Page 24 of 50 FirstFirst ... 14222324252634 ... LastLast
Results 576 to 600 of 1239

Thread: All in one DIVINATION - footballjds

  1. #576
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by footballjds View Post
    dude, thank you a ton!


    hope to see you around the forums. if you have any srl5 to srl-6 questions about rs3 related stuff I can try to help.

    I'd like to pick your brain on some of the more intense math stuff(to me) from your runespan script(which by the way would be sick to bring back)
    Oh hell yea, some accurate 3d projection/mmtoms would be nice. dat math!

  2. #577
    Join Date
    Feb 2007
    Location
    PA, USA
    Posts
    5,240
    Mentioned
    36 Post(s)
    Quoted
    496 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    Oh hell yea, some accurate 3d projection/mmtoms would be nice. dat math!
    speaking of mmtoMS. Olly, did you write yours while using rs3 or classic camera settings in runescape(under game controls, i believe rs3 i the default).

  3. #578
    Join Date
    Jan 2012
    Posts
    273
    Mentioned
    7 Post(s)
    Quoted
    6 Post(s)

    Default

    by the way the didClick in mouse include needs change as well because it doesn't wait at all and clicks like an idiot but that's in SRL code so i'm gonna try to see where to report that fix

    Quote Originally Posted by footballjds View Post
    dude, thank you a ton!


    hope to see you around the forums. if you have any srl5 to srl-6 questions about rs3 related stuff I can try to help.

    I'd like to pick your brain on some of the more intense math stuff(to me) from your runespan script(which by the way would be sick to bring back)
    Perfect script? There is no such thing as "perfect", only "better than you expect".

  4. #579
    Join Date
    Feb 2007
    Location
    PA, USA
    Posts
    5,240
    Mentioned
    36 Post(s)
    Quoted
    496 Post(s)

    Default

    Quote Originally Posted by zmon View Post
    by the way the didClick in mouse include needs change as well because it doesn't wait at all and clicks like an idiot but that's in SRL code so i'm gonna try to see where to report that fix
    report a bug here or better yet send a pull request:

    https://github.com/SRL/SRL-6/blob/b8...re/mouse.simba


    I'm not sure the exact issue with didclick, but it doesn't function correctly.

  5. #580
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by footballjds View Post
    speaking of mmtoMS. Olly, did you write yours while using rs3 or classic camera settings in runescape(under game controls, i believe rs3 i the default).
    Default I guess, all I do is click oldschool layout mode.

    There's a shit ton of SystemTime vars that need to be changed to longwords il look into them...

  6. #581
    Join Date
    Feb 2007
    Location
    PA, USA
    Posts
    5,240
    Mentioned
    36 Post(s)
    Quoted
    496 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    Default I guess, all I do is click oldschool layout mode.

    There's a shit ton of SystemTime vars that need to be changed to longwords il look into them...
    well there are two zoom options and we need to have an SRL standard of using RS3.

    This issue was pointed out in ASHA's livid farm script.

  7. #582
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by footballjds View Post
    well there are two zoom options and we need to have an SRL standard of using RS3.

    This issue was pointed out in ASHA's livid farm script.
    The default is the default zoom, (whatever that is) like any other setting, it it's not noted keep it default to what rs sets it as.

    e:

    @zmon

    How long has your computer been on for system time to be so big, obviously it's a bug but it's been like this in every srl so it's pretty impressive your the first to ever figure it out.

    e again:

    heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
    Last edited by Olly; 02-10-2014 at 09:30 PM.

  8. #583
    Join Date
    Jan 2012
    Posts
    273
    Mentioned
    7 Post(s)
    Quoted
    6 Post(s)

    Default

    I booted up my laptop this morning, cold boot, takes about 8 seconds anyway on solid state disk, it's windows 8.1 but it was not working so i tried to figure out why... and i don't know why am i getting the times i am getting because i definitely shut down last night, but i am glad i found it because it acted bizzare... by the way kudos to everyone for SRL-6, yes nearly absolutely everything is different, which is harder to get used to but it is definitely a step in right direction, i like that there is more of a concept of actual objects so i'm now poking around it to get a feel for it but i do like it better than the 5

    Quote Originally Posted by Olly View Post

    @zmon

    How long has your computer been on for system time to be so big, obviously it's a bug but it's been like this in every srl so it's pretty impressive your the first to ever figure it out.

    e again:

    heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
    Perfect script? There is no such thing as "perfect", only "better than you expect".

