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Thread: [SRL-6] ClarityAltar

  1. #76
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    Quote Originally Posted by uhit View Post
    Cheers clarity. I'll be sure to post a proggy of around 30k d bones (w/ yak) by end of tomorrow

    EDIT : Had to change the altar location from south to east because it would always terminate, no biggie though. Seems to work fine now. Sometimes might relight the same burner but that could be due to my decoration because with wood it works whereas with stone it does not.

    EDIT 2: @Clarity - Here's a small proggy http://gyazo.com/3e35b698229050811007cedafb1648eb

    It did last night however, clear 6 hours for me but did not reload smart therefore the script terminated so I couldn't give you a 8-10hr proggy now :/
    Quote Originally Posted by Wooty View Post
    Bank presets are working like a charm! Still had some problems with detecting the burners correctly, but changing my altar orientation did the job. Thanks man, 10/10 script!
    When the script messes up, what happens in the debug (both the text log and the visual debug)?

  2. #77
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    Quote Originally Posted by Clarity View Post
    When the script messes up, what happens in the debug (both the text log and the visual debug)?
    It still detects the "MM_SYMBOL_BANK" after teleporting to my house, so it still thinks I'm at the bank. I checked the coords of where it detects the banking symbol and it seems like the Worldmap Orb is sometimes detected as a banking symbol (it has similar colors).

  3. #78
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    Here's the debug when that happens:
    Using darkstone in my POH and altar orientation is east.

