are you sure all the points are on the minimap? the points have to be visible on the minimap before it can walk to it.
if so you might just have to delte the reflection include as its out dated and redownload from google code. ive had similiar issues and this solved it https://code.google.com/p/osrreflection/source/browse/
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Guides: How to Report Bugs to the Scripter
~~~~ Moved to Java. Currently Lurking ~~~~
Suddenly it works again. Strange, really. Perhaps there is a glitch in Yanille itself. I'll test it a bit later.
Edit: Now it randomly doesn't work again, somewhere else. I got no idea what's going on.
Last edited by lollol012; 02-22-2014 at 12:29 AM.
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
I know how it usually is, but this time, it's clearly on the minimap - I try it when it's 3/4/5/6 tiles away from me, and it gives the same result.
Obviously, I tested it with an array of a single point first, which was the first and the last point, and was a few tiles away from me..
This happened with points I've used before, and also with new points PathMaker calculated. All of them in range.
Also, when a point wasn't on the minimap beforehand, it used to wait a bit before returning "false". Now it just returns true without doing a thing, almost instantly.
I'll test more later, it's strange, but it's definitely an actual glitch, even if it happens under very specific conditions.
Last edited by lollol012; 02-22-2014 at 01:57 AM.
try using blindwalk, you wont need any of the points on the minimap. might help pin point the problem. my walking was bugging out yesterday but elfyyy said the include was outdated so i dissabled all the walking and i dont have any spare accounts to test it again- got a 10+ hour proggy going :P
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Botted to max
Guides: How to Report Bugs to the Scripter
~~~~ Moved to Java. Currently Lurking ~~~~
I discovered that when declaring the numerical tile points (X-Tile, Y-Tile) you must declare it as a Point before you add (X-Tile, Y-Tile) IE -
I figured that since it really isn't mentioned as to how you 'operate' the TPoints it may be helpful to others to add this when talking about Tiles or Mapwalking in the OP.Code:R_NearTile(Point(1234,1234));//Notice that it states it as a point here prior to the cords being used (This is needed ANYWHERE there is a TPoint being asked for R_WalkPath([Point(1234,1234)]);//Notice here there are brackets wrapped around the Point (or points(usually need brackets if there is a possibility for more then one Tpoint)) without brackets you just get a parameter error(if the brackets are needed)
Just added Objects to the guide! Currently working on adding the new MapWalk functions and the Misc functions!
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
Just throwing this out there, if any of y'all got an account in an 07 random, you should PM me the details of it. I'll write up a solver.
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
Tried using Anti_Randoms, currently unusible. Every random it finds, it writes
Progress Report:[Reflection Anti-Randoms] Dr Jekyll random detected! Solving... Error: Out Of Range at line 439
Happened with 2 randoms today.
Nice guide, will report on any issues i need help with
edit: can you add an example for object clicking please? like agility obstacles/bank booths would really appreciate it.
Quit gaming
Have to report that the Drill Demon solver, R_SolveDD, doesn't work for whatever reason.
It detected the event successfully, but did not start solving, just stood.
Had to replace it with DD_Solve in your include for it to solve it. (DD_Solve is the normal solver)
Alright, yeah your the second person who has said that. So something apparently happened. Seeing as I don't play RS the only way I can work on any of the randoms is if I am given an account in a random to work on a solver for. So next time if you get in one, if you could pm or skype me, I could work on it!
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
i get the error whenever i try a script dunno why
Exception in Script: Unable to find file 'SRL-OSR/SRL/misc/al_functions.simba'
“The long-lived and those who will die soonest lose the same thing. The present is all that they can give up, since that is all you have, and what you do not have, you cannot lose.” - Marcus Aurelius
this is when i run the test script to check reflection..
[Hint] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Interaction.simba(164:13): Variable 'Result' never used at line 163
[Hint] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Interaction.simba(402:3): Variable 'X' never used at line 401
[Hint] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Interaction.simba(402:3): Variable 'Y' never used at line 401
[Error] (10:3): Identifier expected at line 10
Compiling failed.
any idea what I've done wrong? I've followed the guide, installed the reflection following the guide, and still am struggling. I just returned from a 2 year break a few weeks ago and just started back into simba, so I'm a little confused right now, but hopefully I can get this resolved and start using simba
Thanks in advance for any advice =]
I Bot because no one has created a bot for life yet .
ok double checked and it is set to PascalScript. On the reflection test I am still getting an error:
[Hint] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Interaction.simba(164:13): Variable 'Result' never used at line 163
[Hint] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Interaction.simba(402:3): Variable 'X' never used at line 401
[Hint] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\Interaction.simba(402:3): Variable 'Y' never used at line 401
[Error] C:\Simba\Scripts\reflecttest.simba(10:3): Identifier expected at line 10
Compiling failed.
and when i try to run draynor willow banker i get this:
[Error] C:\Simba\Scripts\Sk1nyNerds [PRO] Draynor Willow Banker.simba(21:14): Syntax error at line 21
any ideas?
I Bot because no one has created a bot for life yet .
Since last night I've been getting this problem for all reflection scripts
[Error] C:\Simba\Includes\SRL-OSR\SRL\Reflection\Core\MapWalk.simba(518:11): Unknown identifier 'R_FindNormalRandoms' at line 518
Compiling failed.
Is there a official section to report reflection bugs?
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