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Thread: [SRL-6] ClarityAltar

  1. #101
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    do you have teamviewer? I can show you through that.

    If so private message me

  2. #102
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    Quote Originally Posted by nero_dante View Post
    awesome, i'll check it out now

    giving me this debug now... Maybe you have found a way around it

    299 | == ClarityDebug == | Did not find bitmap, reattempting.
    300 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 2)
    301 | == ClarityDebug == | Did not find bitmap, reattempting.
    302 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 3)
    303 | == ClarityDebug == | Did not find bitmap, reattempting.
    304 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 4)
    305 | == ClarityDebug == | Did not find bitmap, reattempting.
    306 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 5)
    307 | == ClarityDebug == | Did not find bitmap, reattempting.
    308 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 6)
    309 | == ClarityDebug == | Did not find bitmap, reattempting.
    310 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 7)
    311 | == ClarityDebug == | Did not find bitmap, reattempting.
    312 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 8)
    313 | == ClarityDebug == | Did not find bitmap, reattempting.
    314 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 9)
    315 | == ClarityDebug == | Did not find bitmap, reattempting.
    316 | == ClarityDebug == | Searching for house teleportation success bitmap. (Attempt 10)
    I had the same problem. Just stood at the bank and looped through the bank procedure in between failing to find the teletab bitmap. I am trying to comment out the bitmap method clicking and replace it with an inventory slot selection method, since my teletab is always in slot 28. I'll let you know if I get it working (I'm finding out how tough this is!)

  3. #103
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    Quote Originally Posted by jimbojambo View Post
    I had the same problem. Just stood at the bank and looped through the bank procedure in between failing to find the teletab bitmap. I am trying to comment out the bitmap method clicking and replace it with an inventory slot selection method, since my teletab is always in slot 28. I'll let you know if I get it working (I'm finding out how tough this is!)
    I am retarded. I thought that the .bmp was referring to the teletab, but it was talking about the no place like home screen. I bound the teletab to hotkey x and now that part of the script is working properly.

    I then had a problem with the script not opening the door to the chapel. I finally found that there was a way to default your doors to be open. Might want to add that to the instructions, to verify that your POH doors default to open. About to verify that it's all better now! Thanks for the script, will be supporting you.

  4. #104
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    Is this script outdated?


    I keep getting this
    Current Rank Supreme Master First Class

  5. #105
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    Quote Originally Posted by Note View Post
    Is this script outdated?


    I keep getting this
    This script is not outdated :P
    Your character appears to be running too far north, which suggests it spawns in your house at a unique spot.
    Edit the walkPoint to a point that works for you, at line 483:
    Simba Code:
    'North': walkPoint := Point(minimap.cx + 3 + random(-5, 5), minimap.cy - 35 + random(-5, 5));
    to something further South like:
    Simba Code:
    'North': walkPoint := Point(minimap.cx + 3 + random(-5, 5), minimap.cy - 25 + random(-5, 5));
    With a modified walk point, everything else should work.

    Quote Originally Posted by jimbojambo View Post
    I am retarded. I thought that the .bmp was referring to the teletab, but it was talking about the no place like home screen. I bound the teletab to hotkey x and now that part of the script is working properly.

    I then had a problem with the script not opening the door to the chapel. I finally found that there was a way to default your doors to be open. Might want to add that to the instructions, to verify that your POH doors default to open. About to verify that it's all better now! Thanks for the script, will be supporting you.
    Glad you were able to find and fix the source of the issue. I'll add that note into the OP.

  6. #106
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    Quote Originally Posted by Clarity View Post
    This script is not outdated :P
    Your character appears to be running too far north, which suggests it spawns in your house at a unique spot.
    Edit the walkPoint to a point that works for you, at line 483:
    Simba Code:
    'North': walkPoint := Point(minimap.cx + 3 + random(-5, 5), minimap.cy - 35 + random(-5, 5));
    to something further South like:
    Simba Code:
    'North': walkPoint := Point(minimap.cx + 3 + random(-5, 5), minimap.cy - 25 + random(-5, 5));
    With a modified walk point, everything else should work.



    Glad you were able to find and fix the source of the issue. I'll add that note into the OP.
    weird seems to some what work.. has done one load but second time it only lit on burner twice and continued to offer it o-o

    edit: would light one but unable to light the other then terminates
    Code:
    Error: Access violation at line 415
    Execution failed.


    Tinkerd with the search box and stuff seems to work now though i made quiet big xD .. ay it works <3 lol (sucks not knowing how tpas work and tboxs :c )

    edit:



    Doesn't work at all for me now reinstalled the script and the client :S
    Current Rank Supreme Master First Class

  7. #107
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    Got 99! Well, I manually did the last bit because I always want to see my 99s. But thanks so much Clarity!

