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Thread: Soulsplit Fighter [Beta]

  1. #26
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    Quote Originally Posted by imonlymatty View Post
    Hey, I'm new to Simba and all that, and I'm not really sure how to use this script; let alone any scripts. I am using the portable version and when I attempt to run it, I get this error: Exception in Script: Found unexpected token "(", expected "Identifier" at line 11, column 26 in file "C:\testmw\Simba\Includes\RSPS\core\inventory.simb a".
    Any help would be appreciated!
    What do you mean portable version?

    And re-download the include it has probably been updated since the last time you downloaded it

  2. #27
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    I didn't install Simba via administrator permissions - I downloaded it somewhere else which I cannot remember and it had a version of Simba that does not require administrator permissions.
    As for re-downloading the include, I have only just downloaded it so I don't think that that is the case. However I will try this, and report back. Thank you very much for your help!

    EDIT: I have tried what you have suggested: re-downloading the include. However, this does not seem to resolve the problem and still it gives me the same error.
    Thank you very much for the support though!
    Last edited by imonlymatty; 01-25-2014 at 03:49 PM.

  3. #28
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    Quote Originally Posted by imonlymatty View Post
    Hey, I'm new to Simba and all that, and I'm not really sure how to use this script; let alone any scripts. I am using the portable version and when I attempt to run it, I get this error: Exception in Script: Found unexpected token "(", expected "Identifier" at line 11, column 26 in file "C:\testmw\Simba\Includes\RSPS\core\inventory.simb a".
    Any help would be appreciated!
    Did you get his RSPS include?

  4. #29
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    Quote Originally Posted by koryperson View Post
    Did you get his RSPS include?
    Yes.

  5. #30
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    Quote Originally Posted by imonlymatty View Post
    Yes.
    Sorry man, I'm all outta ideas, Barbrady might know though :P

  6. #31
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    Quote Originally Posted by koryperson View Post
    Sorry man, I'm all outta ideas, Barbrady might know though :P
    Probably didn't even install simba 1.00

    I didn't install Simba via administrator permissions - I downloaded it somewhere else which I cannot remember and it had a version of Simba that does not require administrator permissions.

  7. #32
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    ATTENTION

    BETA VERSION 2 IS OUT


    changelog:

    - In combat 50000% more accurate
    - Better monster filtering
    - Slightly faster monster fighting
    - Looting beta (buggy, loots terribly)

    Future:

