(Active) 0 sec(Break)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸ KILLS ¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸. ·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯`·.¸ Crawling corpse torso
    ¸.·´¯`·.¸ 276(Killed) 120(per hour run) 120(per hour active)
    ¸.·´¯`·.¸ 11040(xp) 4797(xp per hour run) 4797(xp per hour active)
    ¸.·´¯`·.¸ 3643(const xp) 1583(const xp per hour run) 1583(const xp per hour active)
    ¸.·´¯`·.¸
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.· ´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯` ·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ ¸.·´¯`·.¸
    First Long run!

  10. #60
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    I posted an updated color file in the first post. The forum wouldn't allow .xml extension, so I had to make it .xml.txt

    Copy this file to SIMBADIR/includes/bonsai/libnpcStandard.xml to get the new definitions.

    I have to write some code to get the XML files working with versions/autoupdate.

    I also updated the script to use the EOC abilities.

    Added a few NPCs. Deadly red spider by request, moss giant, shade/ghost/ankou from bottom floor of the stronghold. Couldn't test the varrock ones due to low level. The stronghold ones don't work too great due to colors being the same as backgrounds and they move fast.

  11. #61
    Join Date
    Nov 2013
    Location
    North of Hell
    Posts
    271
    Mentioned
    7 Post(s)
    Quoted
    171 Post(s)

    Default

    Er, I'm getting this error, it finds the monster but it takes like 10 seconds because it cant find it and then it finds it via color match, anyone can help me?

    ****** Having problems finding NPC, sleeping
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 24
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 25
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 26
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 27
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 28
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 29
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 30
    ****** Having problems finding NPC, rotating cam.
    ***** Altering angle to 205
    ***** Health check returning 102 percent
    ***** Health check returning 102 percent
    TObjFind.choose: found 1 possible objects
    TObjFind.choose: mouse moved to object 0
    TObjFind.choose: examining mouseText=
    ****** Didnt find a Catablepon to fight. timesFailed = 31
    ****** Having problems finding NPC, moving to closest yellow dot
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 32
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 33
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 34
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 35
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 36
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 37
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 38
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 39
    TObjFind.choose: found 0 possible objects
    ****** Didnt find a Catablepon to fight. timesFailed = 40
    ****** Having problems finding NPC, rotating cam.
    ***** Altering angle to 59
    TObjFind.choose: found 3 possible objects
    TObjFind.choose: mouse moved to object 0
    TObjFind.choose: examining mouseText=
    TObjFind.choose: mouse moved to object 1
    TObjFind.choose: examining mouseText=Attack
    TObjFind.choose: Attack matched; will click object
    TObjFind.choose: chooseOption called on object, result=True
    ***** Fight initiated
    ***** Tnpc.isInFight: did not find standard DTM, trying color match
    ***** Tnpc.isInFight: did not find standard DTM, trying color match
    ***** Tnpc.isInFight: did not find standard DTM, trying color match

    and then it found it.

    and also, it says returning health: 102%??? and its eating all my food when im not even below 50%

  12. #62
    Join Date
    May 2012
    Location
    Western Australia, Australia
    Posts
    33
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Default

    The health part is weird, but not really a problem as long as you're not dying and your food is not being wasted. With the monster finding, either edit the colour codes and tolerances yourself or fight a monster that has a more contrasting colour to its environment, this will help the script to find the monster a lot easier. Lastly, Bonsai uploaded a new xml file with updated info in it, if you haven't downloaded that and added as per the instructions here, you should do that too. Let us know how you go.
    640K ought to be enough for anybody.
    Bill Gates

  13. #63
    Join Date
    May 2012
    Location
    Western Australia, Australia
    Posts
    33
    Mentioned
    0 Post(s)
    Quoted
    6 Post(s)

    Thumbs up Proggy

    PHP Code:
    ¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯
    `·.¸    (                              )\ )                )     )           
    ¸.·´¯`·.¸  ( )\                     )  (   (()/(  (   (  (   ( /(  ( /(   (   (   
    ¸.·´¯
    `·.¸  )((_)  (    (     (   ( /(  )\   /(_)) )\  )\))(  )\()) )\()) ))\  )(  
    ¸.·´¯`·.¸ ((_)_   )\   )\ )  )\  )(_))((_) (_))_|((_)((_))\ ((_)\ (_))/ /((_)(()\ 
    ¸.·´¯
    `·.¸  ) ((__(_/( ((_)((_)_  (_) | |_   (_) (()(_)| |(_)| |(_))   ((_)
    ¸.·´¯`·.¸  | _ \/ _ \| ' \))(_-</ _` | | | | __|  | |/ _` | | ' \ |  _|/ -_) | '_|
    ¸.·´¯
    `·.¸  |___/\___/|_||_| /__/\__,_| |_| |_|    |_|\__, | |_||_| \__|\___| |_|  
    ¸.·´¯`·.¸                                            |___/                        
    ¸.·´¯
    `·.¸ 
    ¸
    .·´¯`·.¸  Script runtime:
    ¸.·´¯
    `·.¸       3 hr 14 min 20 sec(Total2 hr 55 min 16 sec(Active19 min 4 sec(Break)
    ¸.·´¯`·.¸ 
    ¸.·´¯
    `·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸ KILLS ¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸
    ¸.·´¯
    `·.¸ Giant Spider
    ¸
    .·´¯`·.¸       448(Killed) 138(per hour run) 153(per hour active) 
    ¸.·´¯
    `·.¸       38080(xp11757(xp per hour run13036(xp per hour active)
    ¸.·´¯`·.¸       12544(const xp) 3873(const xp per hour run) 4294(const xp per hour active)
    ¸.·´¯
    `·.¸
    ¸
    .·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸¸.·´¯`·.¸ 
    640K ought to be enough for anybody.
    Bill Gates

