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Thread: Draynor Willow Smasher & Banker

  1. #201
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    thx very nice.
    in next version you maybe can build in a progress report?
    anyway it's a super nice script for first script!

  2. #202
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    [Runtime Error] : Out Of Range in line 53 in script C:\Documents and Settings\Handsome\Desktop\SCAR\Willow Smasher & Banker V2.3.scar






    what is this? can u help me?

  3. #203
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  4. #204
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    siokimzhua
    if u are only using 1 player then it should be like this
    SCAR Code:
    Procedure DeclarePlayers;
    begin
      HowManyPlayers:= 1;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer:= 0;

      Players[0].Name        := 'Username'; //UserName
      Players[0].Pass        := 'Password'; //Password
      Players[0].Nick        := 'Nick'; //2-4 letters of username
      Players[0].Integers[1] := 10; //Number of loads before switching
      Players[0].Booleans[1] := True; //Is the axe wielded?
      Players[0].Active      := True; //Active
       
      Writeln('Using '+IntToStr(HowManyPlayers)+' Players');
      NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
    end;
    whereas if you are using more 6 players then it should be like this
    SCAR Code:
    Procedure DeclarePlayers;
    begin
      HowManyPlayers:= 6;
      NumberOfPlayers(HowManyPlayers);
      CurrentPlayer:= 0;

      Players[0].Name        := 'Username'; //UserName
      Players[0].Pass        := 'Password'; //Password
      Players[0].Nick        := 'Nick'; //2-4 letters of username
      Players[0].Integers[1] := 10; //Number of loads before switching
      Players[0].Booleans[1] := True; //Is the axe wielded?
      Players[0].Active      := True; //Active
     
      Players[1].Name        := 'Username'; //UserName
      Players[1].Pass        := 'Password'; //Password
      Players[1].Nick        := 'Nick'; //2-4 letters of username
      Players[1].Integers[1] := 10; //Number of loads before switching
      Players[1].Booleans[1] := True; //Is the axe wielded?
      Players[1].Active      := True;
     
      Players[2].Name        := 'Username'; //UserName
      Players[2].Pass        := 'Password'; //Password
      Players[2].Nick        := 'Nick'; //2-4 letters of username
      Players[2].Integers[1] := 10; //Number of loads before switching
      Players[2].Booleans[1] := True; //Is the axe wielded?
      Players[2].Active      := True; //Active
     
      Players[3].Name        := 'Username'; //UserName
      Players[3].Pass        := 'Password'; //Password
      Players[3].Nick        := 'Nick'; //2-4 letters of username
      Players[3].Integers[1] := 10; //Number of loads before switching
      Players[3].Booleans[1] := True; //Is the axe wielded?
      Players[3].Active      := True; //Active
     
      Players[4].Name        := 'Username'; //UserName
      Players[4].Pass        := 'Password'; //Password
      Players[4].Nick        := 'Nick'; //2-4 letters of username
      Players[4].Integers[1] := 10; //Number of loads before switching
      Players[4].Booleans[1] := True; //Is the axe wielded?
      Players[4].Active      := True; //Active
     
      Players[5].Name        := 'Username'; //UserName
      Players[5].Pass        := 'Password'; //Password
      Players[5].Nick        := 'Nick'; //2-4 letters of username
      Players[5].Integers[1] := 10; //Number of loads before switching
      Players[5].Booleans[1] := True; //Is the axe wielded?
      Players[5].Active      := True; //Active
     
      Writeln('Using '+IntToStr(HowManyPlayers)+' Players');
      NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
    end;
    note that there should only be the same amount of players set up as it says after the procedure starts

  5. #205
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  6. #206
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    doesn't work for me allways goes to the top left corner, but looking by the first post date i think it's just outdated
    omg they have a cave troll !

  7. #207
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    Pretty good for a first script Thumbs up
    http://www.fenjer.com/adnan/SRLStats/3382.png

    If I see you autoing with level 3/default clothes/crap name I WILL report you. [h]Auto Correctly[/h]. - put this in your sig

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  8. #208
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    ty, very good script...and my axe broke, didnt replace it... maybe a bug.

  9. #209
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    verry nice script got me some willows 2 fletch

  10. #210
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    what scar version i need for this script?

    But nice first script anyway.

  11. #211
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    Very Nice,it worked great for me

  12. #212
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    setting up now ill post proggie l8r

  13. #213
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    Mouse keeps going to top left corner. Dosent work for me

  14. #214
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    Looks good.
    Im gonna test it

  15. #215
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    Very nice .
    Woot woot.

  16. #216
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    it doesnt seem to work for me...
    it starts off fine, turning the chat and other interaction buttons on/off, but when it gets to moving to the trees, it just puts the mouse point at the top left hand corner of the game and moves from left to right to left

    any suggestions on how to fix it?

  17. #217
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    its not working for me dude it will go to willows and clicker will co all over and then log out : / i thought it looked good

  18. #218
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    guys help with this script once it logs me out, it freezes like the mouse doesn't move. Some 1 help. Other than that it is very good!

  19. #219
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    nice works well plus help me out hella lot

  20. #220
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    Decent first script I had a few problems though.
    I'm a noob.

  21. #221
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    nice script

  22. #222
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    looks very good, ive downloaded it and going to try it out now

  23. #223
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  24. #224
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    the mouse kept going on the top left corner and it always puts the mouse near the tree on the right, also it never clicks when it finds a willow.

  25. #225
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    mouse just goes to top right of screen and stays there

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