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Thread: [SRL-6] bonsaiFighter

  1. #801
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    Quote Originally Posted by xxgamerxx View Post
    I may show my noob here, or possibly just missed reading, but what is the SGS key for? And for ultimate ability support it needs to be manual = true correct?
    Saradomin godsword. People use that instead of food. You drag the (sword / ability) to the toolbar 10/11/12 slot and tell the script which key is assigned to that slot.

    It uses that to heal before food.

  2. #802
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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       4 hr 18 min 24 sec(Total) 3 hr 54 min 24 sec(Active) 24 min 0 sec(Break) //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////     Corpse Spider           3,639          844.97          931.49              //////////
    //////////                XP        90,611.1       21,039.77        23,194.1              //////////
    //////////          Const XP        30,203.7        7,013.26        7,731.37              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////


    Just a trial of sorts, everything worked perfectly. Thanks a lot
    Last edited by TotalMassacre; 01-13-2015 at 06:46 PM.

  3. #803
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    Another small proggy
    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       8 hr 53 min 42 sec(Total) 8 hr 17 min 42 sec(Active) 36 min 0 sec(Break) //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////     Corpse Spider           7,840          881.37          945.12              //////////
    //////////                XP         195,216       21,946.13       23,533.57              //////////
    //////////          Const XP          65,072        7,315.38        7,844.52              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////

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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       12 hr 42 min 12 sec(Total) 11 hr 42 min 12 sec(Active) 1 hr 0 sec(Break) //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////              Ogre           4,365           343.6          372.96              //////////
    //////////                XP         950,697       74,836.91       81,231.32              //////////
    //////////          Const XP         316,899       24,945.64       27,077.11              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////

  5. #805
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    I wanted to use this script on hellhounds. But my combat is lower that 92. I believe the script doesn't run because you don't get a mouseover text when the combat of the monster is higher. Is there a way to solve this? Or do I have to train for higher combat first?

    Thanks in advance

  6. #806
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    Hey Bonsai! I've been using your script for little bit now and I'm loving it. Went 70-77 magic yesterday on my ironman.

    I'm going through runes like crazy since I don't have a infinite air rune staff good enough for mid-high lvl monsters.

    If you don't mind I need help modifying the script a little bit. I need to add a PressKey(49); Wait(25+Random(1200)); before the bot does a find next target -> rightclick -> attack. This will curb 99% of my rune usage. Where should I be adding this in the includes? Thanks so much for any advice.

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    Quote Originally Posted by Suisyola View Post
    Hey Bonsai! I've been using your script for little bit now and I'm loving it. Went 70-77 magic yesterday on my ironman.

    I'm going through runes like crazy since I don't have a infinite air rune staff good enough for mid-high lvl monsters.

    If you don't mind I need help modifying the script a little bit. I need to add a PressKey(49); Wait(25+Random(1200)); before the bot does a find next target -> rightclick -> attack. This will curb 99% of my rune usage. Where should I be adding this in the includes? Thanks so much for any advice.
    Can you explain what you're trying to do in runescape terms? key 49 is a '1', correct? Are you trying to activate something with a hotkey?

    To answer your question, you would want to call your function after each kill, around line 885 in simbadir\includes\bonsai\blCombat.simba

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    Quote Originally Posted by Suikerwafel View Post
    I wanted to use this script on hellhounds. But my combat is lower that 92. I believe the script doesn't run because you don't get a mouseover text when the combat of the monster is higher. Is there a way to solve this?
    No, sorry, it needs the mouseover text.

    Cyanempire has uploaded a decent selection of color files to the google drive, maybe something else in there is suitable.

    Anyone with suggestions or color files with a lot of burn-in, please do share!

  9. #809
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    Quote Originally Posted by bonsai View Post
    No, sorry, it needs the mouseover text.

    Cyanempire has uploaded a decent selection of color files to the google drive, maybe something else in there is suitable.

