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Thread: Smart starts with no errors but then does nothing, help.

  1. #1
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    Default Smart starts with no errors but then does nothing, help.

    Hi and thanks in advance for any help provided. I've read threw all the guides before resorting to making a thread and I really can't seem to figure out whats going on. I run the script, smart opens and everything but then it sits there at idle until the 5 minute break and then the script shuts off, this is what i'm getting after that.

    [DEBUG] : Appended procedure scriptTerminate to shutdown.
    [DEBUG] : Setting up SRL...
    [DEBUG] : Spawning SMART client...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[4200] as Simba's target
    -------- Succesfully paired to a existing client, SMART[4200]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ---- 1 minute(s) have passed, client is not ready yet
    ---- 2 minute(s) have passed, client is not ready yet
    ---- 3 minute(s) have passed, client is not ready yet
    ---- 4 minute(s) have passed, client is not ready yet
    ---- Client is taking too long to load, terminating...
    -- setupSRL(): False

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (24-07-14 at 11.46.59 PM).txt] has not been freed in the script, freeing it now.





    Again thanks, and sorry if this is the wrong section.

  2. #2
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    Default

    Quote Originally Posted by Nsight View Post
    Hi and thanks in advance for any help provided. I've read threw all the guides before resorting to making a thread and I really can't seem to figure out whats going on. I run the script, smart opens and everything but then it sits there at idle until the 5 minute break and then the script shuts off, this is what i'm getting after that.

    [DEBUG] : Appended procedure scriptTerminate to shutdown.
    [DEBUG] : Setting up SRL...
    [DEBUG] : Spawning SMART client...
    -- setupSRL()
    ---- Setting up SRL...
    ---- initSmart():
    ------ Attempting to pair to a previously spawned client
    ------ smartPairToExistingClient():
    -------- Found 1 free client(s), attempting to pair to one...
    ---------- smartSetAsTarget(): Succesfully set SMART[4200] as Simba's target
    -------- Succesfully paired to a existing client, SMART[4200]
    ------ smartPairToExistingClient(): result = true
    ------ Succesfully initialized via pairing to a previously spawned client
    ---- initSmart()
    ------ smartSetupDrawing(): Succesfully setup SMART drawing
    ---- Waiting up to 5 minutes for RS to load...
    ---- 1 minute(s) have passed, client is not ready yet
    ---- 2 minute(s) have passed, client is not ready yet
    ---- 3 minute(s) have passed, client is not ready yet
    ---- 4 minute(s) have passed, client is not ready yet
    ---- Client is taking too long to load, terminating...
    -- setupSRL(): False

    [WARNING] : *** Terminating script ***

    [DEBUG] : Logging out
    [DEBUG] : Freeing BMPs
    Exception in Script: Runtime error: "The bitmap[0] does not exist" at line 3842, column 12
    The following bitmaps were not freed: [SMART Debug Image]
    File[C:\Simba\Includes\SRL-6/logs/SRL log (24-07-14 at 11.46.59 PM).txt] has not been freed in the script, freeing it now.





    Again thanks, and sorry if this is the wrong section.
    So you read all the guides eh? Make sure your in-game graphics are set to OpenGL.

  3. #3
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    They are bc I had to fix that too lol

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