Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
Still getting error..
botukas.jpg
Last edited by Clarity; 10-08-2014 at 01:46 PM.
Scripts: ClarityNex | ClaritySlayer | ClarityElfThief | ClarityBurialArmour | ClarityMudRunes | ClarityWells | ClarityProTables | ClarityArmadyl | ClarityHarps
ClarityDominonTower | ClarityAltar | ClarityCitadel | ClarityBarrows | ClarityEsswraith | ChampionScrollCamperTools & Extensions: OpenGL ID Highlight Tool | SRL-6 Messaging System | SRL Companion | Item DTM Generator | BBCode Converter
bugg.png
so what i need to do ? ;/
Also, maybe someone knows why when i compile original script always getting error:
Code:Error: Unknown declaration "findAnyText" at line 829 Compiling failed.
Error: Unknown declaration "findAnyText" at line 829
I think this is due to simba 1.10 right? Ill comment these errors out and see if script functions![]()
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
There was one more error after i commented that one out. Yeah the script is non working on new 1.10.I dont have older simba. Perhaps you know where i can find one?
No you shouldn't go to the older simba, just give a day to update the script![]()
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
Uploaded v1.7 - fixes the compiling bug and also work's around a lape bug. Shout out to @Olly; for the help![]()
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
It's working great!
Have you thought about adding functionality for stringing the bunched livids in the bin next to the logs (then putting them in the trade cart)? It would greatly increase produce point income if you did. I may try and figure it out myself here pretty soon...
I plan on posting a report here in a few hours.
Awesome script
EDIT: Also encouraging Pauline for that extra 100, if possible.
Last edited by Lama; 10-12-2014 at 03:06 AM.
Initial testing looks great! Thanks for a fantastic script
Progress Report:|=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=| | AshamanLividFarm v1.7 | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=| | Running For: 59 Minutes and 35 Seconds | | Plants Cured: 177 Cured/H: 178 | | Patches Planted: 177 Planted/H: 178 | | MageXP Earned: 26,019 MageXP/Hour: 26,197 | | FarmXP Earned: 32,568 FarmXP/Hour: 32,790 | |___________________________________________________________|
I'm actually having a problem now. It doesn't seem to be finding the correct boxes at the script, it produces 5 each row of livids, but on the second and third one down, it just becomes too compact, and fails to reach the right ends.
EDIT: It's also now not choosing the correct strand to cure on any plants in the farthest right bottom box. Though, it may be because the box problem above.
Last edited by Lama; 10-12-2014 at 03:30 PM.
Your camera is wrong, you look too zoomed in. Also make sure your camera mode is set to classic
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
Ah yeah, the plots line up now. But now it's just constantly mis-identifying the strand in the bottom third plots(top right and bottom right types seem to be most commonly mistaken, but all have been before).
EDIT:
I seem to have got it working... but only after hopping worlds a few times and standing in this spot:
![]()
Last edited by Lama; 10-13-2014 at 06:14 AM.
hmm that doesn't make sense something still seems off on your setup - ran it fine yesterday from several spots tested. Did it debug the boxes correctly? Try running with debug mode on and tell me what it says
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
Red & Green Salamander Hunter // Construction // Gilded Altar // Major help w/ Kyles Runespan // VWB Smither // PhoenixFeathers // GemCutter // Bonfire // LRC Miner // Spell Tab Maker // ApeAtollAgility // IvyWC // RoguesCooker // Herblore // AshamanButterfly // AshamanPowerMiner // Fletcher // LividFarm
---- TRSMinimap.clickCompass(): Clicked compass
---- TRSGameTab.__initTabs(): Setup gametab properties
-- entering setgrid
-- searching for colors
-- atpa: 0 length: 170
-- atpa: 0 width: 242
-- atpa: 0 height: 38
-- atpa: 1 length: 197
-- atpa: 1 width: 262
-- atpa: 1 height: 44
-- atpa: 2 length: 267
-- atpa: 2 width: 283
-- atpa: 2 height: 49
-- setting farmgrid
Ok then here we go!
Error: Out of memory at line 283
Execution failed.
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
File[C:\Simba\Includes\SRL-6/logs/SRL log (16-10-14 at 11.03.50 PM).txt] has not been freed in the script, freeing it now.
the line 283:
bmp := bitmapFromClient(xs, ys, xe, ye);
Some solution ? :3
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