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Thread: [RS3] [SRL-6] iKaramjaFisher [Harpoons, cages, and notes at Stiles!]

  1. #76
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    i ran into another small issue ( nothing that ruins usage ) the progy doesnt update until you trade the fish to the stile guy and it doesnt record how many fish you caught at all. other than that its an amazing script

  2. #77
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    Quote Originally Posted by wendorf12213 View Post
    i ran into another small issue ( nothing that ruins usage ) the progy doesnt update until you trade the fish to the stile guy and it doesnt record how many fish you caught at all. other than that its an amazing script
    The first part is intentional. What are you fishing that it's not counting correctly?

    Thanks for your feedback
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    Quote Originally Posted by KeepBotting View Post
    The first part is intentional. What are you fishing that it's not counting correctly?

    Thanks for your feedback
    i mainly fish lobsters but every now and then ill do swords and tuna. also i dont know it its the script or my pc but it doesnt like going past an hour but theres a chance its my pc.

  4. #79
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    Quote Originally Posted by wendorf12213 View Post
    i mainly fish lobsters but every now and then ill do swords and tuna. also i dont know it its the script or my pc but it doesnt like going past an hour but theres a chance its my pc.
    So the script fails to count all three types of fish, or just lobsters?

    & this script is fully capable of multiple 6-hour reloads so yeah it's probably your PC bringing runtimes down.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

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    Quote Originally Posted by KeepBotting View Post
    So the script fails to count all three types of fish, or just lobsters?

    & this script is fully capable of multiple 6-hour reloads so yeah it's probably your PC bringing runtimes down.
    it seems to fail to read all of them but iim going to try again and see what i get.

    update :1 if i set it to count swordfish it counts swordfish and tuna both. lobster still doesnt count tho.
    Last edited by wendorf12213; 08-23-2014 at 05:10 AM.

  6. #81
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    Quote Originally Posted by wendorf12213 View Post
    it seems to fail to read all of them but iim going to try again and see what i get.

    update :1 if i set it to count swordfish it counts swordfish and tuna both. lobster still doesnt count tho.
    Eh, my DTM must be broken. Good thing the script doesn't rely on it XD
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  7. #82
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    Quote Originally Posted by KeepBotting View Post
    Eh, my DTM must be broken. Good thing the script doesn't rely on it XD
    well ive got the script running normally and im getting exp so im happy lol i jujst thought id let you know about the bug

  8. #83
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    [DEBUG] : Player has been initalized.
    -- karamja.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\karamja.png)
    ---- FATAL ERROR: karamja.setup(): Unable to load map or bitmap to map failed

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    ---- TPlayer.logout()
    tesseractGetText(): Bitmap is is too small (190, 1)
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ---- TPlayer.logout(): True
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (02-08-14 at 11.54.15 AM).txt] has not been freed in the script, freeing it now.

    how can i fix this?
    Last edited by Cyanempire; 08-25-2014 at 03:55 AM.

  9. #84
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    Quote Originally Posted by Cyanempire View Post
    [DEBUG] : Player has been initalized.
    -- karamja.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\karamja.png)
    ---- FATAL ERROR: karamja.setup(): Unable to load map or bitmap to map failed

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    ---- TPlayer.logout()
    tesseractGetText(): Bitmap is is too small (190, 1)
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ---- TPlayer.logout(): True
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (02-08-14 at 11.54.15 AM).txt] has not been freed in the script, freeing it now.

    how can i fix this?
    It looks like you've installed the map correctly, but double-check to be sure. Try updating SPS. Make sure you don't have the map open anywhere else in the background.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  10. #85
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    After updating SPS

    ---- FATAL ERROR: karamja.setup(): Unable to load map or bitmap to map failed

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    ---- TPlayer.logout()
    tesseractGetText(): Bitmap is is too small (190, 1)
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ---- TPlayer.logout(): True
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (02-08-14 at 12.13.57 PM).txt] has not been freed in the script, freeing it now.

    Should the map be .png? because thats what i get when i Download it.
    Last edited by Cyanempire; 08-25-2014 at 04:26 AM.

  11. #86
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    Quote Originally Posted by Cyanempire View Post
    After updating SPS

    ---- FATAL ERROR: karamja.setup(): Unable to load map or bitmap to map failed

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    ---- TPlayer.logout()
    tesseractGetText(): Bitmap is is too small (190, 1)
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ------ Waiting for login screen...
    ---- TPlayer.logout(): True
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13], 16]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (02-08-14 at 12.13.57 PM).txt] has not been freed in the script, freeing it now.

    Should the map be .png? because thats what i get when i Download it.
    Yeah it's a png. Where did you install Simba? I believe it has to be installed in C:/Simba/ for plugins (SPS) to work properly
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  12. #87
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    I installed it in that exact place. its weird because i can run your other scripts like the flyfisher.
    i also updated everything Plugins,extentions,srl,sps

  13. #88
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    Any solution to this?

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    File[D:\Simba\Includes\SRL-6/logs/SRL log (25-08-14 at 07.34.39 PM).txt] has not been freed in the script, freeing it now.

    I've got karamja.png in SPS/img, I don't know what could be going wrong...

    Edit : I've actually gotten past this! However I'm a little lost...

    When I run the script, another RS opens up. This window of RuneScape doesn't do much once I've logged in? I don't know how to make the script actually start working.

    I've tried restarting the script as well, no luck.
    Last edited by Ryuzaki; 08-26-2014 at 12:57 AM.