  8. #108
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    Quote Originally Posted by Note View Post
    weird seems to some what work.. has done one load but second time it only lit on burner twice and continued to offer it o-o

    edit: would light one but unable to light the other then terminates
    Code:
    Error: Access violation at line 415
    Execution failed.


    Tinkerd with the search box and stuff seems to work now though i made quiet big xD .. ay it works <3 lol (sucks not knowing how tpas work and tboxs :c )

    edit:

    Doesn't work at all for me now reinstalled the script and the client :S
    Your house theme is wrong. As per the instructions please use either Fancy Stone or Dark Stone. The wooden themes have overlapping colors and cause the script to fail.

    Congratulations, @jimbojambo! Glad you found the script helpful

  9. #109
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    oh right sorry didn't read that i thought it said "the wooden color is required" anyways im almost 99 xD ty anyways
    Current Rank Supreme Master First Class

  10. #110
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  11. #111
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    Thank you for 99 prayer again pics xD

    Current Rank Supreme Master First Class

  12. #112
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    Untitled.jpg

    Tried re-installing client and re-downloading script, quite sure I read the instructions thoroughly. No idea how to fixed this, maybe I missed something I was supposed to do ):

  13. #113
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    Quote Originally Posted by WeAreSG View Post
    Untitled.jpg

    Tried re-installing client and re-downloading script, quite sure I read the instructions thoroughly. No idea how to fixed this, maybe I missed something I was supposed to do ):
    Sorry to hear you're having issues! Can you post a picture of your game graphics settings?

  14. #114
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    Error: Access violation at line 633
    Execution failed.
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (14-12-14 at 04.18.39 PM).txt] has not been freed in the script, freeing it now.


    Can't find burners
    People will match their shoes with their hats but won’t match their actions with their words.

  15. #115
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    For some reason, when Having Familiar option enabled, to Tortoise, it withdraws 18-29 NOTED Bones.

    Then continues selecting preset 1 right after.

    Also tries to take from BoB while at altar.

    While Familiars disabled, it seems to run smoothly.

    Just wish it worked, would take half the time.

  16. #116
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    Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
    Warning! You passed a wrong ys to a finder function: -70. That is below 0, thus out of bounds. Setting the value to 0 for now.
    71 | == ClarityDebug == | Unable to locate a burner.
    72 | == ClarityDebug == | Attempts: 10
    Error: Access violation at line 633
    Execution failed.
    The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, 2, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (12-01-15 at 03.15.31 PM).txt] has not been freed in the script, freeing it now.

    Have marble burners, not sure why I'm having this issue. Any help, Clairty?

    edit: Switched from directx to opengl and everything works now.

    One major bug though, if it does the wait antiban when you run out of bones but still have some in your familiar, it won't take the bones from the familiar when the antiban is over and it'll just stand there saying "Waiting for all bones to be offered."

    edit 2: Script is just really buggy in general. Doesn't renew familiar, just loops between realizing the familiar is about to expire, teleporting back to bank, then goes back to the house anyway. Only lights one burner about 25% of the time.
    Last edited by warlord94; 01-12-2015 at 09:45 PM.

  17. #117
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    man what a PAIN IN THE ASSS it was to get this script to run.
    Running now, hopefully it'll be worth it

  18. #118
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    This script is bad.

    Why aren't you using the player manager for login?
    The login it has doesn't work

    Why are only marble burners allowed? that's an expense specific to this script with no logical reason other than lazy color coding.

    Why is it drinking from a summoning potion when points hit 0? completely unnecessary expense specific to this script. It should only drink from the summoning potion WHEN the familiar vanishes.

    Some left behind unfinished code makes it try to still retrieve the bones manually even with presets enabled, it opens up to the X amount of bones dialog and then uses the preset, why? It tries to note the withdrawal before all this? WHY? this is EASILY BANNEANABLE

    I tried all directions and only East East works, so at least 75% of people who want to use this has to spend an additional 1.5M UNNECESSARILY just to try it out.

    Why only fight kiln ring? ring of dueling is FASTER and it has a summoning obelist. most people who don't have 99 prayer also don't have fight kiln completed. Another unnecessary expense for running this script

    Why do you still require marrentil and bones to have a slot in the bank? this script should ONLY do presets, it needs heavy cleaning up of the code. And the summoning potions and pouches should be detected automatically, if not, you should atleast THOROUGHLY specify what do you mean by bank slot numbers in the main post because NO ONE uses them.

    EVEN AFTER ALL OF THIS, it still randomly gets stuck going to the room above the altar East East every tenth run.
    It has to be baby sit.