    Anyone with suggestions or color files with a lot of burn-in, please do share!
    Here's one for Giant spiders (level 3 of the Stronghold of Security). It's got 20+ hours on it.

    This one is for Lesser demons (Karamja volcano), slightly less time, 15-17 hours.
    @Cyanempire;
    Last edited by KeepBotting; 01-20-2015 at 11:34 PM.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  10. #810
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    Oh yeah, it seems in Revolution mode you can make the game use no runes as long as you prequeue an ability before you start combat. I'm going to prequeue one of 3 abilities before initiating combat to cut rune usage down and use down to a minimum while adding basic antiban simply by activating Thresholds while using Revolution. Oh it also doesn't matter if you prequeue an ability that is currently on cooldown when you start combat, the game won't charge you any runes so long as you simply have an ability queued before initiating combat. Going through 1k runes every 30 min on an Ironman acct is painful lol.

    I also plan on changing sendKeys(combatMgr.foodKey, 250, 40); ~line 490 to use regenerate hotkey and wait. Will make filling up with food unnecessary for the mobs I'm fighting. I'm killing stuff that drains my inv of food in like 20min, so not afkable otherwise. Food is much smarter if killing easier or harder stuff. I suspect I'll end up regenerating once every 6 enemies or so.

    Thanks for using a really friendly naming scheme. This script you made is literally gold.
    Last edited by Suisyola; 01-12-2015 at 10:31 PM.

  11. #811
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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       7 hr 40 min 27 sec(Total) 6 hr 10 min 27 sec(Active) 1 hr 30 min 0 sec(Break)//////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////      lesser-demon           1,622          211.36           262.7              //////////
    //////////                XP           1,622          211.36           262.7              //////////
    //////////          Const XP          540.67           70.45           87.57              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////


    Very nice! Could have run much longer, just had to use my laptop again :P

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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       4 hr 36 min 58 sec(Total) 4 hr 36 min 58 sec(Active) 0 sec(Break)        //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////       Fungal mage           1,350          292.45          292.45              //////////
    //////////                XP         314,685       68,169.29       68,169.29              //////////
    //////////          Const XP         104,895        22,723.1        22,723.1              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////






    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       2 hr 47 min 46 sec(Total) 2 hr 47 min 46 sec(Active) 0 sec(Break)        //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////       Fungal mage             796          284.67          284.67              //////////
    //////////                XP       185,547.6       66,356.28       66,356.28              //////////
    //////////          Const XP        61,849.2       22,118.76       22,118.76              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    Last edited by Suisyola; 01-13-2015 at 10:32 PM.

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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       4 hr 2 min 40 sec(Total) 4 hr 2 min 40 sec(Active) 0 sec(Break)          //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////        Fire giant           1,035           255.9           255.9              //////////
    //////////                XP       418,243.5      103,409.64      103,409.64              //////////
    //////////          Const XP       139,414.5       34,469.88       34,469.88              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////


    Works amazingly with Guthan's at fire giants! Only stopped it to compare the exp rates with hell hounds. This is 60-69 str.

    Would be happy to upload my fire giant color file if anyone is interested. Thanks again bonsai.

  14. #814
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    I have updated the color bank
    added a few common slayer tasks assignments

    ***************
    Banshee
    Basilisk
    Cave Crawler
    Dust devil
    Ice Warrior
    Lesser Demon
    Mature Grotworm
    Moss Giant
    Vampyre

  15. #815
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    I've had multiple runs with over 2,000 fire giant kills, but I keep closing the script before pulling the proggy. Do they get backed up anywhere?

