I've been working a nature rune crafter for the past few days and now that my script is "done" my only problems are SPS related. I understand its not a problem with SPS but more then likely my maps.
I'll run my script and it will go through its regular rotation: bank, graahk, walk to the altar, craft, tele, walk to bank. But then when the script loops it will bank, graahk then SPS can't find my player location. I didn't stop the script or anything, and I find very bizarre.
As you will see, my map is rather bad because the map from the minimap "warps" from different locations when I take multiple screenshots of it.
So can anyone shed some light on the inconsistency or how to make maps in the current version of runescape.
Here is the code that I use to walk, I don't think the problem lies here though.
Code:
procedure WalkToAltar();
var
pathToAltar: TPointArray;
begin
SPS.setup('NatureAltar', RUNESCAPE_SURFACE);
if not isLoggedIn() then
exit;
//pathToAltar := [Point(124, 143), Point(167, 131), Point(197, 122), Point(223, 106), Point(243, 107), Point(267, 104), Point(292, 97), Point(311, 75), Point(329, 50), Point(357, 38), Point(377, 39), Point(397, 40), Point(426, 51), Point(444, 65), Point(451, 75)];
pathToAltar := [Point(119, 132), Point(166, 109), Point(212, 106), Point(255, 110), Point(289, 107), Point(313, 83), Point(335, 55), Point(368, 41), Point(399, 44), Point(427, 60), Point(438, 81), Point(454, 96)];
if SPS.walkPath(pathToAltar) then
minimap.waitPlayerMoving();
end;
NatureAltar.png
Also, if anyone has a map of the nature altar path and gives it me, I'll love you. Forever.