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Thread: AshamanLividFarm

  1. #226
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    Quote Originally Posted by Ashaman88 View Post
    Show me a pic of your client pleases (blur out username). I would guess something up with graphics settings.
    Also then i starting script i getting:
    Code:
    Error: Unknown declaration "findAnyText" at line 829
    I deleting that line ant script starting.

  2. #227
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    Quote Originally Posted by ginwap View Post
    Code:
    part.lt/img/e5788af6b72e14ef8b213470189c27a7240.png
    Sorry i dont have 5 posts..
    So for some reason, mainScreen.SetAngle(MS_ANGLE_HIGH); isn't working correctly with you? What are your camera control settings?

  3. #228
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    Quote Originally Posted by Clarity View Post
    So for some reason, mainScreen.SetAngle(MS_ANGLE_HIGH); isn't working correctly with you? What are your camera control settings?
    Code:
    part.lt/img/301d60c2a54e4c2e1e078d6df10712cc564.png

  4. #229
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  5. #230
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    Quote Originally Posted by Clarity View Post
    Change your camera type to "Classic"
    Still getting error..

    botukas.jpg

  6. #231
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    Quote Originally Posted by ginwap View Post
    Still getting error..

    botukas.jpg
    Run the script, but check the "Debug Mode" box before pressing start. Copy and paste the full debug log into your next post
    Last edited by Clarity; 10-08-2014 at 01:46 PM.

  7. #232
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    Quote Originally Posted by Clarity View Post
    Run the script, but check the "Debug Mode" box before pressing start. Copy and paste the full debug log into your next post
    i getting error message, that program stopped working...

  8. #233
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    bugg.png
    so what i need to do ? ;/

  9. #234
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    Also, maybe someone knows why when i compile original script always getting error:

    Code:
    Error: Unknown declaration "findAnyText" at line 829
    Compiling failed.

  10. #235
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    Quote Originally Posted by Ashaman88 View Post
    Show me a pic of your client pleases (blur out username). I would guess something up with graphics settings.
    So can you help me ? Maybe this dont work anymore ? Or this is my computer problem ? Also why i am getting error then compiling( findAnytext) ?

  11. #236
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    Error: Unknown declaration "findAnyText" at line 829

    I think this is due to simba 1.10 right? Ill comment these errors out and see if script functions

  12. #237
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    Quote Originally Posted by tulpiuka View Post
    Error: Unknown declaration "findAnyText" at line 829

    I think this is due to simba 1.10 right? Ill comment these errors out and see if script functions
    Yeah assuming updated srl, then it would be the change to simba. I'll have to check it out!

  13. #238
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    There was one more error after i commented that one out. Yeah the script is non working on new 1.10.I dont have older simba. Perhaps you know where i can find one?

  14. #239
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  15. #240
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    Uploaded v1.7 - fixes the compiling bug and also work's around a lape bug. Shout out to @Olly; for the help

  16. #241
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    It's working great!

    Have you thought about adding functionality for stringing the bunched livids in the bin next to the logs (then putting them in the trade cart)? It would greatly increase produce point income if you did. I may try and figure it out myself here pretty soon...

    I plan on posting a report here in a few hours.

    Awesome script

    EDIT: Also encouraging Pauline for that extra 100, if possible.
    Last edited by Lama; 10-12-2014 at 03:06 AM.

  17. #242
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    Initial testing looks great! Thanks for a fantastic script

    Progress Report:
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    |                  AshamanLividFarm v1.7                    |
    |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=|
    | Running For: 59 Minutes and 35 Seconds                    |
    | Plants Cured: 177                Cured/H: 178             |
    | Patches Planted: 177             Planted/H: 178           |
    | MageXP Earned: 26,019            MageXP/Hour: 26,197      |
    | FarmXP Earned: 32,568            FarmXP/Hour: 32,790      |
    |___________________________________________________________|

  18. #243
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    I'm actually having a problem now. It doesn't seem to be finding the correct boxes at the script, it produces 5 each row of livids, but on the second and third one down, it just becomes too compact, and fails to reach the right ends.



    EDIT: It's also now not choosing the correct strand to cure on any plants in the farthest right bottom box. Though, it may be because the box problem above.
    Last edited by Lama; 10-12-2014 at 03:30 PM.

  19. #244
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    Your camera is wrong, you look too zoomed in. Also make sure your camera mode is set to classic

  20. #245
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    Quote Originally Posted by Ashaman88 View Post
    Your camera is wrong, you look too zoomed in. Also make sure your camera mode is set to classic
    Ah yeah, the plots line up now. But now it's just constantly mis-identifying the strand in the bottom third plots(top right and bottom right types seem to be most commonly mistaken, but all have been before).

    EDIT:

    I seem to have got it working... but only after hopping worlds a few times and standing in this spot:

    Last edited by Lama; 10-13-2014 at 06:14 AM.

  21. #246
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    hmm that doesn't make sense something still seems off on your setup - ran it fine yesterday from several spots tested. Did it debug the boxes correctly? Try running with debug mode on and tell me what it says

  22. #247
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    Quote Originally Posted by Ashaman88 View Post
    hmm that doesn't make sense something still seems off on your setup - ran it fine yesterday from several spots tested. Did it debug the boxes correctly? Try running with debug mode on and tell me what it says
    I don't know which part of the debug you want (there is a lot of it), but it seems to be working alright now. Before, the top set of boxes was way too high (when it plots them that first time), but it seems to have corrected itself on its own :\.

  23. #248
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    Quote Originally Posted by Lama View Post
    I don't know which part of the debug you want (there is a lot of it), but it seems to be working alright now. Before, the top set of boxes was way too high (when it plots them that first time), but it seems to have corrected itself on its own :\.
    If you run across the issue again, grab some screenshots and post all the debug to me

  24. #249
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    ---- TRSMinimap.clickCompass(): Clicked compass
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -- entering setgrid
    -- searching for colors
    -- atpa: 0 length: 170
    -- atpa: 0 width: 242
    -- atpa: 0 height: 38
    -- atpa: 1 length: 197
    -- atpa: 1 width: 262
    -- atpa: 1 height: 44
    -- atpa: 2 length: 267
    -- atpa: 2 width: 283
    -- atpa: 2 height: 49
    -- setting farmgrid
    Ok then here we go!
    Error: Out of memory at line 283
    Execution failed.
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (16-10-14 at 11.03.50 PM).txt] has not been freed in the script, freeing it now.

    the line 283:
    bmp := bitmapFromClient(xs, ys, xe, ye);

    Some solution ? :3

  25. #250
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    Quote Originally Posted by terepe View Post
    ---- TRSMinimap.clickCompass(): Clicked compass
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -- entering setgrid
    -- searching for colors
    -- atpa: 0 length: 170
    -- atpa: 0 width: 242
    -- atpa: 0 height: 38
    -- atpa: 1 length: 197
    -- atpa: 1 width: 262
    -- atpa: 1 height: 44
    -- atpa: 2 length: 267
    -- atpa: 2 width: 283
    -- atpa: 2 height: 49
    -- setting farmgrid
    Ok then here we go!
    Error: Out of memory at line 283
    Execution failed.
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (16-10-14 at 11.03.50 PM).txt] has not been freed in the script, freeing it now.

    the line 283:
    bmp := bitmapFromClient(xs, ys, xe, ye);

    Some solution ? :3

    Solved.

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