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Thread: [SRL-6] bonsaiFighter

  1. #926
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    Amazing script! I managed to code in a looter now just need the banker

  2. #927
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    I'm sorry everyone, especially to bonsai, since you're a good and experienced script writer, but after three of my accounts were banned within the last few days (which used multiple scripts, not just this one), I decided to conduct a test to see if this script is the most ban-prone at the moment.

    After deleting the jagex cache, I kept creating accounts, while reducing the amount of different scripts used for every account. For the last two new accounts, I only used this script. Before the bans on those last two, the amount of time that they lasted was two days.

    IP flagging was definitely not an issue, because accounts of players that are IP flagged never last for more than an hour (my lifespan was two days for the last two; for the ones before those, it was much longer).

    In addition, I have never gold-farmed, not even on previous accounts, and I didn't use any other bot client besides Simba; the location my last two accounts were banned in was Lumbridge Catacombs. Breaks were used.

    This could lead to two conclusions: either Lumbridge Catacombs are heavily watched, or this script is easily detectable (which does not exclude the possibility that Simba client itself might be detected). This script has problems, as of now, and these include the constant choice to click on the minimap after almost every kill, and an inability to find an npc, when those npcs are super visible, which causes the script to rotate the cam stubbornly (for a minute at least). I'll add that all of the graphics settings used were correct.

    Thanks for reading. If anyone has a counter-argument to prove that I'm still doing something wrong, please use it, I would like to learn.

  3. #928
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    Quote Originally Posted by Atom View Post
    This script has problems, as of now, and these include the constant choice to click on the minimap after almost every kill, and an inability to find an npc, when those npcs are super visible, which causes the script to rotate the cam stubbornly (for a minute at least).
    It doesn't do that lol, post graphics settings
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Badâ„¢ before everyone gets laser pistols

  4. #929
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    Quote Originally Posted by KeepBotting View Post
    It doesn't do that lol, post graphics settings
    DirectX on minimum graphics, old-school camera, max brightness, mouseovertext on, no transparency, no xp-popups, slim headers enabled, chat interface made as small as possible.

    Regarding your statement, it is possible that it only does that at certain locations and monsters.

  5. #930
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    Quote Originally Posted by Atom View Post
    I'm sorry everyone, especially to bonsai, since you're a good and experienced script writer, but after three of my accounts were banned within the last few days (which used multiple scripts, not just this one), I decided to conduct a test to see if this script is the most ban-prone at the moment.
    I'm not going to speculate on the ban issues but I can address a couple of the script issues.

    When you run the script, there is an option on the form "Move if not finding". Uncheck this and you will no longer click the minimap or rotate around.

    I have also experienced this issue of it not finding NPCs when they are all right there. Move your color file out of the way and try making a fresh one.

    It sounds like your settings are right but a picture is worth ...

  6. #931
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    Are you botting only on F2P worlds? F2p seems to be watched more as Jagex doesn't make any money off these accounts. Also as you said it might be the spot where you are botting as I managed to go from 90 to 99 range at Waterfiends on my main using this script. For me it works flawlessly and doesn't look to be very bot like. Thank you Bonsai

  7. #932
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    Quote Originally Posted by bonsai View Post
    I'm not going to speculate on the ban issues but I can address a couple of the script issues.

    When you run the script, there is an option on the form "Move if not finding". Uncheck this and you will no longer click the minimap or rotate around.

    I have also experienced this issue of it not finding NPCs when they are all right there. Move your color file out of the way and try making a fresh one.

    It sounds like your settings are right but a picture is worth ...
    Quick question, when its finding the colors, could that issue a ban since the mouse is going nuts?

    Also, whats the best spot for chickens? Or should I just do it manually since the first couple levels are the easiest?

  8. #933
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    i downloaded the file and copy pasted the colors but what line should i replace to target the right color of what i want to kill?

  9. #934
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    Does anyone have a color profile for Abberant Spectres? Or is there a way I can manually make one? I'm trying to create an Abberant Spectre killer/looter/banker.

  10. #935
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    Where do I put the colour file just in the same location as the script.simba?