  14. #64
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    Quote Originally Posted by sparkyownage View Post
    Er, I'm getting this error, it finds the monster but it takes like 10 seconds because it cant find it and then it finds it via color match, anyone can help me?
    Simba Code:
    TObjFind.choose: found 0 possible objects

    This is indicating a color issue (if there are NPCs in view). For fix, I would check grahpic settings against the screenshot I posted a few posts back. Or recolor the entry to your own setup.

    Simba Code:
    ***** Tnpc.isInFight: did not find standard DTM, trying color match
    ***** Tnpc.isInFight: did not find standard DTM, trying color match
    ***** Tnpc.isInFight: did not find standard DTM, trying color match

    This is normal, it spams that message in the time between clicking the NPC and the fight starting. On a couple of NPCs the DTM doesn't match and it spams that the whole fight.

    Simba Code:
    and also, it says returning health: 102%???

    That's normal too, they changed something that gives me back a few more pixels on the color check I do. I just need to record the newer count and use that for the percent. It's pretty harmless though.

    Simba Code:
    and its eating all my food when im not even below 50%

    This one's not harmless. It shouldn't eat the food unless it detects health lower than the percent you set in your settings. There were some earlier bugs with that but I haven't noticed anything on this version. I'll poke around and see if I see any likely cause. The old issues were when the health bar got covered up and it couldn't read it.

  15. #65
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    BTW, if the debugs are annoying anyone, they turn off by commenting out line 7. They're helpful if having problems but way too much when things are running ok

    Simba Code:
    {$DEFINE DEBUG_ON}

    Change to:

    Simba Code:
    //  {$DEFINE DEBUG_ON}

  16. #66
    Join Date
    Dec 2011
    Location
    East Coast, USA
    Posts
    4,231
    Mentioned
    112 Post(s)
    Quoted
    1869 Post(s)

    Default

    @Anyone that wants to fight deadly red spiders, I find these colors to be almost perfect:

    Code:
           <name>DRS</name>
            <xp>399</xp>
            <constXp>131.6</constXp>
            <color1>3164087</color1>
            <tolerance1>13</tolerance1>
            <hue1>0.15</hue1>
            <sat1>1.26</sat1>
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  17. #67
    Join Date
    Apr 2013
    Posts
    5
    Mentioned
    0 Post(s)
    Quoted
    3 Post(s)

    Default

    not working here

    -- Checking bonsaiFighter.simba for updates.
    -- Version is current, no update needed.
    ***** Next break time calculated, break in 178.49415 minutes
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    -------- Failed to pair to SMART[11832]
    ------ smartPairToExistingClient(): result = false
    ------ Attempting to spawn a new client..
    ------ smartCreateClient():
    ---------- smartGetParameters(): Succesfully grabbed paramters
    -------- getJavaPath():
    ---------- Attempting to search for your Java path
    ---------- Found your java path @ C:\Program Files (x86)\Java\jre7\bin\java.exe
    -------- getJavaPath()
    -------- Using parameters [(unable to post links, f5335362921684422725]
    -------- Using plugins "OpenGL32.dll"
    -------- Succesfully spawned a client, attempting to target
    ---------- smartSetAsTarget(): Succesfully set SMART[11216] as Simba's target
    ------ smartCreateClient(): result = true
    ------ Succesfully initialized via spawning a new client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ------ __setInputBoxes(): Set username and password boxes
    ---- Client is ready.
    ---- Setup SRL in 13828ms.
    -- setupSRL(): True
    ***** Logging player in
    ***** Health check returning 67 percent
    ***** Health check returning 67 percent
    ****** Starting auto detect process
    ***** autoDetect checking for Warped Cockroach
    TObjFind.choose: found 0 possible objects
    ***** autoDetect checking for Corpse Spider
    TObjFind.choose: found 0 possible objects
    ***** autoDetect checking for Warped Fly
    TObjFind.choose: found 2 possible objects
    TObjFind.choose: mouse moved to object 0
    Font tmpMouseoverChars already loaded as: tmpMouseoverChars
    TObjFind.choose: examining mouseText=Attack Giant spider (level.. SZ)
    TObjFind.choose: Attack Giant spider (level.. SZ) matched; will click object
    ****** Auto detected NPC:
    ****** Could not set up NPC [autodetect]. Verify name is in XML file.
    ***** Loop ended, terminating
    ****** bonsaiFighter: Script shutting down