    2/5 This script has too many not only high but unnecessary requirements for the poor performance it gives. It can't even light the incense burners correctly and that's just costing everyone a lot of *** money

    PSD. you didn't even mention that you have to set the left click summoning icon button to "take BoB" on the main post.
    Last edited by masterBB; 01-14-2015 at 10:40 PM.

  19. #119
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    Your call is very important to me, please hold while I try to find the motivation to help you.

    While much of what you said so warmly is user error or intentional (such as TzHaar ring), this script is indeed on the whole outdated (as stated in first post, last updated October 2014). In particular, bank presets operate differently than they did previously, incorporating beasts of burden into the presets automatically. Wouldn't be surprised if colors have changed over the past few months, breaking functions.

    I'm sorry but there are clear logical reasons for only supporting marble burners and kiln ring in a public, free script, and yes, I am aware all burners give the same XP boost.

    I'm busy with my Dungeoneering release so I'm reporting this script to be moved to the outdated forum until I have time to fix the actual flaws you point out, such as drinking summoning potions at 0 rather than at familiar restore, and script failure on non-East/East.

    Thanks for your feedback.
    Last edited by Clarity; 01-14-2015 at 04:01 PM.

  20. #120
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    The script still functions, albeit without summoning support fully.

    That should still suffice, however.

  21. #121
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    Quote Originally Posted by Clarity View Post
    Your call is very important to me, please hold while I try to find the motivation to help you.

    While much of what you said so warmly is user error or intentional (such as TzHaar ring), this script is indeed on the whole outdated (as stated in first post, last updated October 2014). In particular, bank presets operate differently than they did previously, incorporating beasts of burden into the presets automatically. Wouldn't be surprised if colors have changed over the past few months, breaking functions.

    I'm sorry but there are clear logical reasons for only supporting marble burners and kiln ring in a public, free script, and yes, I am aware all burners give the same XP boost.

    I'm busy with my Dungeoneering release so I'm reporting this script to be moved to the outdated forum until I have time to fix the actual flaws you point out, such as drinking summoning potions at 0 rather than at familiar restore, and script failure on non-East/East.

    Thanks for your feedback.
    The safeguards against mass exploitation are in the price of prayer itself. The work it takes to use the bones on the altar is negligible towards the economy, this script isn't generating anything, not even saved time on what a normal player would take given it's heavy drawbacks. Stop arguing "public script" as an excuse for lazy unfinished bad scripts, that's whats driving users to alternatives and keeping this community too small to sustain a healthy inflow.
    I mean **** DUDE, It's actually really amazing work. And yes you aren't getting much for it, and you probably have other priorities. But as you deduced, having this among updated scripts is misleading. This is half way towards an alpha
    Thanks all for the time work and gp invested in leveling the requirements for this on a new account and the added headache of sorting out clusterfuck code. I should have gone for Hosted altars

    PS: Jagex Loves you <3
    Last edited by masterBB; 01-14-2015 at 10:39 PM.

  22. #122
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    Quote Originally Posted by joemejiav View Post
    The safeguards against mass exploitation are in the price of prayer itself. The work it takes to use the bones on the altar is negligible towards the economy, this script isn't generating anything, not even saved time on what a normal player would take given it's heavy drawbacks. Stop arguing "public script" as an excuse for lazy unfinished bad scripts, that's whats driving users to alternatives and keeping this community too small to sustain a healthy inflow.
    I mean FUCK DUDE, It's actually really amazing work. And yes you aren't getting much for it, and you probably have other priorities. But as you deduced, having this among updated scripts is misleading. This is half way towards an alpha
    Thanks all for the time work and gp invested in leveling the requirements for this on a new account and the added headache of sorting out the script. I should have gone for Hosted altars

    PS: Jagex Loves you <3
    Your entire perspective assumes some kind of entitlement to whatever feature you want, and that the script is somehow up to date for January 2015. It is being moved to the outdated forum once a mod views my report. This script was flawless at release, all the way until I stopped maintaining it in October. Of course it seems like a "lazy half-way alpha" today if it hasn't been updated to accommodate significant game changes that have occurred since then. I'm not sure why, after me telling you it's outdated, that you are still ranting like this.

    This community doesn't care about attracting the masses. Instead, we care about attracting those that wish to learn what we do, and have something to contribute to our pool of scripts/knowledge. We invest nothing into making scripts leech-accessible unless we feel like it. A person with the attitude we want to attract would see this outdated script and either edit the code themselves or report the script as outdated rather than screaming/swearing at the author. I feel as if my code is easy to understand, and commented decently. If you consider it a "clusterfuck," I'm happy to answer questions about what each function or procedure does.