    Code:
    ClarityAltar v1.17
    Initializing script...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[9848] as Simba's target
    -------- Succesfully paired to a existing client, SMART[9848]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 397}
    ------ TRSActionBar.__find(): result = true (height = 75)
    ------ Dynamic interfaces have been set.
    ---- Client is ready.
    ---- Setup SRL in 109ms.
    -- setupSRL(): True
    0 | == ClarityDebug == | ClarityAltar v1.17
    1 | == ClarityDebug == | Script initialized successfully.
    2 | == ClarityDebug == | Checking for script updates...
    3 | == ClarityDebug == | Online Script Version: 1.17
    4 | == ClarityDebug == | Local Script Version: 1.17
    5 | == ClarityDebug == | You have the latest version of the script!
    6 | == ClarityDebug == | Please wait...now installing ClarityAltar image assets to your computer...
    7 | == ClarityDebug == | -- INSTALLATION STATUS: Script Paint exists.
    8 | == ClarityDebug == | 
    9 | == ClarityDebug == | GRAPHICS MODE: DirectX
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    ====== ClarityAltar Debug Progress Report ======
    Time Running:  3 Seconds
    Total Offered: 0
    Offered/Hr:    0
    Total XP:      0 XP
    XP/Hr:         0 XP/hr
    ====== ================================== ======
    10 | == ClarityDebug == | Our progress was painted.
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 788, Y = 178}
    -- TRSMinimap._getSymbolColor(): 2171165
    11 | == ClarityDebug == | At Bank: True
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 788, Y = 178}
    -- TRSMinimap._getSymbolColor(): 2171165
    12 | == ClarityDebug == | At Bank: True
    13 | == ClarityDebug == | bankItems initiated.
    14 | == ClarityDebug == | Attempting to withdraw items from the bank.
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 788, Y = 178}
    -- TRSMinimap._getSymbolColor(): 2171165
    15 | == ClarityDebug == | At Bank: True
    16 | == ClarityDebug == | openBank initiated.
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Bank TzHaar-Mej-Jal"
    ---- Found "ank" in mouse-over string: "Bank TzHaar-Mej-Jal"
    -- isMouseOverText(): True
    ---- TRSChooseOption.optionsExist(): Succesfully found option "Bank" in "Bank TzHaar-Mej-Jal"
    -- TRSChooseOption._select():
    ---- Options found: [Bank TzHaar-Mej-Jal, Talk to TzHaar-Mej-Jal, Collect TzHaar-Mej-Jal, Walk here Pax Aurelius, Examine TzHaar-Mej-Jal, Follow Pax Aurelius, Trade with Pax Aurelius, Report Pax Aurelius, Follow Esqorial, Trade with Esqorial, Report Esqorial, Cancel]
    ---- Found option "Bank" in "Bank TzHaar-Mej-Jal"
    -- TRSChooseOption.select() result = true
    -- TRSChooseOption._select():
    ---- Options found: [Take BoB, Cast, Attack, Summon Pet, Open Pet Interface, Dismiss, Call Follower, Follower Details, Interact, Renew Familiar, Select leM-click option, Cancel]
    ---- Found option "Interact" in "Interact"
    -- TRSChooseOption.select() result = true
    17 | == ClarityDebug == | Familiar inventory is open.
    -- isMouseOverText()
    ---- Current mouse-over text: "Store-1 Dragon L'ones"
    ---- Found "S" in mouse-over string: "Store-1 Dragon L'ones"
    -- isMouseOverText(): True
    -- TRSChooseOption._select():
    ---- Options found: [Store-1 Dragon bones, Store-5 Dragon bones, Store-10 Dragon bones, Store-All Dragon bones, Store-X Dragon bones, Examine Dragon bones, Cancel]
    ---- Found option "All" in "Store-All Dragon bones"
    -- TRSChooseOption.select() result = true
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 788, Y = 178}
    -- TRSMinimap._getSymbolColor(): 2171165
    18 | == ClarityDebug == | At Bank: True
    19 | == ClarityDebug == | openBank initiated.
    -- isMouseOverText()
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    ---- Current mouse-over text: "Attack"
    -- isMouseOverText(): False
    20 | == ClarityDebug == | Unable to locate the banker.
    21 | == ClarityDebug == | Attempts: 1
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: "Bank TzHaar-Mej-Jal"
    ---- Found "ank" in mouse-over string: "Bank TzHaar-Mej-Jal"
    -- isMouseOverText(): True
    ---- TRSChooseOption.optionsExist(): Succesfully found option "Bank" in "BankTzHaar-Mej-Jal"
    -- TRSChooseOption._select():
    ---- Options found: [BankTzHaar-Mej-Jal, Talkto TzHaar-Mej-Jal, Collect TzHaar-Mej-Jal, Walk here, Examine TzHaar-Mej-Jal, Cancel]
    ---- Found option "Bank" in "BankTzHaar-Mej-Jal"
    -- TRSChooseOption.select() result = true
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 788, Y = 178}
    -- TRSMinimap._getSymbolColor(): 2171165
    22 | == ClarityDebug == | At Bank: True
    23 | == ClarityDebug == | Teleporting to house.
    24 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 0)
    25 | == ClarityDebug == | Did not find bitmap, reattempting.
    26 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 1)
    27 | == ClarityDebug == | Did not find bitmap, reattempting.
    28 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 2)
    29 | == ClarityDebug == | Did not find bitmap, reattempting.
    30 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 3)
    31 | == ClarityDebug == | Did not find bitmap, reattempting.
    32 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 4)
    33 | == ClarityDebug == | Did not find bitmap, reattempting.
    34 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 5)
    35 | == ClarityDebug == | Did not find bitmap, reattempting.
    36 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 6)
    37 | == ClarityDebug == | Did not find bitmap, reattempting.
    38 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 7)
    39 | == ClarityDebug == | Did not find bitmap, reattempting.
    40 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 8)
    41 | == ClarityDebug == | Did not find bitmap, reattempting.
    42 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 9)
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    43 | == ClarityDebug == | At Bank: True
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    44 | == ClarityDebug == | At Bank: True
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    45 | == ClarityDebug == | At Bank: True
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    46 | == ClarityDebug == | At Bank: True
    ====== ClarityAltar Debug Progress Report ======
    Time Running:  31 Seconds
    Total Offered: 0
    Offered/Hr:    0
    Total XP:      0 XP
    XP/Hr:         0 XP/hr
    ====== ================================== ======
    47 | == ClarityDebug == | Our progress was painted.
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    48 | == ClarityDebug == | At Bank: True
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    49 | == ClarityDebug == | At Bank: True
    50 | == ClarityDebug == | bankItems initiated.
    51 | == ClarityDebug == | Attempting to withdraw items from the bank.
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 732, Y = 116}
    -- TRSMinimap._getSymbolColor(): 3290679
    52 | == ClarityDebug == | At Bank: True
    53 | == ClarityDebug == | openBank initiated.
    -- isMouseOverText()
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    ---- Current mouse-over text: ""
    -- isMouseOverText(): False
    54 | == ClarityDebug == | Unable to locate the banker.
    55 | == ClarityDebug == | Attempts: 1

