An actual good proggy Will go for a 24hr+ tomorrow.Code:||-------------------------------------|| || The Mayor's VEB Miner (Rev. 3) || || || || Time Running: 02h 52m 44s || || Ores Mined: 750 (261 PH) || || Loads Done: 28 of 500 || || Experience Earned: 20250 (7034 PH) || || Profit Made: 249750 (86748 PH) || ||-------------------------------------||
Currently lurking while messing around with dll injection. Will continue contributing after I finish my quest.
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 3) ||
|| ||
|| Time Running: 07h 16m 23s ||
|| Ores Mined: 2367 (325 PH) ||
|| Loads Done: 85 of 5000 ||
|| Experience Earned: 63909 (8787 PH) ||
|| Profit Made: 852120 (117159 PH) ||
||-------------------------------------||
Works flawlessly Thank you mayor!
In a week or so will start using your script to achieve 99 mining from 64, then you will get some very cool proggys
That should be faster now with powermining!
Pushed revision 4. It should Auto-Update when you run the script. See first post for changes!
Sample progress report:
Progress Report:||-------------------------------------|| || The Mayor's VEB Miner (Rev. 4) || || || || Time Running: 30m 00s || || Ores Mined: 225 (450 PH) || || Iron: 200 Tin: 20 Copper: 5 || || Gems Found: 3 || || Loads Done: 8 of 100 || || Experience Earned: 8312 (16625 PH) || || Profit Made: 79400 (158800 PH) || ||-------------------------------------||
Walks to the lower/middle part of the mine, then goes to the iron. Occasionally walks into the combat room north of the bank, or on either side of the bank.
If frequent enough, does behavior like this increase ban-rate?
Aside from my fear of banning, (lost two accounts, thanks powerbot.) it's working great with 60 mining.
Will update progress report
Simba Code:||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 4) ||
|| ||
|| Time Running: 01h 10m 26s ||
|| Ores Mined: 493 (420 PH) ||
|| Iron: 493 Tin: 0 Copper: 0 ||
|| Gems Found: 0 ||
|| Loads Done: 18 of 100 ||
|| Experience Earned: 17255 (14698 PH) ||
|| Profit Made: 192270 (163774 PH) ||
||-------------------------------------||
Last edited by Bulbasaur; 04-28-2014 at 12:35 PM.
If you have powermining enabled it glitches out the scripts when you get a gem. It will show the proggy a bunch then log you off.
Oh sheet sorry! Didn't see that bug in the mainLoop I'll push update in a few minutes
E: Actually gonna add some other stuff while I'm at it, so probably an hour.
E2: Added breaking and inventory management with the gems
Progress Report:||-------------------------------------|| || The Mayor's VEB Miner (Rev. 5) || || || || Time running: 04m 47s || || Ores mined: 34 (425 PH) || || Iron: 0 Tin: 0 Copper: 34 || || Gems found: 5 || || Loads done: 4 of 500 || || Experience earned: 595 (7444 PH) || || Value of ore dropped: 2822 || || Time until break: 0h 2m 9s || || Breaks taken: 1 (0 h & 1 m) || ||-------------------------------------||
Last edited by The Mayor; 04-29-2014 at 02:40 AM.
Sweet thanks, not going to be power mining much but I noticed it while I was testing out exp rates. Script is looking great and I hope it gets continual support and updates
E: Does the MINE_TIMER use exact times or is it on a slightly random basis? If it does use exact it might be kinda obvious as botting.
Last edited by MedChilled; 04-29-2014 at 03:20 AM.
Sweet! was just making sure
Progress Report:||-------------------------------------|| || The Mayor's VEB Miner (Rev. 4) || || || || Time Running: 06h 14m 37s || || Ores Mined: 2398 (384 PH) || || Iron: 2398 Tin: 0 Copper: 0 || || Gems Found: 3 || || Loads Done: 87 of 1000 || || Experience Earned: 83930 (13442 PH) || || Profit Made: 956802 (153244 PH) || ||-------------------------------------||
Best script I've used yet.
Last edited by miniking; 04-29-2014 at 12:53 PM.
Looking good pal, keep it up!
Current projects:
[ AeroGuardians (GotR minigame), Motherlode Miner, Blast furnace ]
"I won't fall in your gravity. Open your eyes,
you're the Earth and I'm the sky..."
Got banned using REV4 last night, during the 20 minutes I didn't babysit.
Probably from the messed up walking.
Simba Code:Exception in Script: Runtime error: "The given DTM Index[0] doesn't exist" at line 329, column 12 in file "C:\Simba\Includes\SRL-6\lib\utilities\wrappers.simba"
The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 49]
File[C:\Simba\Includes\SRL-6/logs/SRL log (29-04-14 at 07.30.21 AM).txt] has not been freed in the script, freeing it now.
Simba Code:[01:16:25]: -- sps.getPlayerPos(): result = {X = 542, Y = 470}, took 2013 ms
[01:16:32]: ---- Waiting while the player is moving...
[01:16:35]: -- sps.walkPath(): result = True
[01:16:44]: ---- Waiting for lobby screen...
[01:16:45]: ---- Waiting for lobby screen...
[01:16:46]: ---- Waiting for lobby screen...
[01:16:47]: ---- Waiting for lobby screen...
[01:16:48]: ---- Waiting for lobby screen...
Last edited by Bulbasaur; 04-29-2014 at 12:50 PM.
I don't have my Simba code like Bulbasaur, but I ran this script last night and woke up with a perma ban. I checked the status and the date of the offence was last night/this morning.
Nothing would have happened in that 20 minutes you weren't watching, the evidence would have built up over time before that. If it was in fact this script, it wouldn't be the walking (solely). More likely the mouse movements during the mining phase (updated in rev 5). In my opinion the dead give away is the north compass during walking (SPS requirement), although there are ways around that.
Simba Code:Exception in Script: Runtime error: "The given DTM Index[0] doesn't exist" at line 329, column 12 in file "C:\Simba\Includes\SRL-6\lib\utilities\wrappers.simba"
The following bitmaps were not freed: [SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (30-04-14 at 10.50.03 AM).txt] has not been freed in the script, freeing it now.
user generated error.
When the inventory is full, instead of going to the bank, the bot just stands there and does nothing. See pic:
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