Hi,
I just joined the forum after some lurking and I have a question.
I'm trying to create a reflection hack for a browser game but I can't apply conventional methods of unloading the game client because it relies on external authentication by the user (through the main website).
So unlike runescape I can't just get the client because I won't be able to log into the game.(probably won't work at all)
I was thinking of looking how the website passes on the data that is needed to open the players game session (character, etc) to the applet, but I'd think it's encrypted or something. I'll check it later.
Any ideas on how to get around this?
Thanks!
-S