  4. #79
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  5. #80
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    Thanks Clarity!
    Attached Images Attached Images

  6. #81
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    Been getting this error:
    Code:
    ---- Found symbol bitmap 73
    ---- Found Bank symbol at {X = 689, Y = 91}
    -- TRSMinimap._getSymbolColor(): 3390179
    27 | == ClarityDebug == | At Bank: True
    28 | == ClarityDebug == | Teleporting to house.
    29 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 0)
    30 | == ClarityDebug == | Did not find bitmap, reattempting.
    31 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 1)
    32 | == ClarityDebug == | Did not find bitmap, reattempting.
    33 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 2)
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Minigame
    ---- Found symbol bitmap 83
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Transportation
    ---- Found symbol bitmap 90
    -- TRSMinimap._getSymbolColor(): -1
    34 | == ClarityDebug == | At Bank: False
    ---- Waiting while the player is moving...
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Bank
    ---- Found symbol bitmap 73
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Minigame
    ---- Found symbol bitmap 83
    -- TRSMinimap._getSymbolColor(): -1
    -- TRSMinimap._getSymbolColor()
    ---- Loaded symbol: Transportation
    ---- Found symbol bitmap 90
    -- TRSMinimap._getSymbolColor(): -1
    35 | == ClarityDebug == | At Bank: False
    36 | == ClarityDebug == | lightBurners initiated.
    37 | == ClarityDebug == | locateBurners initiated.
    38 | == ClarityDebug == | locateAltar initiated.
    39 | == ClarityDebug == | Unable to locate an altar.
    40 | == ClarityDebug == | Attempts: 1
    41 | == ClarityDebug == | Unable to locate an altar.
    42 | == ClarityDebug == | Attempts: 2
    43 | == ClarityDebug == | Unable to locate an altar.
    44 | == ClarityDebug == | Attempts: 3
    45 | == ClarityDebug == | Unable to locate an altar.
    46 | == ClarityDebug == | Attempts: 4
    47 | == ClarityDebug == | Unable to locate an altar.
    48 | == ClarityDebug == | Attempts: 5
    49 | == ClarityDebug == | Unable to locate an altar.
    50 | == ClarityDebug == | Attempts: 6
    51 | == ClarityDebug == | Unable to locate an altar.
    52 | == ClarityDebug == | Attempts: 7
    53 | == ClarityDebug == | Unable to locate an altar.
    54 | == ClarityDebug == | Attempts: 8
    55 | == ClarityDebug == | Unable to locate an altar.
    56 | == ClarityDebug == | Attempts: 9
    57 | == ClarityDebug == | Unable to locate an altar.
    58 | == ClarityDebug == | Attempts: 10
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    59 | == ClarityDebug == | Unable to locate a burner.
    60 | == ClarityDebug == | Attempts: 1
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    61 | == ClarityDebug == | Unable to locate a burner.
    62 | == ClarityDebug == | Attempts: 2
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    63 | == ClarityDebug == | Unable to locate a burner.
    64 | == ClarityDebug == | Attempts: 3
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    65 | == ClarityDebug == | Unable to locate a burner.
    66 | == ClarityDebug == | Attempts: 4
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    67 | == ClarityDebug == | Unable to locate a burner.
    68 | == ClarityDebug == | Attempts: 5
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    69 | == ClarityDebug == | Unable to locate a burner.
    70 | == ClarityDebug == | Attempts: 6
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    71 | == ClarityDebug == | Unable to locate a burner.
    72 | == ClarityDebug == | Attempts: 7
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    73 | == ClarityDebug == | Unable to locate a burner.
    74 | == ClarityDebug == | Attempts: 8
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    75 | == ClarityDebug == | Unable to locate a burner.
    76 | == ClarityDebug == | Attempts: 9
    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    77 | == ClarityDebug == | Unable to locate a burner.
    78 | == ClarityDebug == | Attempts: 10
    Exception in Script: Runtime error: "Access violation" at line 664, column 10
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 17, 18, 19, 20, 21, 22, 23, 24, 26]
    File[C:\Users\Desktop\Simba\Includes\SRL-6/logs/SRL log (07-09-14 at 07.21.13 PM).txt] has not been freed in the script, freeing it now.
    Happens when status is at "lighting the burners"
    Altar location is east, near east wall. My wall type is white. Don't have access to dark stone.
    The Lazy Series:
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  7. #82
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    How about a simple banking option instead of the fancy ring one?
    99's using SRL bots: Mining, Smithing, Magic, Cooking, Firemaking, Fletching, Hunting, Divination, Fishing, Woodcutting, Defense, Attack, Strenght, Constitution, Contruction, Ranged.
    Thanks to: Ashaman, DannyRS, The Mayor, footballjds, KeepBotting, Press Play, bonsai, Clarity, BANNED ON jonesy259 JASTRALS

