Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 4 hr 18 min 24 sec(Total) 3 hr 54 min 24 sec(Active) 24 min 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Corpse Spider 3,639 844.97 931.49 ////////// ////////// XP 90,611.1 21,039.77 23,194.1 ////////// ////////// Const XP 30,203.7 7,013.26 7,731.37 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Just a trial of sorts, everything worked perfectly. Thanks a lot![]()
Last edited by TotalMassacre; 01-13-2015 at 06:46 PM.
Another small proggy
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 8 hr 53 min 42 sec(Total) 8 hr 17 min 42 sec(Active) 36 min 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Corpse Spider 7,840 881.37 945.12 ////////// ////////// XP 195,216 21,946.13 23,533.57 ////////// ////////// Const XP 65,072 7,315.38 7,844.52 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 12 hr 42 min 12 sec(Total) 11 hr 42 min 12 sec(Active) 1 hr 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Ogre 4,365 343.6 372.96 ////////// ////////// XP 950,697 74,836.91 81,231.32 ////////// ////////// Const XP 316,899 24,945.64 27,077.11 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
I wanted to use this script on hellhounds. But my combat is lower that 92. I believe the script doesn't run because you don't get a mouseover text when the combat of the monster is higher. Is there a way to solve this? Or do I have to train for higher combat first?
Thanks in advance
Hey Bonsai! I've been using your script for little bit now and I'm loving it. Went 70-77 magic yesterday on my ironman.
I'm going through runes like crazy since I don't have a infinite air rune staff good enough for mid-high lvl monsters.
If you don't mind I need help modifying the script a little bit. I need to add a PressKey(49); Wait(25+Random(1200)); before the bot does a find next target -> rightclick -> attack. This will curb 99% of my rune usage. Where should I be adding this in the includes? Thanks so much for any advice.
Can you explain what you're trying to do in runescape terms? key 49 is a '1', correct? Are you trying to activate something with a hotkey?
To answer your question, you would want to call your function after each kill, around line 885 in simbadir\includes\bonsai\blCombat.simba
Here's one for Giant spiders (level 3 of the Stronghold of Security). It's got 20+ hours on it.
This one is for Lesser demons (Karamja volcano), slightly less time, 15-17 hours.
@Cyanempire;
Last edited by KeepBotting; 01-20-2015 at 11:34 PM.
GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!
<BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols
Oh yeah, it seems in Revolution mode you can make the game use no runes as long as you prequeue an ability before you start combat. I'm going to prequeue one of 3 abilities before initiating combat to cut rune usage down and use down to a minimum while adding basic antiban simply by activating Thresholds while using Revolution. Oh it also doesn't matter if you prequeue an ability that is currently on cooldown when you start combat, the game won't charge you any runes so long as you simply have an ability queued before initiating combat. Going through 1k runes every 30 min on an Ironman acct is painful lol.
I also plan on changing sendKeys(combatMgr.foodKey, 250, 40); ~line 490 to use regenerate hotkey and wait. Will make filling up with food unnecessary for the mobs I'm fighting. I'm killing stuff that drains my inv of food in like 20min, so not afkable otherwise. Food is much smarter if killing easier or harder stuff. I suspect I'll end up regenerating once every 6 enemies or so.
Thanks for using a really friendly naming scheme. This script you made is literally gold.
Last edited by Suisyola; 01-12-2015 at 10:31 PM.
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 7 hr 40 min 27 sec(Total) 6 hr 10 min 27 sec(Active) 1 hr 30 min 0 sec(Break)////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// lesser-demon 1,622 211.36 262.7 ////////// ////////// XP 1,622 211.36 262.7 ////////// ////////// Const XP 540.67 70.45 87.57 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Very nice! Could have run much longer, just had to use my laptop again :P
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 4 hr 36 min 58 sec(Total) 4 hr 36 min 58 sec(Active) 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Fungal mage 1,350 292.45 292.45 ////////// ////////// XP 314,685 68,169.29 68,169.29 ////////// ////////// Const XP 104,895 22,723.1 22,723.1 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 2 hr 47 min 46 sec(Total) 2 hr 47 min 46 sec(Active) 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Fungal mage 796 284.67 284.67 ////////// ////////// XP 185,547.6 66,356.28 66,356.28 ////////// ////////// Const XP 61,849.2 22,118.76 22,118.76 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Last edited by Suisyola; 01-13-2015 at 10:32 PM.