  9. #584
    Join Date
    Feb 2012
    Location
    UK
    Posts
    909
    Mentioned
    10 Post(s)
    Quoted
    191 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    The default is the default zoom, (whatever that is) like any other setting, it it's not noted keep it default to what rs sets it as.
    I think he means what camera type you are using. If you go to Settings, Controls (dunno why it is under Controls), then without scrolling look at the bottom right options. There is either a Classic or RS3 camera setting. I believe the default is Classic.
    Solar from RiD.

  10. #585
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by zmon View Post
    ...
    I think you could do something like this, so srl-6 will function for you without changing everything to longwords (although, i will look into it).

    Simba Code:
    var
      start: longWord := getTickCount();

    function getSystemTime(): longWord; override;
    begin
      result := (getTickCount() - start);
    end;

    begin
      writeln(getSystemTime());
    end.

    Quote Originally Posted by Solar View Post
    I think he means what camera type you are using. If you go to Settings, Controls (dunno why it is under Controls), then without scrolling look at the bottom right options. There is either a Classic or RS3 camera setting. I believe the default is Classic.
    What im trying to say is, if srl-6 doesn't note it just leave it how it is default (in this case, classic?). It's the same with any other option you can't just turn on slim headers because the guidelines say nothing
    Last edited by Olly; 02-10-2014 at 09:59 PM.

  11. #586
    Join Date
    Jun 2007
    Location
    The land of the long white cloud.
    Posts
    3,702
    Mentioned
    261 Post(s)
    Quoted
    2006 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
    Ahh, the truth comes out!

  12. #587
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    The default is the default zoom, (whatever that is) like any other setting, it it's not noted keep it default to what rs sets it as.

    e:

    @zmon

    How long has your computer been on for system time to be so big, obviously it's a bug but it's been like this in every srl so it's pretty impressive your the first to ever figure it out.

    e again:

    heh, seems like max integer in time is 3 weeks and 3 days.. not sure how ashaman got that 1 month proggy!
    Muahha! Well I'm not sure what relies on that? For the proggy LJ made a special timerunning stuff so that it could count over the max int, not sure if that had anything to do with it? I know I used marktimes and stuff in the script though and the script never messed up with waits or anything

  13. #588
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by Ashaman88 View Post
    Muahha! Well I'm not sure what relies on that? For the proggy LJ made a special timerunning stuff so that it could count over the max int, not sure if that had anything to do with it? I know I used marktimes and stuff in the script though and the script never messed up with waits or anything
    Marktimes in srl-5 used a integer, so yea.. not quite sure how anything ran correctly.

  14. #589
    Join Date
    Dec 2011
    Location
    Hyrule
    Posts
    8,662
    Mentioned
    179 Post(s)
    Quoted
    1870 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    Marktimes in srl-5 used a integer, so yea.. not quite sure how anything ran correctly.
    Totally going off topic, but did they use getsystemtime though? B/c if not they would be reset every few seconds

  15. #590
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by Ashaman88 View Post
    Totally going off topic, but did they use getsystemtime though? B/c if not they would be reset every few seconds
    Yes marktime(t) did exactly t := getSystemTime();

  16. #591
    Join Date
    Feb 2007
    Location
    PA, USA
    Posts
    5,240
    Mentioned
    36 Post(s)
    Quoted
    496 Post(s)

    Default

    Quote Originally Posted by Solar View Post
    I think he means what camera type you are using. If you go to Settings, Controls (dunno why it is under Controls), then without scrolling look at the bottom right options. There is either a Classic or RS3 camera setting. I believe the default is Classic.
    Quote Originally Posted by Olly View Post

    What im trying to say is, if srl-6 doesn't note it just leave it how it is default (in this case, classic?). It's the same with any other option you can't just turn on slim headers because the guidelines say nothing
    I'm 99.9% sure rs3 is the default. As that is on everyone of my accounts and i've never messed with it. However, I know asha has classic zoom(brought to light cause of livid script).

    The control settings don't get changed by loading a default layout(IIRC) so it is important that if someone messes up their control on accident that we can set them straight! I'll just add this to my rs3 runescape setup guide.

    REGARDLESS OF THE DEFAULT
    RS3 SHOULD be our choice. Why? Because it has the HIGHEST angle of view. Which makes things simpler all around

  17. #592
    Join Date
    Nov 2011
    Location
    England
    Posts
    3,072
    Mentioned
    296 Post(s)
    Quoted
    1094 Post(s)

    Default

    Quote Originally Posted by footballjds View Post
    I'm 99.9% sure rs3 is the default. As that is on everyone of my accounts and i've never messed with it. However, I know asha has classic zoom(brought to light cause of livid script).

