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Thread: November 25th, 2013 ~ Bug fixes

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    Default November 25th, 2013 ~ Bug fixes

    A few more bug fixes today:

    Progress Report:
    Cohen Adair (6):
          Fixed TOpenDialog's default directory. Will now open to Includes/Players/.
          Fixed possible out of range in TRSMinimap.isFlagPresent()
          Fixed an out of range error in TRSLobbyWorlds.selectRandomWorld()
          Added the "Member's only world" color count to _getLoginResponse()
          Added the option to only click one DTM in TRSBackpack.clickDTM()
          Added the option to automatically load players in the Player Manager.

    Commits: https://github.com/SRL/SRL-6/commits/master

    There are currently no known bugs (that have been reported).
    http://villavu.com/forum/issuelist.p...ssuetypeid=bug

    Cheers,
    The SRL Development Team

    E: If you wish to use this feature you'll have to replace the PlayerManager.sei file in Simba/Extensions/ with the one in Simba/Includes/SRL-6/extensions/.
    Last edited by Coh3n; 11-26-2013 at 07:03 AM.

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    Quote Originally Posted by Ashaman88 View Post
    Thanks for the updates Coh3n
    Not a problem.

    I also just updated the PlayerManager.sei file with the option to automatically load a certain player file. If you wish to use this feature you'll have to replace the PlayerManager.sei file in Simba/Extensions/ with the one in Simba/Includes/SRL-6/extensions/.


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    Quote Originally Posted by Coh3n View Post
    Not a problem.

    I also just updated the PlayerManager.sei file with the option to automatically load a certain player file. If you wish to use this feature you'll have to replace the PlayerManager.sei file in Simba/Extensions/ with the one in Simba/Includes/SRL-6/extensions/.

    So you wouldn't even need to type it into script at all?

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    Quote Originally Posted by Ashaman88 View Post
    So you wouldn't even need to type it into script at all?
    No, I mean automatically loaded into the Player Manager. So when you go to SRL > Player Manager, you don't have to load an existing file, it will load it automatically.

    You shouldn't have to enter player information in scripts now (other than the nicknames).

    Also, made another quick update: Added the option to only click one DTM in TRSBackpack.clickDTM().

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    Quote Originally Posted by Coh3n View Post
    No, I mean automatically loaded into the Player Manager. So when you go to SRL > Player Manager, you don't have to load an existing file, it will load it automatically.

    You shouldn't have to enter player information in scripts now (other than the nicknames).

    Also, made another quick update: Added the option to only click one DTM in TRSBackpack.clickDTM().
    Yeah yeah i getcha. Also that reminds me is there just a finddtm for the backpack? like TabBackPack.Finddtm? Or can i use clickDTM for it? Basically I right click on an inventory item, then wait a specified amount of time before selecting the option. I'm just using the backpack bounds and find dtm to do it now

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    Quote Originally Posted by Ashaman88 View Post
    Yeah yeah i getcha. Also that reminds me is there just a finddtm for the backpack? like TabBackPack.Finddtm? Or can i use clickDTM for it? Basically I right click on an inventory item, then wait a specified amount of time before selecting the option. I'm just using the backpack bounds and find dtm to do it now
    That is literally EXACTLY what TRSBackPack.clickDTM does.

    So yes, clickDTM will work.

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    Quote Originally Posted by Coh3n View Post
    That is literally EXACTLY what TRSBackPack.clickDTM does.

    So yes, clickDTM will work.
    Ah ok for some reason I thought it clicked, selected the option, then waited (as opposed to click wait then select)

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    Quote Originally Posted by Coh3n View Post
    No, I mean automatically loaded into the Player Manager. So when you go to SRL > Player Manager, you don't have to load an existing file, it will load it automatically.

    You shouldn't have to enter player information in scripts now (other than the nicknames).

    Also, made another quick update: Added the option to only click one DTM in TRSBackpack.clickDTM().
    The ability to click one DTM is very useful, thanks
    Currently lurking while messing around with dll injection. Will continue contributing after I finish my quest.

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    Quote Originally Posted by Ashaman88 View Post
    Ah ok for some reason I thought it clicked, selected the option, then waited (as opposed to click wait then select)
    Sorry, my mistake. It chooses the option, THEN waits the specified amount of time.

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    Thanks for the updates guys!

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