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 4 hr 2 min 40 sec(Total) 4 hr 2 min 40 sec(Active) 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// Fire giant 1,035 255.9 255.9 ////////// ////////// XP 418,243.5 103,409.64 103,409.64 ////////// ////////// Const XP 139,414.5 34,469.88 34,469.88 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Works amazingly with Guthan's at fire giants! Only stopped it to compare the exp rates with hell hounds. This is 60-69 str.
Would be happy to upload my fire giant color file if anyone is interested. Thanks again bonsai.
I have updated the color bank
added a few common slayer tasks assignments
***************
Banshee
Basilisk
Cave Crawler
Dust devil
Ice Warrior
Lesser Demon
Mature Grotworm
Moss Giant
Vampyre
I've had multiple runs with over 2,000 fire giant kills, but I keep closing the script before pulling the proggy. Do they get backed up anywhere?
////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////// Bonsai ////////////////////////////////////////
//////////////////////////////////////// Fighter ////////////////////////////////////////
//////////////////////////////////////// _______ ////////////////////////////////////////
////////// //////////
////////// Script runtime: //////////
////////// 15 hr 3 min 49 sec(Total) 13 hr 21 min 49 sec(Active) 1 hr 42 min 0 sec(Break)//////////
////////// //////////
//////////////////////////////////////// Kills ////////////////////////////////////////
The kills didnt show in the proggy for some reason, but, oh well... Thats what I got. Very nice indeed. I was at warped cockroaches. Those pesky small guys at beginning of game![]()
I found a proggy from like 13hours on my one and it had the kills. which were over 2500. However, the xp/hr and xp gained were not right at all. It was saying that I was only gaining 1xp for each kill.. Is there somewhere that I am meant to place the xp that I'm getting from each kill?
It's not you, I need to look at that lookup code again. I think it's messing up NPCs with spaces in the name.
I think the info people are interested in is how many kills/hour at different NPCs so they can see what might be decent to fight.
I like to see that it runs so long although I cringe every time you guys post one![]()
Hi Bonsai, this is a great script and it runs well for me. However, I am noticing that the script does not move the camera at all in my case. This not only makes it look like I'm clearly botting, but prevents the script from finding more monsters. Have I set something up incorrectly?
I have officially maxed all melee stats to 99 with this script!! Now i just have to figure out a safe area that i can use range and mage for that will allow me to last long. I am going to miss having the sgs to heal me.
Progress Report://////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////// Bonsai //////////////////////////////////////// //////////////////////////////////////// Fighter //////////////////////////////////////// //////////////////////////////////////// _______ //////////////////////////////////////// ////////// ////////// ////////// Script runtime: ////////// ////////// 9 hr 3 min 56 sec(Total) 8 hr 46 min 56 sec(Active) 17 min 0 sec(Break) ////////// ////////// ////////// //////////////////////////////////////// Kills //////////////////////////////////////// ////////// Total Per Hour /Hour Active ////////// ////////// ankou 4,110 453.36 467.98 ////////// ////////// XP 491,967 54,266.89 56,017.65 ////////// ////////// Const XP 163,989 18,088.96 18,672.55 ////////// ////////// ////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
Finally reached 99 in attack, strength, and defence (as well as HP) tonight via this script.
jrpjtf.jpg
Thank you again for such a stable script.
Question: Has anyone modified the original version to include a looting function for charms?
Cheers!![]()
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