    The control settings don't get changed by loading a default layout(IIRC) so it is important that if someone messes up their control on accident that we can set them straight! I'll just add this to my rs3 runescape setup guide.

    REGARDLESS OF THE DEFAULT
    RS3 SHOULD be our choice. Why? Because it has the HIGHEST angle of view. Which makes things simpler all around
    Mine's on classic and i've never once touched it, weird. highest angle isn't always the better you see alot more with classic view so... im not quite sure.

  18. #593
    Join Date
    Feb 2007
    Location
    PA, USA
    Posts
    5,240
    Mentioned
    36 Post(s)
    Quoted
    496 Post(s)

    Default

    Quote Originally Posted by Olly View Post
    Mine's on classic and i've never once touched it, weird. highest angle isn't always the better you see alot more with classic view so... im not quite sure.
    gah, well we need to decide...

  19. #594
    Join Date
    Feb 2014
    Posts
    47
    Mentioned
    1 Post(s)
    Quoted
    26 Post(s)

    Default

    can you add me on skype? im having some issues when it trys to deposit the pale energys into the hole
    btw my skype is fallensurge

  20. #595
    Join Date
    Dec 2011
    Posts
    2,147
    Mentioned
    221 Post(s)
    Quoted
    1068 Post(s)

  21. #596
    Join Date
    Feb 2007
    Location
    PA, USA
    Posts
    5,240
    Mentioned
    36 Post(s)
    Quoted
    496 Post(s)

    Default

    Quote Originally Posted by Anish View Post
    can you add me on skype? im having some issues when it trys to deposit the pale energys into the hole
    btw my skype is fallensurge
    i can't add everyone that asks me to add them. you can add me and say who you are. my skype is in my public profile.

  22. #597
    Join Date
    Feb 2013
    Location
    Belgium
    Posts
    86
    Mentioned
    6 Post(s)
    Quoted
    35 Post(s)

    Default

    Quote Originally Posted by warstories View Post
    You doing that to 99?
    Nope, 85-95 at radiant wisps. Doing 95-99 at the poison waste location.

  23. #598
    Join Date
    Feb 2014
    Posts
    47
    Mentioned
    1 Post(s)
    Quoted
    26 Post(s)

    Default

    Quote Originally Posted by footballjds View Post
    i can't add everyone that asks me to add them. you can add me and say who you are. my skype is in my public profile.
    I tried to look for your skype but i cant find it do you think you can reply me with your skype?

  24. #599
    Join Date
    May 2011
    Location
    In an Island.
    Posts
    1,413
    Mentioned
    2 Post(s)
    Quoted
    149 Post(s)

    Default

    Quote Originally Posted by Anish View Post
    I tried to look for your skype but i cant find it do you think you can reply me with your skype?
    I asked footballjds for help once, but skype wasn't sending my friend request. You know what I did? I checked his profile, i checked, between all those social chats he had, what was the common word/name between them. It happened to be: "footballjds". I searched for him on skype, and it showed me what state that person I was adding, was from. It showed me " PA ". I'm not American, so I googled it.
    Then I checked his villavu profile, to see if he had any location input. It happened to be the same location. So I added it. How did you tried to look for his Skype, and you didn't managed to find it?!
    ''If you want something you've never had, you have to do something you've never done''


    total leve 2715/1b exp +... exterminated.

  25. #600
    Join Date
    Jan 2012
    Posts
    2,568
    Mentioned
    35 Post(s)
    Quoted
    356 Post(s)

    Default

    Haven't been able to run any ogl scripts since 4 Feb patch causes ogl crashes, so i tried this out and it works pretty well!


    I'm converting all memories to energy so the xp rate shown is pretty low. This is only ~20% slower than using ogl (due to the small screen size restriction and slower wisp finding in color) and it's really solid! I'm using 100% right click and _no_minimap to false.


    Some things you've overlooked:
    exit(chooseOption.select(['Harvest '])) else chooseOption.close; (line 625)
    you copied and pasted from line 348 but forget to change the text :p
    Though you may want to give more leeway on the text as the OCR is sometimes not accurate:
    ---- Found option "onve" in "ConveM memories Energy Rift"



    When there's an rs update notification riftOpen() will return false. You have to either lower the range to 458 or reduce the search area to not include the affected part.

    Amazing work :)
    Last edited by riwu; 02-12-2014 at 11:25 AM.

Page 24 of 50 FirstFirst ... 14222324252634 ... LastLast

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •