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Thread: Make Pouch(u) - Makes unfinished pouches for summoning - NO EXP

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    Default Make Pouch(u) - Makes unfinished pouches for summoning - NO EXP

    Footballjds' Make Pouch(u) Script


    What this script does:
    This script creats unfinished pouches from charms, shards, pouches and ingredients:


    This script is a utility but only useful for summoning.
    It is useful to add the ingredients into a pouch for familar's that have two ingredients.
    Please see the process here: http://services.runescape.com/m=rswi...inger_pouch(u)

    When you have sufficient pouches please use my Kyatt Summoning script

    Script Setup:
    The setup is simple. Simply:
    Start with excess supplies in inventory as such:

    Fill out the info in declare players.
    Run at Soul Wars Bank Chest


    Cheers!
    Attached Files Attached Files
    Last edited by footballjds; 12-03-2013 at 04:34 PM.

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    Whats the advantage of doing it this way? Is it faster(including time it takes to charge ofc)? :P

    Edit: Gratz on release :P

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    Quote Originally Posted by The Killer View Post
    Whats the advantage of doing it this way? Is it faster(including time it takes to charge ofc)? :P

    Edit: Gratz on release :P
    what is the advantage of doing it this way? Well, it happens to be the only way to make the things.

    No idea when the update occured, but this is the way to make 2 ingredient pouches now.

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    are you going to be posting the kayaat summoning script? )

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    Quote Originally Posted by hammad911 View Post
    are you going to be posting the kayaat summoning script? )
    yes, it is completed. I'll post it after reaching my temporary personal goal

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    Quote Originally Posted by The Killer View Post
    Whats the advantage of doing it this way? Is it faster(including time it takes to charge ofc)? :P

    Edit: Gratz on release :P
    http://services.runescape.com/m=news...a?allcat=false
    We've made a significant change to the way Summoning pouches are made. Now, pouches, shards, charms and tertiary ingredients can be combined anywhere to make uncharged pouches. You can then take these to an obelisk to render them usable, and to earn your Summoning XP. This will ease up much of the inventory wrangling once necessary to train and use this important skill.
    Sorry for the triple post... So you HAVE to make pouches uncharged now for every single pouch. I'll update both my summoning scripts to reflect this shortly.

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    You're in for some more fun...Jagex is changing Summoning back to how it used to be.
    11-Dec-2013 18:27:54
    Hi all,

    Last week we released some changes to the way pouches are crafted in the Summoning skill, along with some new items we made available in game and on the Squeal of Fortune. These changes were intended to make pouch-making a bit smoother, even if you don't have any of the new items, but the benefit was subtle and we've realised from your feedback that many of you would rather carry on with the way you were crafting before.

    With that in mind we're going to make a couple of changes. We've been discussing them today and development will start tomorrow; exactly when we release will depend on how long it takes to code and test (especially test). The exact solution might change if we find technical issues as we go, but the current plan looks like this:

    The way you make pouches will change back to the way it was before, so no more uncharged pouches.

    Unused spirit gems will be stackable in the bank.

    The benefit of spirit gems will change. Our current thinking is that you'll carry one in inventory (or perhaps the pocket slot) and that while it still has charges you'll have a % chance to save the charm that would have been used.


    As I say, if problems arise with this approach we'll switch to something better, so this may not be the exact final result. No matter what happens we'll be looking to restore and protect the pouch-crafting methods you're used to, and making sure that the extra benefits we add remain optional.

    We're very sorry for the confusion and inconvenience this has caused.

    Thanks everyone,
    Mod Hew, Producer for SGS & SoF

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    haha, nice. good thing it will take about 5 minutes to change

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    Quote Originally Posted by footballjds View Post
    haha, nice. good thing it will take about 5 minutes to change
    Did you fix this script?

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    Quote Originally Posted by badezy View Post
    Did you fix this script?
    no, does anyone want me too?

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    I guess not - I was going to play around with it myself but its obviously incumbent now.

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    This script is outdated. You don't combine pouches in this way. If you want to train summonng use my kyatt summoning script.

    Edit - this may be useful for wolpentinger pouches or any with two ingredients. Ill look into updating it.
    Last edited by footballjds; 01-26-2014 at 04:00 PM.

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