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Thread: Updated fonts?

  1. #1
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    Default Updated fonts?

    After last update, I'm having difficulties with withdrawing, specifically when bankScreen.withdraw() function tries to withdraw by manually filling the amout using the X option. So I assume that the font has been updated so it won't recognise the filling table? I also have some problems with tabBackpack.Open function after this update, but someone has reported this already.

  2. #2
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    Fonts in the chat interface are now different, overtext doesn't seem to have changed though.
    I question why these updates take place, they are needless? Unless their intention is to mess us up, which is silly because we can just take new bitmaps, etc.

  3. #3
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    Been having some issues reading the count of items in bank since this update.

    *Edit*

    Debug for such errors...
    Code:
    [00:00:50]: ---- isMouseOverText()
    [00:00:50]: ------ Current mouse-over text: "Withdraw-1 !-gol'T ore"
    [00:00:50]: ------ Found "re" in mouse-over string: "Withdraw-1 !-gol'T ore"
    [00:00:50]: ---- isMouseOverText(): True
    [00:00:50]: ------ TRSChooseOption.optionsExist(): Succesfully found option "Withdraw-28" in "Withdraw-28 Gold ore"
    [00:00:50]: ---- TRSChooseOption._select():
    [00:00:51]: ------ Options found: [Withdraw-1 Gold ore, Withdraw-5 Gold ore, Withdraw-10 Gold ore, Withdraw-28 Gold ore, Withdraw-X Gold ore, Withdraw-All Gold ore, Withdraw-All but one Gold ore, Examine Gold ore, Cancel]
    [00:00:51]: ------ Found option "Withdraw-28" in "Withdraw-28 Gold ore"
    [00:00:51]: ---- TRSChooseOption.select() result = true
    [00:00:51]: ------ bankscreen.withdraw(): result = True

  4. #4
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    Quote Originally Posted by Brotein View Post
    Been having some issues reading the count of items in bank since this update.

    *Edit*

    Debug for such errors...
    Code:
    [00:00:50]: ---- isMouseOverText()
    [00:00:50]: ------ Current mouse-over text: "Withdraw-1 !-gol'T ore"
    [00:00:50]: ------ Found "re" in mouse-over string: "Withdraw-1 !-gol'T ore"
    [00:00:50]: ---- isMouseOverText(): True
    [00:00:50]: ------ TRSChooseOption.optionsExist(): Succesfully found option "Withdraw-28" in "Withdraw-28 Gold ore"
    [00:00:50]: ---- TRSChooseOption._select():
    [00:00:51]: ------ Options found: [Withdraw-1 Gold ore, Withdraw-5 Gold ore, Withdraw-10 Gold ore, Withdraw-28 Gold ore, Withdraw-X Gold ore, Withdraw-All Gold ore, Withdraw-All but one Gold ore, Examine Gold ore, Cancel]
    [00:00:51]: ------ Found option "Withdraw-28" in "Withdraw-28 Gold ore"
    [00:00:51]: ---- TRSChooseOption.select() result = true
    [00:00:51]: ------ bankscreen.withdraw(): result = True
    are you referring to mouse-over text..?

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    Quote Originally Posted by Olly View Post
    are you referring to mouse-over text..?
    Yes that is messed up but also it will misread how many items if I used this
    Simba Code:
    if(getItemAmount(bankscreen.getBankSlotBox(1)) < 28) then
    Which prior to today NEVER misread the number.

  6. #6
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    Quote Originally Posted by Brotein View Post
    Yes that is messed up but also it will misread how many items if I used this
    Simba Code:
    if(getItemAmount(bankscreen.getBankSlotBox(1)) < 28) then
    Which prior to today NEVER misread the number.
    fixed, also added your INFO_NEXT_LEVEL.

  7. #7
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    Quote Originally Posted by Olly View Post
    fixed, also added your INFO_NEXT_LEVEL.
    Thanks you rock!

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