  8. #83
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    hey there, script works great but just one downfall though- it burns one burner and again re-lights it, this re-lighting thing happens everytime the script burns the right burner first. But when it burns the left one first- it burns both. Only when it burns right first, it relights. Just wanted to let you know this that I had found, great script. Flawless on its job, hoping to get 92 prayer soon, Thanks to you I dont have to do all those booooooooring training myself

  9. #84
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    Quote Originally Posted by johnjoseph09 View Post
    hey there, script works great but just one downfall though- it burns one burner and again re-lights it, this re-lighting thing happens everytime the script burns the right burner first. But when it burns the left one first- it burns both. Only when it burns right first, it relights. Just wanted to let you know this that I had found, great script. Flawless on its job, hoping to get 92 prayer soon, Thanks to you I dont have to do all those booooooooring training myself
    Manually move the camera to its highest point (So Birds eye view)

  10. #85
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    Quote Originally Posted by uhit View Post
    Manually move the camera to its highest point (So Birds eye view)

    Also, when the timer of familiar is about to get over, it withdraws summoning pot and pouch but does nothing with them ... it just banks that and continues, and the familiar dies.

  11. #86
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    Quote Originally Posted by johnjoseph09 View Post
    hey there, script works great but just one downfall though- it burns one burner and again re-lights it, this re-lighting thing happens everytime the script burns the right burner first. But when it burns the left one first- it burns both. Only when it burns right first, it relights. Just wanted to let you know this that I had found, great script. Flawless on its job, hoping to get 92 prayer soon, Thanks to you I dont have to do all those booooooooring training myself
    What is your altar and room orientation? I'm unable to reproduce this bug. Running flawlessly for me on East-East. I'll take a look at the code though and try to figure it out, but perhaps try changing to that orientation. You can trick the script by rotating the camera if you don't want to delete/reorient your altar room.

    Quote Originally Posted by johnjoseph09 View Post
    Also, when the timer of familiar is about to get over, it withdraws summoning pot and pouch but does nothing with them ... it just banks that and continues, and the familiar dies.
    I just got this bug, I'll try to fix that!

  12. #87
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    Released 1.20
    Fixed some bugs (for myself at least), if they still occur, use the East/East orientation or post detailed screenshots of exactly what is happening to you.

    But...more importantly...

    LIVE STAT TRACKING ADDED!

    The script will now commit stats every five minutes to http://srlclarity.com/tracking
    Will be adding this functionality to my other scripts shortly.

  13. #88
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    Hey Sorry I was away from pc for a couple of weeks, and thanks alot Clarity, the script got me 92 prayer. Everything worked fine but I had to renew familiar myself at that time, excellent script overall, thanks

  14. #89
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    I am constantly getting "socket disconnected; unpairing" when i try to run the script, I have followed all the instructions but still get this error. Any fixes?