  18. #68
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    Quote Originally Posted by Nehalem View Post
    not working here

    Font tmpMouseoverChars already loaded as: tmpMouseoverChars
    TObjFind.choose: examining mouseText=Attack Giant spider (level.. SZ)
    TObjFind.choose: Attack Giant spider (level.. SZ) matched; will click object
    ****** Auto detected NPC:
    ****** Could not set up NPC [autodetect]. Verify name is in XML file.
    ***** Loop ended, terminating
    ****** bonsaiFighter: Script shutting down
    Looks like I bugged up the autodetect. Set your npc name to

    'Giant spider' at the top of the script and it should run fine.

    I'll poke at the code later and post an update.

  19. #69
    Join Date
    Nov 2013
    Location
    North of Hell
    Posts
    271
    Mentioned
    7 Post(s)
    Quoted
    171 Post(s)

    Default

    Can you make it so that the script is using keys instead of clicking skills? It's unhumane, and makes it so that there is a greater chance of getting caught.

  20. #70
    Join Date
    Nov 2013
    Location
    North of Hell
    Posts
    271
    Mentioned
    7 Post(s)
    Quoted
    171 Post(s)

    Default

    Quote Originally Posted by KeepBotting View Post
    @Anyone that wants to fight deadly red spiders, I find these colors to be almost perfect:

    Code:
           <name>DRS</name>
            <xp>399</xp>
            <constXp>131.6</constXp>
            <color1>3164087</color1>
            <tolerance1>13</tolerance1>
            <hue1>0.15</hue1>
            <sat1>1.26</sat1>
    Thank you

  21. #71
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    Quote Originally Posted by sparkyownage View Post
    Can you make it so that the script is using keys instead of clicking skills? It's unhumane, and makes it so that there is a greater chance of getting caught.
    Update posted, you should get it the next time you run the script.

    Changes:

    * When loading NPCs it will lowercase the names for comparisons. This will fix the autodetect problem posted today as well as any other case issues. Giant Rat == Giant rat == GIANT RAT
    * Abilities are activated by keystroke instead of mouse clicks
    * User NPCs are loaded before the pre-installed ones. That way if you override one of the the provided ones, your entry will take precendence.

  22. #72
    Join Date
    Sep 2013
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    24 Post(s)

    Default

    "Exception in Script: Unknown declaration "TObjFilterSpec" at line 268, column 38 in file "C:\Simba\Includes\bonsai\libnpc.simba"

    This is the error I'm getting when I try and run this script. Any ideas?

  23. #73
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    Quote Originally Posted by stickyninja View Post
    "Exception in Script: Unknown declaration "TObjFilterSpec" at line 268, column 38 in file "C:\Simba\Includes\bonsai\libnpc.simba"

    This is the error I'm getting when I try and run this script. Any ideas?
    That's wierd. Was this on a new install or existing?

    I just downloaded the installer to one of my machines and did a full install and it compiled ok.

    TObjFilterSpec is in file SIMBADIR/includes/bonsai/libobjfind.simba

    Somehow you don't have that or it is corrupt?

    I would grab the installer from the first post and run that to fix things up.

  24. #74
    Join Date
    Sep 2013
    Posts
    46
    Mentioned
    0 Post(s)
    Quoted
    24 Post(s)

    Default

    That fixed the first problem. now this is the error I'm getting.
    Am I missing something here?

    "Exception in Script: Runtime error: "Access violation" at line 421, column 33
    The following DTMs were not freed: [0]
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (07-12-13 at 08.42.43 PM).txt] has not been freed in the script, freeing it now."

  25. #75
    Join Date
    Oct 2013
    Location
    East Coast USA
    Posts
    770
    Mentioned
    61 Post(s)
    Quoted
    364 Post(s)

    Default

    Quote Originally Posted by stickyninja View Post
    That fixed the first problem. now this is the error I'm getting.
    Am I missing something here?

    "Exception in Script: Runtime error: "Access violation" at line 421, column 33
    The following DTMs were not freed: [0]
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (07-12-13 at 08.42.43 PM).txt] has not been freed in the script, freeing it now."
    You need to edit bonsaiFighterSettings.xml and add your player nickname and filename

    I guess I should have a check on that and a clear error message.

Page 3 of 55 FirstFirst 123451353 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •