Uploaded version 2.0.
I've uploaded AL 2.0 along with the new set of plugins and added links on the OP but here's the reference to the links:
I'm releasing this ahead of when I was planning to because there are a number of broken critical features of AeroLib 1.6 that need to be addressed immediately without waiting for a complete finish to 2.0 for the updated & fixed version. So it's very likely 2.0 will also get some minor updates with upcoming OSRS updates. In which case the zipped file will just be replaced on my file host rather than the GitHub repo (for a few reasons).
It's likely that there's still bugs in this version as I've not tested every corner of it, however the major issues users were having should be addressed. As for a change log, I don't have that either because I've been tinkering with it for months now. What I do remember, off the top of my head:
- Olly's Layer tool has been added, to give users the ability to draw graphics on clients other than SMART, including the official client
- AND_TPA and its plugin has been removed and replaced with identical procedures (now) built into the newer Simba
- ProSocks has also been removed as AL's auto-updater is disabled
- World web-walker is introduced but is still having issues. I'll need to spend more time on this
- Added custom maps for the Stronghold Slayer Cave, Security Stronghold and Fremennik Slayer Dungeon
- The Underground map was also updated to include the addition to the Mining Guild
Some less major changes:
- TItems have more functionality, including TItem.fastDrop and TItem.fastDropAll
- Entities have had an accuracy increase and now have a live debugger (when not using SMART)
- A major flaw with TMSObject's finder function has been fixed
- TMSObjects can now be found in user-specified areas of the screen via TMSObject.findAllIn
- World list, both on the lobby screen as well as the in-game world switcher should function 100% now
- Fixed an issue with the script reporting system
- On-screen reports available (again only non-SMART clients, simply because I developed this around the official client)
- HoverSkills anti-ban added for multiple player skills
- Added many more useful core functions
- Rearranged and organized some of the more crowded files. This is make it easier to find precisely what you're looking for
Just keep in mind from this version up
it will not be auto-updated nor will it have any link to GitHub so you'll need to check back in this thread periodically for updates, or if something has broken. Installing it is simple, download both zipped folders mentioned at the top of this post, extra the plugins to the
Plugins folder (like normal) and AeroLib_2.0.zip extra to
Includes folder. No need to define anything differently, however this version will most likely give your current scripts compile errors, but they're very simple fixes. You'll just have to explore the new include to see what the difference is. If I can get around to it I'll write a couple more tutorials on working with AeroLib and for sure I'll be releasing some AL 2.0-based scripts very soon to, at least, act as example scripts. As with every release, please do let me know of any issues you find as you come across them so I can patch those up ASAP.