  15. #90
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    Mine doesn't update to 1.20

  16. #91
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    Quote Originally Posted by cbrems View Post
    Mine doesn't update to 1.20
    Changed the version to 1.19, it seems like we've found a flaw in the auto-updater as we were using strings for the version numbers. Going to be fixed in a bit but it should update now.

  17. #92
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    thank you for the reply, Clarity

  18. #93
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    There's now a bank option "Withdraw to BoB"
    This should greatly reduce banking times if you want to add it
    The Lazy Series:
    LazyIvy
    LazyFisher
    LazySiphon

  19. #94
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    Quote Originally Posted by RlagkRud View Post
    There's now a bank option "Withdraw to BoB"
    This should greatly reduce banking times if you want to add it
    Certainly. Can't thank them enough for update after update that make all my scripts faster.

  20. #95
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    Update 2.00 (issue with auto-updater so a jumped too a much higher number, I know)
    -Now does Withdraw-X-To-BoB
    -Now only need 1 bank preset as a result, your first bank preset should be 2 marrentills, bones, and house teleport.
    -Added some more antiban features
    -Fixed memory leak issues

  21. #96
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    Code:
    117 | == ClarityDebug == | Unable to locate an altar.
    118 | == ClarityDebug == | Attempts: 1
    119 | == ClarityDebug == | Unable to locate an altar.
    120 | == ClarityDebug == | Attempts: 2
    121 | == ClarityDebug == | Unable to locate an altar.
    122 | == ClarityDebug == | Attempts: 3
    123 | == ClarityDebug == | Unable to locate an altar.
    124 | == ClarityDebug == | Attempts: 4
    125 | == ClarityDebug == | Unable to locate an altar.
    126 | == ClarityDebug == | Attempts: 5
    127 | == ClarityDebug == | Unable to locate an altar.
    128 | == ClarityDebug == | Attempts: 6
    129 | == ClarityDebug == | Unable to locate an altar.
    130 | == ClarityDebug == | Attempts: 7
    131 | == ClarityDebug == | Unable to locate an altar.
    132 | == ClarityDebug == | Attempts: 8
    133 | == ClarityDebug == | Unable to locate an altar.
    134 | == ClarityDebug == | Attempts: 9
    135 | == ClarityDebug == | Unable to locate an altar.
    136 | == ClarityDebug == | Attempts: 10
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    137 | == ClarityDebug == | Unable to locate a burner.
    138 | == ClarityDebug == | Attempts: 1
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    139 | == ClarityDebug == | Unable to locate a burner.
    140 | == ClarityDebug == | Attempts: 2
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    141 | == ClarityDebug == | Unable to locate a burner.
    142 | == ClarityDebug == | Attempts: 3
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    143 | == ClarityDebug == | Unable to locate a burner.
    144 | == ClarityDebug == | Attempts: 4
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    145 | == ClarityDebug == | Unable to locate a burner.
    146 | == ClarityDebug == | Attempts: 5
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    147 | == ClarityDebug == | Unable to locate a burner.
    148 | == ClarityDebug == | Attempts: 6
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    149 | == ClarityDebug == | Unable to locate a burner.
    150 | == ClarityDebug == | Attempts: 7
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    151 | == ClarityDebug == | Unable to locate a burner.
    152 | == ClarityDebug == | Attempts: 8
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    153 | == ClarityDebug == | Unable to locate a burner.
    154 | == ClarityDebug == | Attempts: 9
    Warning! You passed a wrong xs to a finder function: -85. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -10. That is below 0, thus out of bounds. Setting the value to 0 for now.
    155 | == ClarityDebug == | Unable to locate a burner.
    156 | == ClarityDebug == | Attempts: 10
    Error: Access violation at line 633
    Execution failed.
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (15-10-14 at 01.24.07 PM).txt] has not been freed in the script, freeing it now.
    This has been really consistent. It will walk to the altar and get in a decent position. The search box will pop up. Then he will just stand there and the script stops.

    My orientations were north, north.

