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Thread: [RS3] [SRL-6] iKaramjaFisher [Harpoons, cages, and notes at Stiles!]

  1. #51
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    [QUOTE=mikey5014;1303739]
    Quote Originally Posted by KeepBotting View Post
    A screenshot of the SMART window always helps.


    Attachment 23766
    Here's a screenshot of the SMART window. Problem is the same. Bot is working flawlessly but no progress data is shown other than time.
    Move your XP counter down to the chatbox like so
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    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    Still not working >.<SMART window.png

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    Quote Originally Posted by mikey5014 View Post
    Still not working >.<SMART window.png
    Weird. Is it counting your fish correctly down in the debug box?
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    karamja.getPlayerPos(): result = {X = 586, Y = 122}, took 327 ms
    [DEBUG] : Our location is currently: dock
    ---- tabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 tuna.
    ---- tabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 swordfish.
    ---- tabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 lobsters.

    You mean this? Nope.

  5. #55
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    Quote Originally Posted by mikey5014 View Post
    karamja.getPlayerPos(): result = {X = 586, Y = 122}, took 327 ms
    [DEBUG] : Our location is currently: dock
    ---- tabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 tuna.
    ---- tabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 swordfish.
    ---- tabBackpack.countDTM(): Found no DTM matches
    [DEBUG] : Counted 0 lobsters.

    You mean this? Nope.
    Ooh maybe my DTM broke. I'll take a look at it later tonight.

    Thanks for reporting this!
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  6. #56
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    it sometimes cant detect stiles. once in a great great while though. i dunno what triggers it

  7. #57
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    Quote Originally Posted by hopesluck View Post
    it sometimes cant detect stiles. once in a great great while though. i dunno what triggers it
    Can't find him on the screen? Does it hover over other objects? Does it register the location as 'stiles'?
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    ---- Waiting while the player is moving...
    -- karamja.getPlayerPos(): result = {X = 262, Y = 278}, took 437 ms
    -- karamja.walkPath(): result = True
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...

    [WARNING] : *** FATAL ERROR: Failed to handle walking!


    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    -- TPlayer.logout()
    tesseractGetText(): Bitmap is is too small (190, 1)
    ---- Waiting for login screen...
    ---- Waiting for login screen...
    ---- Waiting for login screen...
    -- TPlayer.logout(): True
    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs

    [WARNING] : *** Terminated script ***

    -- Succesfully freed SMART[7764]
    -- Freeing gametabs bitmaps...
    Successfully executed.

    thats what it says when i have a full load and going to stiles. it stands right next to stiles and doesnt hover over anything.

  9. #59
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    Quote Originally Posted by hopesluck View Post
    ---- Waiting while the player is moving...
    -- karamja.getPlayerPos(): result = {X = 262, Y = 278}, took 437 ms
    -- karamja.walkPath(): result = True
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...
    ---- Waiting while the player is moving...

    [WARNING] : *** FATAL ERROR: Failed to handle walking!


    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    -- TPlayer.logout()
    tesseractGetText(): Bitmap is is too small (190, 1)
    ---- Waiting for login screen...
    ---- Waiting for login screen...
    ---- Waiting for login screen...
    -- TPlayer.logout(): True
    [DEBUG] : Freeing BMPs
    [DEBUG] : Freeing DTMs

    [WARNING] : *** Terminated script ***

    -- Succesfully freed SMART[7764]
    -- Freeing gametabs bitmaps...
    Successfully executed.

    thats what it says when i have a full load and going to stiles. it stands right next to stiles and doesnt hover over anything.
    Does it say "---- Waiting while the player is moving..." while you're standing still?
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  10. #60
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    yes it does. it repeats that while its next to stiles. but it only happens when it actually clicks next to stiles instead of going past him a little like it usually does then right clicks exchange on him from there.

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    Quote Originally Posted by hopesluck View Post
    yes it does. it repeats that while its next to stiles. but it only happens when it actually clicks next to stiles instead of going past him a little like it usually does then right clicks exchange on him from there.
    It shouldn't detect your player as moving if you're standing still...I'm testing my crafting script right now and it's working fine.