    Like I said, once I am finished with my current project, I will get back to updating my public material. I apologize for the inconvenience you claim you experienced. I probably will report some of my other scripts that have been broken due to updates to avoid these silly confrontations.

    I love Jagex and their game, so that works out I guess?
    Last edited by Clarity; 01-14-2015 at 08:22 PM.

  23. #123
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    Quote Originally Posted by joemejiav View Post
    The safeguards against mass exploitation are in the price of prayer itself. The work it takes to use the bones on the altar is negligible towards the economy, this script isn't generating anything, not even saved time on what a normal player would take given it's heavy drawbacks. Stop arguing "public script" as an excuse for lazy unfinished bad scripts, that's whats driving users to alternatives and keeping this community too small to sustain a healthy inflow.
    I mean ---- DUDE, It's actually really amazing work. And yes you aren't getting much for it, and you probably have other priorities. But as you deduced, having this among updated scripts is misleading. This is half way towards an alpha
    Thanks all for the time work and gp invested in leveling the requirements for this on a new account and the added headache of sorting out cluster---- code. I should have gone for Hosted altars

    PS: Jagex Loves you <3
    You sure are demanding for someone who is getting something for free. I hope that you never become homeless/need assistance, because anything you receive wont be good enough for you.

    Lets break down your sentences one by one.
    1: Who claimed the marble burners had anything to do with exploitation? Im going to venture a guess that Clarity had marble burners in his house and wasnt going to go through the hassle of putting different ones in to make them work. Perhaps the wood/whatever colors arent very unique and it was too much of a hassle to write the extra code for something that already worked.
    2: "saved time" oh yes, the 30 hours or so I ran this for my prayer didnt save me any ingame time, just life time.
    3a: Well, Im going to assume this was first written for Clarity himself so he could get 99, and then as a favor to the community he released it, so at one point it was fully functional. Since he is done using this script (and others), I doubt hes going to take the time to check each script hes written to ensure they still work.
    3b: "lazy unfinished bad scripts" (see above) What gives you the authority to deem something lazy, bad, or unfinished?
    3c: Good, let the users that are immature little brats leave. SRL isnt about your precious little 'bots' or runescape. Its about learning.
    4: 1, Language. 2, You just indirectly called his script "lazy unfinished bad" and now its really amazing? You flip-flip harder than John Kerry.
    5: not getting much? See 3a.
    6: Nearly everyone who posts a script/any post on these forums is unable to move the location of their script. Also see 3a on checking if it still works.
    7: "halfway towards an alpha", So first you say its "lazy unfinished bad," next is is "really amazing." Which one is it?
    8: Did you really sort anything out, or just complain about it? No one forced you to 'waste' all "the time work and gp" for the requirements, so I dont see why youre getting pissy over it.
    9: Go for it. No one's stopping you.

    Oh look. Clarity posted while i was writing this. His response seems pretty similar. Enjoy your time here, though with your attitude, it doesnt seem like youll stick around long.

  24. #124
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    I'm not gonna engage on stuff you wrote which you're smart enough to figure out the subtext to once you stop white knighting.
    For everything else see someone about your mediocrity.

    To clarity. I AM sorry that you felt screamed or yelled at, you probably read it in a different tone. It was more of a mild annoyance.

  25. #125
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    Quote Originally Posted by joemejiav View Post
    This script is bad.
    Though I understand it was annoying you had to face the problems you pointed out while using the script. By no means it is allowed to post like that on this forum. Please show more respect to other users. You are not a customer, you paid nothing, scripts are given "as is" with no guaranties. I don't want to see such a post from you again.

    Some feedback rules(not all):
    • Can't contain more negative aspects as positive ones.
    • Does not contain CAPITALIZED words.
    • Makes no personal assumptions about the person you give feedback.
    • Doesn't contain swear words, even when not aimed at a person.


    Your feedback:
    • Is 100% negative.
    • Feels like you are screaming.
    • You call clarity lazy and his script bad.
    • Contains swear words.


    My suggested way of giving feedback:



    Hi clarity, thank you for publishing your script. Was really looking forward to an altar script. It was however not usable for me.

    I think currently three things aren't working/outdated:

    Logging in: X happens and it gets stuck at Y.

    Getting stuck: Sometimes the script getts stuck going to the room above the altar East East every tenth run.

    Locations: It seems one the East East altar works. Not a deal breaker though, but you might want to add this to the main post.

    I looked into them but wasn't able to fix them. Could you help me out?

    Also I made a list of some features which would make this script even better:
    /List of features/

    Thanks for reading this. I hope you can find some time to work on this again. Thanks in advance.



    You see the difference? You say the exact same thing without thrash talking. Please refrain from being rude.
    Working on: Tithe Farmer

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