Hey Football great work on the script, however I am experiencing problems with it. When I start the script everything goes well with SMART but it refuses to log me in and shows this:
-------- Using parameters [http://world49.runescape.com/, f5387272685052344900]
-------- Using plugins "d3d9.dll"
-------- Succesfully spawned a client, attempting to target
---------- smartSetAsTarget(): Succesfully set SMART[6660] as Simba's target
------ smartCreateClient(): result = true
------ Succesfully initialized via spawning a new client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
---- 1 minute(s) have passed, client is not ready yet
I also tried manually logging in and starting the script but the same debug remains and the script does not try to act it off. Any idea of this problem?
Edit: Also, not sure if this would help but here it is anyways.
Div Level: 60
Wisp being gathered: Vibrant Wisps
Location of Wisps: Mobilising Armies
Last edited by Moneymake; 02-08-2014 at 08:58 PM.
Woot ^.^
Try downloading this one and replacing it with the d3d9.dll you already have in your C:/Simba/Plugins folder
http://villavu.com/forum/showthread.php?t=107256
I have the right plugins I checked. Also the debug did pop up after about 6 hours lol.
Haha I think the problem was that I didn't even ahve a d3d9.dll in that folder, followed by that other file that i placed in there when dling brandons plugin, thanks again ill test this now
Edit: Now I seem to be getting this error:
------ Attempting to pair to a previously spawned client
------ smartPairToExistingClient():
-------- Found 1 free client(s), attempting to pair to one...
---------- smartSetAsTarget(): Succesfully set SMART[5448] as Simba's target
-------- Succesfully paired to a existing client, SMART[5448]
------ smartPairToExistingClient(): result = true
------ Succesfully initialized via pairing to a previously spawned client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 315}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Client is ready.
---- Setup SRL in 218ms.
-- setupSRL(): True
-- Start custom SPS setup.
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\vibrant_wisps.png
---- Succesfully freed SMART[5448]
Successfully executed.
The following bitmaps were not freed: [2, 3, 4]
It was not working on the login screen again so I logged in for it, the graphics setting is set to DirectX so not sure whats wrong, I should prolly also mention that the screen has stopped flashing black so the plugin has helped in some way
Last edited by Moneymake; 02-09-2014 at 01:14 AM.
Why is everyone switching over to Directx? I've been using opengl for quite some time and it has been working fine.
`13
Last edited by Stayon; 02-09-2014 at 04:11 AM.
Upkeep.
I love the DirectX and the script has been running flawlessly for hours but when I run it in DirectX the paint/debug doesn't show up. How do I get it to show?
94 div at radiant wisps. bought all my energies. pretty solid xp/h
Upkeep.
My longest run so far. OVER 10hours OVER 560k exp and STILL GOING STRONG!10hr proggy.png
Yes i figured out how to set up RS3 finally, so i'm poking around. The script was not working this morning all of the sudden after working with minor adjustments perfectly yesterday. The culprit is that system time is now over 2.1 billion on my computer, and that's too much for an integer to store. To make it work, all references to threshold definiton and in one place a t, which stores number from getSystemTime, needs to be modified from integer to LongWord as such (example):
It is because getSystemTime returns 64bit number LongWord type, not 32 bit Integer. And two thumbs up on the script, always easy to understand and i can follow the changes from SRL5 to SRL6 just by looking at what you didCode:function wait2Convert: boolean; var threshold: LongWord := getSystemTime + randomRange(6000, 10000); begin while (threshold > getSystemTime) and (not riftOpen) do wait(100); result := riftOpen; wait(randomRange(50, 100)); end;
Last edited by zmon; 02-10-2014 at 04:56 PM.
Perfect script? There is no such thing as "perfect", only "better than you expect".
dude, thank you a ton!
hope to see you around the forums. if you have any srl5 to srl-6 questions about rs3 related stuff I can try to help.
I'd like to pick your brain on some of the more intense math stuff(to me) from your runespan script(which by the way would be sick to bring back)
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