  14. #89
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    Quote Originally Posted by Ryuzaki View Post
    Any solution to this?

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    File[D:\Simba\Includes\SRL-6/logs/SRL log (25-08-14 at 07.34.39 PM).txt] has not been freed in the script, freeing it now.

    I've got karamja.png in SPS/img, I don't know what could be going wrong...

    Edit : I've actually gotten past this! However I'm a little lost...

    When I run the script, another RS opens up. This window of RuneScape doesn't do much once I've logged in? I don't know how to make the script actually start working.

    I've tried restarting the script as well, no luck.
    Install Simba in C:/Simba/ (just move the folder). sps*.dll freaks out when the include paths aren't in C:/.
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  15. #90
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    Quote Originally Posted by KeepBotting View Post
    Install Simba in C:/Simba/ (just move the folder). sps*.dll freaks out when the include paths aren't in C:/.
    Already did this, which was precisely why it let me open the window of RS, however now it won't start autofishing. How do I trigger it?

  16. #91
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    Quote Originally Posted by Ryuzaki View Post
    Already did this, which was precisely why it let me open the window of RS, however now it won't start autofishing. How do I trigger it?
    Did you restart Simba after moving the directories?
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    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  17. #92
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    Quote Originally Posted by KeepBotting View Post
    Did you restart Simba after moving the directories?
    Indeed, no luck however.

    It's not so much that I can't get the window of RuneScape open, I just don't know how to make it start autofishing...

  18. #93
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    Quote Originally Posted by Ryuzaki View Post
    Indeed, no luck however.

    It's not so much that I can't get the window of RuneScape open, I just don't know how to make it start autofishing...
    Tried pressing the big green play button? :P what does the debug say after you do that?
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  19. #94
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    You mean this?

    [DEBUG] : Appended procedure scriptTerminate to shutdown.
    [DEBUG] : Setting up SRL...
    [DEBUG] : Spawning SMART client...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found no free clients to pair to
    ------ smartPairToExistingClient(): result = false
    ------ Attempting to spawn a new client..
    ------ smartCreateClient():
    ---------- smartGetParameters(): Succesfully grabbed paramters
    -------- getJavaPath():
    ---------- Attempting to search for your Java path
    ---------- Found your java path @ C:\Program Files (x86)\Java\jre7\bin\javaw.exe
    -------- getJavaPath()
    -------- Using parameters [Censored because I can't post links yet, f37923864583555268]
    -------- Using plugins "d3d9.dll"
    -------- Succesfully spawned a client, attempting to target
    ---------- smartSetAsTarget(): Succesfully set SMART[14644] as Simba's target
    ------ smartCreateClient(): result = true
    ------ Succesfully initialized via spawning a new client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ---- 1 minute(s) have passed, client is not ready yet
    ---- 2 minute(s) have passed, client is not ready yet
    ---- 3 minute(s) have passed, client is not ready yet
    New window: 65552
    ---- 4 minute(s) have passed, client is not ready yet

  20. #95
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    Uhm, debug? You mean the code that appears at the bottom? xD

    Also, simply running the script doesn't seem to do me any good.

  21. #96
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    Quote Originally Posted by Ryuzaki View Post
    Uhm, debug? You mean the code that appears at the bottom? xD

    Also, simply running the script doesn't seem to do me any good.
    Yeah, that bit. What's it spit out when you try to run the script?
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    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  22. #97
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    [DEBUG] : Appended procedure scriptTerminate to shutdown.
    [DEBUG] : Setting up SRL...
    [DEBUG] : Spawning SMART client...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[14644] as Simba's target
    -------- Succesfully paired to a existing client, SMART[14644]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...

  23. #98
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    Quote Originally Posted by Ryuzaki View Post
    [DEBUG] : Appended procedure scriptTerminate to shutdown.
    [DEBUG] : Setting up SRL...
    [DEBUG] : Spawning SMART client...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[14644] as Simba's target
    -------- Succesfully paired to a existing client, SMART[14644]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    You don't have your graphics setup correctly. Reread the SRL-6 setup tutorial
    GitLab projects | Simba 1.4 | Find me on IRC or Discord | ScapeRune scripts | Come play bot ScapeRune!

    <BenLand100> we're just in the transitional phase where society reclassifies guns as Bad™ before everyone gets laser pistols

  24. #99
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    Created account, which I seemed to have been lacking. Filled out appropriate information. Still not having any lucky, here's what I get.

    [DEBUG] : Appended procedure scriptTerminate to shutdown.
    [DEBUG] : Setting up SRL...
    [DEBUG] : Spawning SMART client...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[4876] as Simba's target
    -------- Succesfully paired to a existing client, SMART[4876]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (25-08-14 at 10.42.06 PM).txt] has not been freed in the script, freeing it now.

    Is it still this SRL stuff?

    Edit : By SRL, do you mean like my runescape graphics? Because I've set them up the way the tutorial explained. Minimum graphics, fixed screen, direct something something, old school style.

    Something I've been having trouble with is player profiles. I set one up, however it keeps giving me errors when I wish to save it. I figured out that it was attempting to save the profile to the wrong folder, and it's in my Players folder, however the rafiki player manager doesn't seem to pick that up, and instead goes straight to scripts.
    Last edited by Ryuzaki; 08-26-2014 at 04:00 AM.

  25. #100
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    -- karamja.init()
    ---- Path exists (C:\Simba\Includes\SPS\img\karamja.png)
    ---- FATAL ERROR: karamja.setup(): Unable to load map or bitmap to map failed

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