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    ////////////////////////////////////////////////////////////////////////////////////////////////////
    //////////////////////////////////////// Bonsai ////////////////////////////////////////
    //////////////////////////////////////// Fighter ////////////////////////////////////////
    //////////////////////////////////////// _______ ////////////////////////////////////////
    ////////// //////////
    ////////// Script runtime: //////////
    ////////// 15 hr 3 min 49 sec(Total) 13 hr 21 min 49 sec(Active) 1 hr 42 min 0 sec(Break)//////////
    ////////// //////////
    //////////////////////////////////////// Kills ////////////////////////////////////////

    The kills didnt show in the proggy for some reason, but, oh well... Thats what I got. Very nice indeed. I was at warped cockroaches. Those pesky small guys at beginning of game

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    I found a proggy from like 13hours on my one and it had the kills. which were over 2500. However, the xp/hr and xp gained were not right at all. It was saying that I was only gaining 1xp for each kill.. Is there somewhere that I am meant to place the xp that I'm getting from each kill?

  18. #818
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    Quote Originally Posted by nero_dante View Post
    I found a proggy from like 13hours on my one and it had the kills. which were over 2500. However, the xp/hr and xp gained were not right at all. It was saying that I was only gaining 1xp for each kill.. Is there somewhere that I am meant to place the xp that I'm getting from each kill?
    It's not you, I need to look at that lookup code again. I think it's messing up NPCs with spaces in the name.

    I think the info people are interested in is how many kills/hour at different NPCs so they can see what might be decent to fight.

    I like to see that it runs so long although I cringe every time you guys post one

  19. #819
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    Quote Originally Posted by bonsai View Post
    It's not you, I need to look at that lookup code again. I think it's messing up NPCs with spaces in the name.

    I think the info people are interested in is how many kills/hour at different NPCs so they can see what might be decent to fight.

    I like to see that it runs so long although I cringe every time you guys post one

    Well at warped cockroaches, I think i get about 150 kills an hour. Sometimes it fails to spot some for a good minute or so. But I just pretend its taking a mini break

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    Hi Bonsai, this is a great script and it runs well for me. However, I am noticing that the script does not move the camera at all in my case. This not only makes it look like I'm clearly botting, but prevents the script from finding more monsters. Have I set something up incorrectly?

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    I have officially maxed all melee stats to 99 with this script!! Now i just have to figure out a safe area that i can use range and mage for that will allow me to last long. I am going to miss having the sgs to heal me.

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    Progress Report:
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    ////////////////////////////////////////       Bonsai       ////////////////////////////////////////
    ////////////////////////////////////////       Fighter      ////////////////////////////////////////
    ////////////////////////////////////////       _______      ////////////////////////////////////////
    //////////                                                                                //////////
    //////////  Script runtime:                                                               //////////
    //////////       9 hr 3 min 56 sec(Total) 8 hr 46 min 56 sec(Active) 17 min 0 sec(Break)  //////////
    //////////                                                                                //////////
    ////////////////////////////////////////        Kills       ////////////////////////////////////////
    //////////                             Total        Per Hour    /Hour Active              //////////
    //////////             ankou           4,110          453.36          467.98              //////////
    //////////                XP         491,967       54,266.89       56,017.65              //////////
    //////////          Const XP         163,989       18,088.96       18,672.55              //////////
    //////////                                                                                //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////

  23. #823
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    Quote Originally Posted by taylar View Post
    I have officially maxed all melee stats to 99 with this script!! Now i just have to figure out a safe area that i can use range and mage for that will allow me to last long. I am going to miss having the sgs to heal me.
    Yea, does anybody have any ideas for range/mage? I've been doing King Lathas' ogres, but hopefully there is a better option.

  24. #824
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    Finally reached 99 in attack, strength, and defence (as well as HP) tonight via this script.
    jrpjtf.jpg

    Thank you again for such a stable script.

    Question: Has anyone modified the original version to include a looting function for charms?

    Cheers!

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    Quote Originally Posted by BadIdea View Post
    Hi Bonsai, this is a great script and it runs well for me. However, I am noticing that the script does not move the camera at all in my case. This not only makes it look like I'm clearly botting, but prevents the script from finding more monsters. Have I set something up incorrectly?
    Did you choose the option in the form to "move if not finding"? If so, it should try some rotation/moving when it can't locate an NPC.

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