    - Eating
    - Pray pots
    - Pray
    - Super attack/strength pots



    New debug log, anytime the script is buggy just copy and paste the simba debug and paste it here using code tags
    Code:
    !    variable value
    @    function called
    #    loop
    $    time
    %    calling function
    &    error
    *    result
    ^    message
    SRL RSPS.525 Soulsplit set up in 0 ms
    @procedure _ssFight
    @  function _monster.find:boolean
    #    for 0 to 0
    %      SetColorSpeed2Modifiers(0.10.15)
    %      findColorsTolerance([]9148055{X1 = 2, Y1 = 57, X2 = 514, Y2 = 392}15)
    !    matpa.length=5
    #    for 0 to 4
    %      checkCombat
    %      Uptext [ave, rawl, raw] not found
    %      Mouse(248 240 0, 0, Mouse_right)
    @  end@_monster.find@
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=214
    @  end@differentCount@
    *    True
    @  end@inCombat@
    ^  in combat
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    #  while inCombat
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=205
    @  end@differentCount@
    *    False
    @  end@inCombat@
    @  function differentCount(1000): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=205
    @  end@differentCount@
    ^  out of combat
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    @  _loot_array.pickUp(orig, dots:TPointArray)
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    #    for 0 to 1
    @  function ss_MMtoMsPoint({X = 619, Y = 137}):TPoint
    @  procedure ss_MMToMS(619 137):Integer)
    !  201 211
    @  end@ss_MMToMS@
    *    {X = 201, Y = 211}
    @  end@ss_MMtoMsPoint@
    #      for 0 to 1
    #      for 0 to 2
    @  function isText([Walk here, Cancel][ake old, ld cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Gr, en cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Coi, oins]): Boolean
    @  end@isText@
    $    Calculations took 63 ms
    @  function ss_MMtoMsPoint({X = 0, Y = 0}):TPoint
    @  procedure ss_MMToMS(0 0):Integer)
    !  3 3
    @  end@ss_MMToMS@
    *    {X = 3, Y = 3}
    @  end@ss_MMtoMsPoint@
    #      for 0 to -1
    #      for 0 to 2
    @  function isText([][ake old, ld cha]): Boolean
    @  end@isText@
    @  function isText([][ake Gr, en cha]): Boolean
    @  end@isText@
    @  function isText([][ake Coi, oins]): Boolean
    @  end@isText@
    $    Calculations took 31 ms
    !  Loot count 0
    #  for 0 to 0
    #    for 0 to 2
    &      did not find [ake old, ld cha]
    &      did not find [ake Gr, en cha]
    &      did not find [ake Coi, oins]
    @  end@_loot_array.pickUp@
    @end@_ssFight@
    @procedure _ssFight
    @  function _monster.find:boolean
    #    for 0 to 0
    %      SetColorSpeed2Modifiers(0.10.15)
    %      findColorsTolerance([]9148055{X1 = 2, Y1 = 57, X2 = 514, Y2 = 392}15)
    !    matpa.length=4
    #    for 0 to 3
    %      checkCombat
    %      Uptext [ave, rawl, raw] not found
    %      Mouse(273 267 0, 0, Mouse_right)
    @  end@_monster.find@
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=205
    @  end@differentCount@
    *    True
    @  end@inCombat@
    ^  in combat
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    #  while inCombat
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=207
    @  end@differentCount@
    *    False
    @  end@inCombat@
    @  function differentCount(1000): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=207
    @  end@differentCount@
    ^  out of combat
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    @  _loot_array.pickUp(orig, dots:TPointArray)
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    #    for 0 to 1
    @  function ss_MMtoMsPoint({X = 627, Y = 145}):TPoint
    @  procedure ss_MMToMS(627 145):Integer)
    !  252 262
    @  end@ss_MMToMS@
    *    {X = 252, Y = 262}
    @  end@ss_MMtoMsPoint@
    #      for 0 to 1
    #      for 0 to 2
    @  function isText([Walk here, Cancel][ake old, ld cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Gr, en cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Coi, oins]): Boolean
    @  end@isText@
    $    Calculations took 63 ms
    @  function ss_MMtoMsPoint({X = 0, Y = 0}):TPoint
    @  procedure ss_MMToMS(0 0):Integer)
    !  3 3
    @  end@ss_MMToMS@
    *    {X = 3, Y = 3}
    @  end@ss_MMtoMsPoint@
    #      for 0 to -1
    #      for 0 to 2
    @  function isText([][ake old, ld cha]): Boolean
    @  end@isText@
    @  function isText([][ake Gr, en cha]): Boolean
    @  end@isText@
    @  function isText([][ake Coi, oins]): Boolean
    @  end@isText@
    $    Calculations took 47 ms
    !  Loot count 0
    #  for 0 to 0
    #    for 0 to 2
    &      did not find [ake old, ld cha]
    &      did not find [ake Gr, en cha]
    &      did not find [ake Coi, oins]
    @  end@_loot_array.pickUp@
    @end@_ssFight@
    @procedure _ssFight
    @  function _monster.find:boolean
    #    for 0 to 0
    %      SetColorSpeed2Modifiers(0.10.15)
    %      findColorsTolerance([]9148055{X1 = 2, Y1 = 57, X2 = 514, Y2 = 392}15)
    !    matpa.length=4
    #    for 0 to 3
    %      checkCombat
    %      Uptext [ave, rawl, raw] not found
    %      Mouse(246 243 0, 0, Mouse_right)
    @  end@_monster.find@
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=207
    @  end@differentCount@
    *    False
    @  end@inCombat@
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=207
    @  end@differentCount@
    *    True
    @  end@inCombat@
    ^  in combat
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    #  while inCombat
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=209
    @  end@differentCount@
    *    True
    @  end@inCombat@
    ^    wait
    @  function inCombat:boolean
    @  function differentCount(2700): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=207
    @  end@differentCount@
    *    False
    @  end@inCombat@
    @  function differentCount(1000): Boolean
    @  function xpBarOpen:boolean
    *    True
    @  end@xpBarOpen@
    !    _white_count=207
    @  end@differentCount@
    ^  out of combat
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    @  _loot_array.pickUp(orig, dots:TPointArray)
    @  function getRedDots:TPointArray
    @  end@getRedDots@
    #    for 0 to 1
    @  function ss_MMtoMsPoint({X = 630, Y = 142}):TPoint
    @  procedure ss_MMToMS(630 142):Integer)
    !  271 243
    @  end@ss_MMToMS@
    *    {X = 271, Y = 243}
    @  end@ss_MMtoMsPoint@
    #      for 0 to 1
    #      for 0 to 2
    @  function isText([Walk here, Cancel][ake old, ld cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Gr, en cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Coi, oins]): Boolean
    @  end@isText@
    $    Calculations took 47 ms
    @  function ss_MMtoMsPoint({X = 633, Y = 142}):TPoint
    @  procedure ss_MMToMS(633 142):Integer)
    !  290 243
    @  end@ss_MMToMS@
    *    {X = 290, Y = 243}
    @  end@ss_MMtoMsPoint@
    #      for 0 to 1
    #      for 0 to 2
    @  function isText([Walk here, Cancel][ake old, ld cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Gr, en cha]): Boolean
    @  end@isText@
    @  function isText([Walk here, Cancel][ake Coi, oins]): Boolean
    @  end@isText@
    $    Calculations took 62 ms
    !  Loot count 0
    #  for 0 to 0
    #    for 0 to 2
    &      did not find [ake old, ld cha]
    &      did not find [ake Gr, en cha]
    &      did not find [ake Coi, oins]
    @  end@_loot_array.pickUp@
    @end@_ssFight@
    @procedure _ssFight
    @  function _monster.find:boolean
    #    for 0 to 0
    %      SetColorSpeed2Modifiers(0.10.15)
    %      findColorsTolerance([]9148055{X1 = 2, Y1 = 57, X2 = 514, Y2 = 392}15)
    !    matpa.length=3
    Successfully executed.
    The following bitmaps were not freed: [0]
    Attached Files Attached Files

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