I got this errorThe following bitmaps were not freed: [SMART Debug Image]
I got this errorThe following bitmaps were not freed: [SMART Debug Image]
I am doing Lustrous Wisps and it seems that if the rift is not in view of the camera it just sits there and doesn't do anything. Anyway to fix it?
Doing pale wisps it sometimes wanders to the south along the water and gets lost. Of course it never happens when I have my eyes on it to see exactly how it happens.
Edit: Turned out to be my own stupidity. Icon for prayer boost was on mainscreen area and is very similar in color to the wisps. Suspect it was "following" the prayer icon south. Hasn't happened since I moved interface.
Edit2: No joy using this script with Flickering wisps. Works for a few minutes than starts repeatedly walking around. Checked your colors myself using autocoloraid. Your colors seem fine. Not sure what is going on.
Last edited by Bixby Sayz; 04-16-2015 at 06:10 PM.
Never ever approach a computer saying or even thinking "I will just do this quickly".
Script logs on and presses 'play' button, but after that, it doesn't do anything else than spam this:
------ TRSLobby.findPlayButton(): result = False
------ TRSLobby.findPlayButton(): result = False
Am i doing something wrong?
@Vibrants it works like a charm,if it really works this flawless, u my friend will get amazing proggy!
#excited
Yeah:/ so much for that .. ran 15min really good .. then broke ..
then ran 9 min and then ..
-- .walkPath(): result = False
-- .blindWalk(): result = False
Looking for rift
rift not found
then restared and then ran 1.3 min and same problem .. so overall status not working.. atleast with Vibrants
I'm doing vibrants right now and have been running the script with no issues for over an hour. Check your settings again.
EDIT: After running the script for over four hours there's one issue I've found.
When the guthixian cache opens up the bot just spam right clicks the portal until it goes away. Not ideal.
Has anyone figured out the problem that happens when the player stand still wihtout depositing the memories if the rift is not in the screen?
It continuously collects the player's position. I checked the SPS of the rift. It seems to be correct. "THe problem is that the walktorift is returning a false."
------------------------------------------------------------------------------------------------------------------
Fimmy Jallon is here ! Lets get Fimmy!
------------------------------------------------------------------------------------------------------------------
Fimmy Jallon is here ! Lets get Fimmy!
Working great at the moment. Started at 89 and not far off of 91 now. Will let you know when I get 99.
I'm new so don't mind if this is a stupid question because I'm doing something wrong... but I keep getting
---- FATAL ERROR: .setup(): Unable to find map, searched path C:\Simba\Includes\SPS\img\runescape_other\brillian t_composite.png
Error: The given DTM Index[0] doesn't exist at line 213
Execution failed.
File[C:\Simba\Includes\SRL-6/logs/SRL log (25-04-15 at 01.30.16 AM).txt] has not been freed in the script, freeing it now.
and it won't let me use it at all, am I doing something wrong in the set-up?
Hmm Am i doing something wrong, it doesn't click on the wisp @ Vibrant, continues to loop 'may have found wisp' hovers over wisp but never clicking the wisp
Script runs well when it comes to collecting wisps, however it seems to struggle to get back to the Energy Rift if its not directly on the scren.
I've found sometimes it can go quite a distance to collect Wisps, but never seems to find its way back unless I disable SMART and manually send it back, then it runs smooth again.
Not sure what other peoples issues are, they're probably screwing up in the setup, when I get a chance(after work, trying it out at lunch =P) I'll have a look through and see if I can adjust anything to help it returning to the well!
EDIT - This is for the Draynor wel, may work better at others due to more Wisps closer to the well, I've recently returned to the game so Divination level 1 =P It's got me to 8 at least!
Guys,
Based of others comments, if you manually set your compass 'North' and set your camera to the highest view, it seems to run with no problem. I'm going to leave it going until I return to work. However the proggy doesn't seem accurate but since I started from 0 exp I can let you know how it went.
Also read some guides on how to setup SIMBA regarding SPS maps, Player info etc. Seems a lot of people are complaining about some simple errors that are their won fault and not the scripts.
Always think this, if the script works for others with no problem, it can work for you. It's most likely YOU have set something up run which is causing the errors, check through the script and your SPS, Interface settings etc and it should work.
At Radiants, it runs to the side of the island then just spams the small rocks out to sea.
---- Attempting to load player(s) "[Nyfors]" from army "1"
---- Raf_GetPlayers()
------ WARNING: Army doesn't exist!
---- Raf_GetPlayers: Result = false
---- ERROR: Unable to get players from army
---- FATAL ERROR: TPlayerArray.setup(): Failure
Successfully executed.
cant even run it im i doing wrong with the setup i enter my name and got my plater in rafiki,,,
Set the PlayerName and PlayerArmy with the same name within Rafki, saved me a lot of confusion early on when trying out SIMBA for the first time. Basically your script error is saying there is something incorrect with what you have input, the name you entered in the Script and the one in Rafki don't match
Can you post the error on the script when this happens?Maybe I need to find out what I'm doing wrong... it won't even open the RS for me, so I'm obviously doing something wrong
Having good progress with v1.05 script is looking good! Has got me to almost level 70 in a matter of days.
One slight issue when rift changes from three stones circling animation to a less green more blue colour and looses the stones. However easily fixed by lowering the camera angle slightly.
Worked great from 89-97, am getting an error now at Incandescent wisps:
Only started happening today sometime. It does seem to get a random number of loads (usually less than five minutes worth) and then it gets into the loop above before it runs west and then the script stops.tpa length is 1
in for to do loop
tpa size wrong
no wisps found
Error: The Box you passed to Rectangle doesn't have normal bounds: (1,775) : (576,598) at line 119
Execution failed.
The following DTMs were not freed: [0, 1, 2]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (07-05-15 at 02.45.54 AM).txt] has not been freed in the script, freeing it now.
I've just returned to botting and I'm not quite sure what this means, any help.
Don't quote me, but I think the script is running the character "out of bounds" so to speak. It doesn't know where it is and what to do, so it breaks. I have no idea how to script and/or fix at this present stage. Best thing to do is wait for the writer or another community member to fix... You could also try the other Divination script.![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)