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Thread: [OSR] AIO Al Kharid Smelter

  1. #1
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    Default [OSR] AIO Al Kharid Smelter

    THIS SCRIPT IS NO LONGER MAINTAINED

    Will smelt any bars or make cannonballs in Al Kharid.

    Setup is on lines 54-71.

    Progress Reports:
    Progress Report:
    Al-Kharid Smelter - By Frement
     - Time Running: 56 Minutes and 39 Seconds
     - Bronze smelted: 476 (504/H)
     - Experience Gained: 2951 (3125/H)
     - Levels Gained: 3 (26)

    Progress Report:
    Al-Kharid Smelter - By Frement
     - Time Running: 55 Minutes and 5 Seconds
     - Iron smelted: 358 (390/H)
     - Experience Gained: 4475 (4874/H)
     - Levels Gained: 2 (40)

    Progress Report:
    Al-Kharid Smelter - By Frement
     - Time Running: 3 Hours, 22 Minutes and 24 Seconds
     - Cannonball made: 5880 (1744/H)
     - Experience Gained: 37621 (11152/H)
     - Levels Gained: 2 (69)
    Attached Files Attached Files
    Last edited by Frement; 11-25-2014 at 10:47 AM.
    There used to be something meaningful here.

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    Might take a look at how you do things with this script later on. Thanks for sharing.
    Solar from RiD.

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    Is Ring of forging supported?

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    Quote Originally Posted by ry0240 View Post
    Is Ring of forging supported?
    How does it work and what is required? (Currently not supported)
    There used to be something meaningful here.

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    Quote Originally Posted by Frement View Post
    How does it work and what is required? (Currently not supported)
    Its basically a ring that gives smelting iron ores a 100% chance of success, each ring is good for 140 smelts so the script would just have to take out a new ring and wear it every 140 iron bars smelted.

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    Quote Originally Posted by ry0240 View Post
    Its basically a ring that gives smelting iron ores a 100% chance of success, each ring is good for 140 smelts so the script would just have to take out a new ring and wear it every 140 iron bars smelted.
    Can you add me to skype and give me some: frementoo
    There used to be something meaningful here.

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    worked great last night.
    now smiths 1 bar, banks, repeats.
    update needed.

    EDIT: Fixed it by changing blackchatmsg.

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    Quote Originally Posted by Ilya View Post
    worked great last night.
    now smiths 1 bar, banks, repeats.
    update needed.

    EDIT: Fixed it by changing blackchatmsg.
    Were you smelting same bars? And what did the debug box say?
    There used to be something meaningful here.

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    Quote Originally Posted by Frement View Post
    Were you smelting same bars? And what did the debug box say?
    i was smelting steel bars and black message is different. as well as uptext for coal is just "coal" and not "coal ore" like you had in the script. so i fixed it up a little bit to fit my needs.
    working great now.
    Al-Kharid Smelter - By Frement
    - Time Running: 59 Minutes and 37 Seconds
    - Steel smelted: 297 (299/H)
    - Experience Gained: 5197 (5230/H)
    - Levels Gained: 2 (34)

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    Quote Originally Posted by Ilya View Post
    i was smelting steel bars and black message is different. as well as uptext for coal is just "coal" and not "coal ore" like you had in the script. so i fixed it up a little bit to fit my needs.
    working great now.
    Al-Kharid Smelter - By Frement
    - Time Running: 59 Minutes and 37 Seconds
    - Steel smelted: 297 (299/H)
    - Experience Gained: 5197 (5230/H)
    - Levels Gained: 2 (34)
    Yeah I have a new version with more fixes to different bars, like gold for example, haven't had time to update the one in the post
    There used to be something meaningful here.

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    Quote Originally Posted by Frement View Post
    Yeah I have a new version with more fixes to different bars, like gold for example, haven't had time to update the one in the post
    Great!
    I've got it making 450+ steel bars an hour. The only time it gets stuck is randoms >.<

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    Quote Originally Posted by Ilya View Post
    Great!
    I've got it making 450+ steel bars an hour. The only time it gets stuck is randoms >.<
    Yeah randoms are a problem, glad you got it sorted out
    There used to be something meaningful here.

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    did you look into the ring of forging option?

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    Quote Originally Posted by Zackington View Post
    did you look into the ring of forging option?
    I will be adding it soon with a few improvements.
    There used to be something meaningful here.

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    Cannonballs would also be a great addition to this!

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    Quote Originally Posted by RyGuy View Post
    Cannonballs would also be a great addition to this!
    Yeah, needed to make some cannonballs so I made the support for that, still missing ring of forging support, will be adding that shortly.

    Progress Report:
    Al-Kharid Smelter - By Frement
     - Time Running: 3 Hours, 22 Minutes and 24 Seconds
     - Cannonball made: 5880 (1744/H)
     - Experience Gained: 37621 (11152/H)
     - Levels Gained: 2 (69)
    There used to be something meaningful here.