    Sorry this wasnt super detailed, im heading off to work. Ill give more details if needed later.

    edit:

    Code:
    68 | == ClarityDebug == | Teleporting to house.
    69 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 0)
    70 | == ClarityDebug == | At Bank: False
    71 | == ClarityDebug == | At Bank: False
    72 | == ClarityDebug == | lightBurners initiated.
    73 | == ClarityDebug == | locateBurners initiated.
    74 | == ClarityDebug == | locateAltar initiated.
    Error: Access violation at line 415
    Execution failed.
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (15-10-14 at 01.37.29 PM).txt] has not been freed in the script, freeing it now.
    this also happens. the access violation is at line 415 in the "tpointarrays" include. Which is result := middleTPA(self);

  22. #97
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    This doesn't seem to be working for me. The script didnt auto update... but then i changed the 8th line to 2.00 version and then it started working, but then it will withdraw the bones, and then try to open up the familiar even though its not out yet and then it will repeat that again.... if i renew a familiar beforehand... it will place the bones in the familiar and then go back to bank wwithdraw more bones and then cancel out and then go back to bank and redo

  23. #98
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    Quote Originally Posted by nero_dante View Post
    This doesn't seem to be working for me. The script didnt auto update... but then i changed the 8th line to 2.00 version and then it started working, but then it will withdraw the bones, and then try to open up the familiar even though its not out yet and then it will repeat that again.... if i renew a familiar beforehand... it will place the bones in the familiar and then go back to bank wwithdraw more bones and then cancel out and then go back to bank and redo
    Seems like autoupdater doesn't work right now. Instead of using the broken version, get the real 2.00: http://pastebin.com/raw.php?i=nLgk3Ytq

  24. #99
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    Quote Originally Posted by Clarity View Post
    Seems like autoupdater doesn't work right now. Instead of using the broken version, get the real 2.00: http://pastebin.com/raw.php?i=nLgk3Ytq
    awesome, i'll check it out now

    giving me this debug now... Maybe you have found a way around it

    299 | == ClarityDebug == | Did not find bitmap, reattempting.
    300 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 2)
    301 | == ClarityDebug == | Did not find bitmap, reattempting.
    302 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 3)
    303 | == ClarityDebug == | Did not find bitmap, reattempting.
    304 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 4)
    305 | == ClarityDebug == | Did not find bitmap, reattempting.
    306 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 5)
    307 | == ClarityDebug == | Did not find bitmap, reattempting.
    308 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 6)
    309 | == ClarityDebug == | Did not find bitmap, reattempting.
    310 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 7)
    311 | == ClarityDebug == | Did not find bitmap, reattempting.
    312 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 8)
    313 | == ClarityDebug == | Did not find bitmap, reattempting.
    314 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 9)
    315 | == ClarityDebug == | Did not find bitmap, reattempting.
    316 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 10)
    Last edited by nero_dante; 10-19-2014 at 03:09 AM.

  25. #100
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    Quote Originally Posted by nero_dante View Post
    awesome, i'll check it out now

    giving me this debug now... Maybe you have found a way around it

    299 | == ClarityDebug == | Did not find bitmap, reattempting.
    300 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 2)
    301 | == ClarityDebug == | Did not find bitmap, reattempting.
    302 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 3)
    303 | == ClarityDebug == | Did not find bitmap, reattempting.
    304 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 4)
    305 | == ClarityDebug == | Did not find bitmap, reattempting.
    306 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 5)
    307 | == ClarityDebug == | Did not find bitmap, reattempting.
    308 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 6)
    309 | == ClarityDebug == | Did not find bitmap, reattempting.
    310 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 7)
    311 | == ClarityDebug == | Did not find bitmap, reattempting.
    312 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 8)
    313 | == ClarityDebug == | Did not find bitmap, reattempting.
    314 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 9)
    315 | == ClarityDebug == | Did not find bitmap, reattempting.
    316 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 10)
    What happens while this debug is occurring? Screenshots and such are very helpful The script is running flawlessly for me so I need some more information else I don't know exactly what needs editing.

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