  11. #936
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    Quote Originally Posted by lachieeeeeee View Post
    Where do I put the colour file just in the same location as the script.simba?
    I believe it is here:
    C:\Simba\Includes\bonsai\colors
    Also,
    Does anyone have a range guide from 40 - 75? CBF finding out where to go :P

  12. #937
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    Quote Originally Posted by bonsai View Post
    The first time you color an npc, it will find 10 colors to work with then start fighting.

    While it has less than 20 colors, it should color for 5 seconds in between fights (more or less). After 20 colors it should color infrequently.

    So you're not finding enough good colors. Maybe try them zoomed in a little to get more detail. If you do, move your old color file out of the way and make a new one. (simbadir/includes/bonsai/colors)

    It will end up targeting both spiders; it finds anything attackable. If it's leaning towards the 15s that is what "good" colors you found so far.

    NOTE: An update to SRL reverted the form changes from the other day. If you are getting errors, update SRL and the script.
    After hours of trying to figure this out, zooming in to get more detail worked a charm. I had spent 30 minutes trying to get colors on troll chuckers and only got 9 good. Zoomed in and was at 12 in about 60 seconds. Might be worth adding to the OP - very useful. Thanks!

  13. #938
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    Quote Originally Posted by Notplayingrs View Post
    Quick question, when its finding the colors, could that issue a ban since the mouse is going nuts?
    Also, whats the best spot for chickens? Or should I just do it manually since the first couple levels are the easiest?
    Could it? Should it? Yes. Does it? No.

    I usually run a new character through the Blood Pact quest. Then you have weapons and access to Lumby. It doesn't take long to fight the weak ones without food.

    Quote Originally Posted by tokoolman View Post
    i downloaded the file and copy pasted the colors but what line should i replace to target the right color of what i want to kill?
    Quote Originally Posted by PheteyGee View Post
    C:\Simba\Includes\bonsai\colors
    That's correct for copying color files. The files there will show up on the form when you run the script.

    If you wanted to do coloring like other scripts, with ACA and a CTS2 color, use the Basic Fighter.

    Quote Originally Posted by OzoneClutch View Post
    After hours of trying to figure this out, zooming in to get more detail worked a charm. I had spent 30 minutes trying to get colors on troll chuckers and only got 9 good. Zoomed in and was at 12 in about 60 seconds. Might be worth adding to the OP - very useful. Thanks!
    That is sweet for things without enough unique colors.

    One note, your file will probably not work if you zoom back out. It's grabbing shades that wouldn't be visible.

  14. #939
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    Quote Originally Posted by bonsai View Post
    Could it? Should it? Yes. Does it? No.

    I usually run a new character through the Blood Pact quest. Then you have weapons and access to Lumby. It doesn't take long to fight the weak ones without food.





    That's correct for copying color files. The files there will show up on the form when you run the script.




    That is sweet for things without enough unique colors.

    One note, your file will probably not work if you zoom back out. It's grabbing shades that wouldn't be visible.
    hello its my first time of tryin to run the script

    i keep geting
    Ran out of discovered colors

  15. #940
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    Quote Originally Posted by Drench View Post
    hello its my first time of tryin to run the script

    i keep geting
    Ran out of discovered colors
    I'm going to guess mouse over text is off or the target popup window?

    What NPC? Picture of your setup?

  16. #941
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    Quote Originally Posted by bonsai View Post
    I'm going to guess mouse over text is off or the target popup window?

    What NPC? Picture of your setup?
    NPC:corpse-spider

    CAN NOT PST PICS TILL I HAVE 5 POSTS IF YOU HAVE TEAMVIWER
    can you pm me and i will let you check over tv

  17. #942
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    Quote Originally Posted by bonsai View Post
    Could it? Should it? Yes. Does it? No.

    I usually run a new character through the Blood Pact quest. Then you have weapons and access to Lumby. It doesn't take long to fight the weak ones without food.





    That's correct for copying color files. The files there will show up on the form when you run the script.

    If you wanted to do coloring like other scripts, with ACA and a CTS2 color, use the Basic Fighter.



    That is sweet for things without enough unique colors.

    One note, your file will probably not work if you zoom back out. It's grabbing shades that wouldn't be visible.
    Ah, your right, I finally found a goblins spot where I am getting 15k/hr and it's not getting stuck and logging out after wandering outside of their range. Can't be ran everywhere but the places it can run it is perfect!
    Last edited by Clutch; 03-09-2015 at 05:42 AM.