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    Quote Originally Posted by Frement View Post
    Yeah, needed to make some cannonballs so I made the support for that, still missing ring of forging support, will be adding that shortly.

    Progress Report:
    Al-Kharid Smelter - By Frement
     - Time Running: 3 Hours, 22 Minutes and 24 Seconds
     - Cannonball made: 5880 (1744/H)
     - Experience Gained: 37621 (11152/H)
     - Levels Gained: 2 (69)
    Great to hear! I'll give you a proggy shortly after the release

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    Lost my proggy but it did okay smithing ~1700 cannonballs p/h! I was babysitting the script just to see how it would run and noticed a few things. Sometimes it runs behind the room that the furnace is in or behind the bank and then has to run all the way back around. Also, I got a frog random, and after it was solved, the script started using the cannonballs on the furnace and typing "55" into the chat and hitting enter (the number it uses when you smith x). It did this a few times but seemed like it was stuck in a loop of doing this. This also happened when it ran to the back of the bank and then failed to bank after running back around. It went to the furnace and started using the cannonballs from the previous inventory on the furnace.

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    Quote Originally Posted by RyGuy View Post
    Lost my proggy but it did okay smithing ~1700 cannonballs p/h! I was babysitting the script just to see how it would run and noticed a few things. Sometimes it runs behind the room that the furnace is in or behind the bank and then has to run all the way back around. Also, I got a frog random, and after it was solved, the script started using the cannonballs on the furnace and typing "55" into the chat and hitting enter (the number it uses when you smith x). It did this a few times but seemed like it was stuck in a loop of doing this. This also happened when it ran to the back of the bank and then failed to bank after running back around. It went to the furnace and started using the cannonballs from the previous inventory on the furnace.
    Yeah I'm aware of these issues, theres nothing I can do that would fix the map walking (well, nothing I can do to fast fix it). The other issues where it uses the cannonball on the furnace, I can fix those in the next release.
    There used to be something meaningful here.

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    Quote Originally Posted by Frement View Post
    I will be adding it soon with a few improvements.
    HEY FREMENT! I figured out how to add ring of forging with just simple math.

    the ring of forging melts after 140 ores, that's exactly 5 loads of 28 iron ores.

    to add the ring of forging, simply add coordinate input for the ring of forging location in the bank (like with the ores) and tell the script to withdraw and equip one after 5 repeats

    I also timed the bot and it will take roughly 10 minutes to do 5 loads

    one mooooore thing.

    if you toggle run only on the run back to the bank (so that you are walking to the smelter, running back to the bank) you will always have run as you regenerate how much you used on the walk part.
    Last edited by hakishakataki; 04-24-2014 at 01:04 AM.

  21. #21
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    Quote Originally Posted by RyGuy View Post
    Lost my proggy but it did okay smithing ~1700 cannonballs p/h! I was babysitting the script just to see how it would run and noticed a few things. Sometimes it runs behind the room that the furnace is in or behind the bank and then has to run all the way back around. Also, I got a frog random, and after it was solved, the script started using the cannonballs on the furnace and typing "55" into the chat and hitting enter (the number it uses when you smith x). It did this a few times but seemed like it was stuck in a loop of doing this. This also happened when it ran to the back of the bank and then failed to bank after running back around. It went to the furnace and started using the cannonballs from the previous inventory on the furnace.
    I ran into that loop problem as well, changing line 346 from
    InvMouse(2, 1);
    to
    InvMouse(28, 1);
    seemed to solve it.

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    i can't donate, but the least i can do is thank you for your script!... so thanks man!

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    I can't get it to start, it seems to move the mouse too far into the corner of the slot the ore is in so the text never comes up so it thinks I am out of ores.

    Trying to smith bronze bars.

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    Al-Kharid Smelter - By Frement
    - Time Running: 1 Hours, 12 Minutes and 57 Seconds
    - Steel smelted: 473 (389/H)
    - Experience Gained: 8278 (6808/H)
    - Levels Gained: 1 (48)
    Great script! Although it often goes behind the bank/smelting house which is why my bar p/h is low (Doing steel bars)
    #slack4admin2016
    <slacky> I will build a wall
    <slacky> I will ban reflection and OGL hooking until we know what the hell is going on

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    I can't get it to start, it seems to move the mouse too far into the corner of the slot the ore is in so the text never comes up so it thinks I am out of ores.

    Trying to smith bronze bars.
    Find this line in script:
    MouseBox(BBox.X1 + 2, BBox.Y1 + 25, BBox.X2 - 5, BBox.Y2 + 3, mouse_move);

    here you can change position. in my case it works fine when i change BBox.Y1 + 25 to +15

    so change it to this:
    MouseBox(BBox.X1 + 2, BBox.Y1 + 15, BBox.X2 - 5, BBox.Y2 + 3, mouse_move);

    hope it works for you.

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