    Screenshot of your SMART window please? Want to make sure your interfaces are correct. Iirc this script will basically run even if interfaces are off a bit, but .waitPlayerMoving() might be messing up.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    Simba Code:
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ------ __setInputBoxes(): Set username and password boxes
    ---- TPlayer.loginToLobby()
    Amazing script but I was watching a movie, when I come back got this message just click on the box to put my Username and Password and it worked again the script but how do i fix that when I'm afk? Sorry for my bad english

    1h progg
    Screenshot_2.jpg

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    Quote Originally Posted by Wiqkszon View Post
    Simba Code:
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ---- ERROR: TPlayer.loginToLobby(): Failed to find username and/or password box
    ------ __setInputBoxes(): Set username and password boxes
    ---- TPlayer.loginToLobby()
    Amazing script but I was watching a movie, when I come back got this message just click on the box to put my Username and Password and it worked again the script but how do i fix that when I'm afk? Sorry for my bad english

    1h progg
    Screenshot_2.jpg
    Were you kicked to Safe Mode upon client reload? That's been happening to me lately.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  14. #64
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    Quote Originally Posted by KeepBotting View Post
    Were you kicked to Safe Mode upon client reload? That's been happening to me lately.
    No it keeps in DirectX Mode.

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    Quote Originally Posted by Wiqkszon View Post
    No it keeps in DirectX Mode.
    Weird, shouldn't do that. It was probably an isolated incident, but tell me if it happens again.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    Quote Originally Posted by KeepBotting View Post
    Weird, shouldn't do that. It was probably an isolated incident, but tell me if it happens again.
    It happen again but now change the graphic settings to Safe Mode

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    Quote Originally Posted by Wiqkszon View Post
    It happen again but now change the graphic settings to Safe Mode
    Yeah, see, I'm pretty sure that's the only thing that would cause it. Try clearing your jagexcache directory (in your home folder) and then running RS through runescape.com/game. Choose DirectX from there, the load SMART.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  18. #68
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    thanks for the script
    XP might be bugged.


    edit:
    99 I'm coming for you!
    Last edited by lanadekat; 08-21-2014 at 09:11 PM.

  19. #69
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    Quote Originally Posted by lanadekat View Post
    thanks for the script
    XP might be bugged.
    Woah, that's an awesome proggy!

    And yeah, reloading three times does tend to throw the xp tracker off a bit
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    Quote Originally Posted by KeepBotting View Post
    Woah, that's an awesome proggy!

    And yeah, reloading three times does tend to throw the xp tracker off a bit
    well I was heading for an awesome one like 90 hours, but update broke it
    I mean sesion, not the script, I just had to restart the script.
    Last edited by lanadekat; 08-18-2014 at 04:18 PM.

  21. #71
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    Quote Originally Posted by lanadekat View Post
    well I was heading for an awesome one like 90 hours, but update broke it
    I mean sesion, not the script, I just had to restart the script.
    Oh yeah I get what you mean. Pretty sure this script is capable of ~90 hour runs, I'd like to see one :P go for it!
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    i cant do anything because of this ( Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (22-08-14 at 03.14.05 AM).txt] has not been freed in the script, freeing it now.)any help please?

    nevermind i figured it out...i forgot to put the map in the img folder.
    Last edited by wendorf12213; 08-22-2014 at 08:20 AM.

  23. #73
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    Quote Originally Posted by wendorf12213 View Post
    i cant do anything because of this ( Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (22-08-14 at 03.14.05 AM).txt] has not been freed in the script, freeing it now.)any help please?

    nevermind i figured it out...i forgot to put the map in the img folder.
    I'm glad you were able to resolve the issue
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  24. #74
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    Hello,

    if i try to start the script, i allways get this messag :

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    File[E:\Simba\Includes\SRL-6/logs/SRL log (22-08-14 at 07.14.28 PM).txt] has not been freed in the script, freeing it now.

    hope you know what to do, because i feel kinda stupid right now

    EDIT: it just opens the documents folder
    Last edited by spinnaz; 08-22-2014 at 05:28 PM.

  25. #75
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    Quote Originally Posted by spinnaz View Post
    Hello,

    if i try to start the script, i allways get this messag :

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    File[E:\Simba\Includes\SRL-6/logs/SRL log (22-08-14 at 07.14.28 PM).txt] has not been freed in the script, freeing it now.

    hope you know what to do, because i feel kinda stupid right now

    EDIT: it just opens the documents folder
    You didn't install the map correctly. Re-read the instructions in the OP.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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