  18. #943
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    Does anyone have a quest route from giant spiders to edgeville bank?

  19. #944
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    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: End of fight detected
    ***** antiBan [sleep and move mouse] + [secondary]
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight


    It will attack all mobs in a row and due to that im taking heay damage and then i die
    Anyway .. its seems to miss when fight is initiated

  20. #945
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    I have a quick question. When starting up the bot, there is an option for the "SGS Key." What exactly does SGS refer to and what does it do?

  21. #946
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    Quote Originally Posted by alkorith View Post
    I have a quick question. When starting up the bot, there is an option for the "SGS Key." What exactly does SGS refer to and what does it do?
    Saradomin Godsword = SGS. The special attack of the SGS heals you for a certain percentage of your hit (might be 100%) and restores your prayer by a fourth of that.

  22. #947
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    Quote Originally Posted by ckbbe View Post
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: End of fight detected
    ***** antiBan [sleep and move mouse] + [secondary]
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight
    ***** TcombatMgr.attack: Fight initiated
    ***** TcombatMgr.attack: Probable miss, did not detect start of fight


    It will attack all mobs in a row and due to that im taking heay damage and then i die
    Anyway .. its seems to miss when fight is initiated
    I'm guessing you dont have the popups enabled or its not on the mains reen

    Alway show target or something like that

  23. #948
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    Hey I am really enjoying your combat script. Here's a recent proggy. I know it is not long (ran out of food), but it is still something!

    ////////////////////////////////////////////////////////////////////////////////////////////////////
    //////////////////////////////////////// Bonsai ////////////////////////////////////////
    //////////////////////////////////////// Fighter ////////////////////////////////////////
    //////////////////////////////////////// _______ ////////////////////////////////////////
    ////////// //////////
    ////////// Script runtime: //////////
    ////////// 30 min 27 sec(Total) 30 min 27 sec(Active) 0 sec(Break) //////////
    ////////// //////////
    //////////////////////////////////////// Kills ////////////////////////////////////////
    ////////// Total Per Hour /Hour Active //////////
    ////////// moss-giant 53 104.39 104.39 //////////
    ////////// XP 53 104.39 104.39 //////////
    ////////// Const XP 17.67 34.8 34.8 //////////
    ////////// //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////

  24. #949
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    I love this script so much. It's brilliant. Here is a lovely little proggy I got running. Still running now of course.


    ////////////////////////////////////////////////////////////////////////////////////////////////////
    //////////////////////////////////////// Bonsai ////////////////////////////////////////
    //////////////////////////////////////// Fighter ////////////////////////////////////////
    //////////////////////////////////////// _______ ////////////////////////////////////////
    ////////// //////////
    ////////// Script runtime: //////////
    ////////// 25 hr 53 min 37 sec(Total) 25 hr 19 min 37 sec(Active) 34 min 0 sec(Break)//////////
    ////////// //////////
    //////////////////////////////////////// Kills ////////////////////////////////////////
    ////////// Total Per Hour /Hour Active //////////
    ////////// warped-cockroac 10,200 393.92 402.73 //////////
    ////////// XP 10,200 393.92 402.73 //////////
    ////////// Const XP 3,400 131.31 134.24 //////////
    ////////// //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////

  25. #950
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    ////////////////////////////////////////////////////////////////////////////////////////////////////
    //////////////////////////////////////// Bonsai ////////////////////////////////////////
    //////////////////////////////////////// Fighter ////////////////////////////////////////
    //////////////////////////////////////// _______ ////////////////////////////////////////
    ////////// //////////
    ////////// Script runtime: //////////
    ////////// 4 hr 13 min 6 sec(Total) 4 hr 13 min 6 sec(Active) 0 sec(Break) //////////
    ////////// //////////
    //////////////////////////////////////// Kills ////////////////////////////////////////
    ////////// Total Per Hour /Hour Active //////////
    ////////// fire giant 904 214.29 214.29 //////////
    ////////// XP 365,306.4 86,595.37 86,595.37 //////////
    ////////// Const XP 121,768.8 28,865.12 28,865.12 //////////
    ////////// //////////
    ////////////////////////////////////////////////////////////////////////////////////////////////////


    Splended!

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