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Thread: Help with SPS

  1. #1
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    Default Help with SPS

    I have searched far and wide but did not find any SPS tutorials that were very helpful.
    I would like to know:

    1. How to create a custom SPS map
    2. How to create a path from the custom map
    3. How to get my position on the map
    4. Any other information you might find useful!

    walking is the only thing I have left in my script and I'm very eager to finish!
    Previously known as grahambr*SigPic compliments of Clarity
    Spartan Scripts

    Scripts: AutoPlankMake **** AIOEdgeSmelter

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    1) Expand the minimap on runescape, print screen it and chuck it on paint. (make sure your buildings allign straight)
    well since there is this minimap bug, you'll have follow those sps tuts a bit and edit in gimp.


    U can easily remove the dots with gimp

    2) There are some path makers on this forum, just use those. (should be linked in those sps tutorials)
    3) SPS.debugPlayerPos(); or SPS.getPlayerPos();

    Creds to DannyRS for this wonderful sig!

  3. #3
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    Does screenshotting the in-game world map work? Or must it be the minimap?

    What is the recommended method to remove dots? Take multiples and overlay them with the dots cut out?

    Thanks!

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    Quote Originally Posted by Ashaman88 View Post
    Also you can just expand the minimap to get a bigger picture
    But I said that

    Quote Originally Posted by vwxz View Post
    What is the recommended method to remove dots? Take multiples and overlay them with the dots cut out?
    I just copy paste few pixels (example : like 3x3) from surroundings. and paste it over the dots.

    Creds to DannyRS for this wonderful sig!

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    Quote Originally Posted by Ashaman88 View Post
    It must be in game map. Also you can just expand the minimap to get a bigger picture
    Do I need to cover all player and monster dots? And what about the minimal icons?
    Previously known as grahambr*SigPic compliments of Clarity
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    Quote Originally Posted by Spartan 117 View Post
    Do I need to cover all player and monster dots? And what about the minimal icons?
    U can leave fixed npc dots (for example: banker's npc dots), but remove the rest for better results.
    I leave symbols on, don't think it's a problem.

    Creds to DannyRS for this wonderful sig!

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    Quote Originally Posted by Sjoe View Post
    U can leave fixed npc dots (for example: banker's npc dots), but remove the rest for better results.
    I leave symbols on, don't think it's a problem.
    Thanks. Isn't there a way to tell when you are in a certain area too?
    Previously known as grahambr*SigPic compliments of Clarity
    Spartan Scripts

    Scripts: AutoPlankMake **** AIOEdgeSmelter

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    Quote Originally Posted by Spartan 117 View Post
    Thanks. Isn't there a way to tell when you are in a certain area too?
    PointInBox(SPS.GetPlayerPos, IntToBox(x1, y1, x2, y2));

    Creds to DannyRS for this wonderful sig!

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    Quote Originally Posted by The Mayor View Post
    This is actually part of my ub3r 50 page AIO SRL6 RS3 tutorial which I'm currently writing
    I can't wait for that.

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    Quote Originally Posted by The Mayor View Post
    This is actually part of my ub3r 50 page AIO SRL6 RS3 tutorial which I'm currently writing
    ETA? I'm currently getting into walkpaths.
    You have permission to steal anything I've ever made...

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    Quote Originally Posted by Wu-Tang Clan View Post
    ETA? I'm currently getting into walkpaths.
    http://villavu.com/forum/showthread....ight=photoshop

    This is still pretty upto date.
    I have used some SPS maps in my script and I found it fairly easy following that tut

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    Quote Originally Posted by Wu-Tang Clan View Post
    ETA? I'm currently getting into walkpaths.
    About 2 days approx. I'll try and hit it out over the weekend.

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